Charming Scoundrel is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Haste When this creature enters, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control.
Complete guide
Charming Scoundrel is a versatile Human Rogue that brings immediate utility to the battlefield. Whether you need to fix your hand, ramp your mana, or boost a creature's stats, this card offers the flexibility needed for various board states.
A Multitude of Choices
When Charming Scoundrel enters the battlefield, you must choose one of three modes for its triggered ability. You can discard a card to draw a card, create a Treasure token, or attach a Wicked Role token to a creature you control. Because the ability triggers on entry, you make this choice while the ability is on the stack, and if you choose the third mode, you must also choose a legal target for the Role.
Understanding Roles
The Wicked Role is a colorless Aura enchantment token that grants the enchanted creature +1/+1. Crucially, when a Wicked Role is put into a graveyard from the battlefield, each opponent loses 1 life. Remember that a single creature can only be enchanted by one Role controlled by the same player at a time; if you attach a new Role to a creature that already has one, the old Role is put into the graveyard as a state-based action.
Haste and Combat Timing
Thanks to Haste, Charming Scoundrel can attack or use tap abilities the same turn it is played. If you choose the Treasure mode, you can immediately use that mana to pay for other spells. If you choose the Wicked Role, you can target the Charming Scoundrel itself to make it a 2/2 attacker immediately.
Strategic Implementation
Play Charming Scoundrel early to accelerate your mana via a Treasure, or save it for later to cycle a dead card in your hand. In aggressive decks, the Wicked Role provides a permanent stat boost and guaranteed reach when the creature or the Aura eventually leaves the battlefield.
Interaction examples
You cast Charming Scoundrel and choose the second mode. Upon resolution, you create a Treasure token. You can then immediately tap the Treasure and your Ornithopter of Paradise to produce two mana of any color, potentially casting a four-mana spell on turn three.
With Professional Face-Breaker on the battlefield, you play Charming Scoundrel and create a Treasure. You then attack with both creatures. If Charming Scoundrel deals combat damage, you create another Treasure. You can then sacrifice these Treasures to activate the Face-Breaker's ability and exile the top card of your library to play it.
You play Charming Scoundrel and target itself with the third mode. It becomes a 2/2 creature with Haste. If your opponent later destroys the Scoundrel, the Wicked Role token is put into the graveyard, triggering its ability to make your opponent lose 1 life.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Charming Scoundrel
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.
No other card is named in this ruling.
- #2· Wizards of the Coast
If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner's graveyard. This is a state-based action.
No other card is named in this ruling.
- #3· Wizards of the Coast
If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners' graveyards.
No other card is named in this ruling.
- #4· Wizards of the Coast
A permanent can have multiple Roles attached to it if each one is controlled by a different player.
No other card is named in this ruling.
- #5· Wizards of the Coast
Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Role token won't be created.
No other card is named in this ruling.
- #6· Wizards of the Coast
In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can't legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn't created.
No other card is named in this ruling.
- #7· Wizards of the Coast
Hexproof and shroud won't prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn't target it.
No other card is named in this ruling.
- #8· Wizards of the Coast
Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the "Virtue and Valor" Commander Deck.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Chthonian Nightmare + Priest of Gix + Charming Scoundrel
- 1Activate Chthonian Nightmare by paying
, sacrificing Charming Scoundrel and returning Chthonian Nightmare from the battlefield to your hand, returning Priest of Gix from your graveyard to the battlefield.
- 2When Priest of Gix enters the battlefield, it triggers, adding
.
- 3Cast Chthonian Nightmare by paying
.
- 4When Chthonian Nightmare enters the battlefield, it triggers, causing you to get
.
- 5Activate Chthonian Nightmare by paying
, sacrificing Priest of Gix and returning Chthonian Nightmare from the battlefield to your hand, returning Charming Scoundrel from your graveyard to the battlefield.
- 6When Charming Scoundrel enters, it triggers, creating a Treasure token.
- 7Activate the Treasure by tapping and sacrificing it, adding
.
- 8Cast Chthonian Nightmare by paying
.
Deadeye Navigator + Charming Scoundrel + Panharmonicon
- 1Activate Charming Scoundrel by paying
, blinking it.
- 2When Charming Scoundrel enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.
- 3Resolve both Deadeye Navigator triggers, repairing it and Charming Scoundrel.
- 4Resolve both Charming Scoundrel triggers, creating two Treasure artifact tokens.
- 5Activate the Treasures by tapping and sacrificing them, adding
.
- 6Repeat.
Deadeye Navigator + Charming Scoundrel + Starfield Vocalist
- 1Activate Charming Scoundrel by paying
, blinking it.
- 2When Charming Scoundrel enters, it and Deadeye Navigator's soulbond ability trigger twice.
- 3Resolve both Deadeye Navigator triggers, repairing it and Charming Scoundrel.
- 4Resolve both Charming Scoundrel triggers, creating two Treasure tokens.
- 5Activate both Treasures by tapping and sacrificing them, adding
.
- 6Repeat.
Deadeye Navigator + Charming Scoundrel + Virtue of Knowledge // Vantress Visions
- 1Activate Charming Scoundrel by paying
, blinking it.
- 2When Charming Scoundrel enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.
- 3Resolve both Deadeye Navigator triggers, repairing it and Charming Scoundrel.
- 4Resolve both Charming Scoundrel triggers, creating two Treasure artifact tokens.
- 5Activate the Treasures by tapping and sacrificing them, adding
.
- 6Repeat.
Deadeye Navigator + Charming Scoundrel + Elesh Norn, Mother of Machines
- 1Activate Charming Scoundrel by paying
, blinking it.
- 2When Charming Scoundrel enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.
- 3Resolve both Deadeye Navigator triggers, repairing it and Charming Scoundrel.
- 4Resolve both Charming Scoundrel triggers, creating two Treasure artifact tokens.
- 5Activate the Treasures by tapping and sacrificing them, adding
.
- 6Repeat.
Charming Scoundrel + Deadeye Navigator + Goldspan Dragon
- 1Activate Charming Scoundrel by paying
, blinking it.
- 2When Charming Scoundrel enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.
- 3Resolve the Deadeye Navigator trigger, repairing it and Charming Scoundrel.
- 4Resolve the Charming Scoundrel trigger, creating a Treasure artifact token.
- 5Activate the Treasure by tapping and sacrificing it, adding
.
- 6Repeat.
Deadeye Navigator + Charming Scoundrel + Xorn
- 1Activate Charming Scoundrel by paying
, blinking it.
- 2When Charming Scoundrel enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.
- 3Resolve the Deadeye Navigator trigger, repairing it and Charming Scoundrel.
- 4Resolve the Charming Scoundrel trigger, creating two Treasure artifact tokens.
- 5Activate the Treasures by tapping and sacrificing them, adding
.
- 6Repeat.
Deadeye Navigator + Charming Scoundrel + Mondrak, Glory Dominus
- 1Activate Charming Scoundrel by paying
, blinking it.
- 2When Charming Scoundrel enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.
- 3Resolve the Deadeye Navigator trigger, repairing it and Charming Scoundrel.
- 4Resolve the Charming Scoundrel trigger, creating two Treasure artifact tokens.
- 5Activate the Treasures by tapping and sacrificing them, adding
.
- 6Repeat.
Related cards and tokens
Legal formats
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Meta decks with Charming Scoundrel
No archived Top 8 deck with this card yet.



Charming Scoundrel
Treasure
Ornithopter of Paradise
Professional Face-Breaker
Wicked // Cursed







