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Rules guide · Enchantment

Chivalric AllianceHow it works & interactions with other cards

By the ManaCount desk· 3 min read· March of the Machine Commander· April 21, 2023
Carte Magic Chivalric Alliance

Chivalric Alliance is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

Complete guide

Chivalric Alliance is a versatile white enchantment that rewards aggressive strategies with consistent card draw. Beyond its card-flow potential, it acts as a reliable mana sink by turning unwanted cards into formidable Knight tokens.

Understanding Attack Triggers

The first ability of Chivalric Alliance is a triggered ability that checks how many creatures you declare as attackers during the Declare Attackers step. You must declare at least two creatures as attackers simultaneously for the ability to trigger; it does not matter if those creatures are later removed from combat or destroyed. Furthermore, creatures that enter the battlefield already attacking do not count toward this total, as they were never 'declared' as attackers.

Step-by-Step Resolution

When you move to combat, you first choose your attackers. If you choose two or more, Chivalric Alliance triggers and goes on the stack. This happens before your opponent can cast spells or activate abilities in the Declare Attackers step. Once the trigger resolves, you draw a card. Separately, you can activate the second ability at any time you have priority by paying two mana and discarding a card, which results in a 2/2 white and blue Knight creature token with vigilance.

Common Pitfalls

A common mistake is forgetting that the card draw only triggers once per combat, regardless of whether you attack with two creatures or twenty. Additionally, remember that the discard is part of the cost for the activated ability; if the ability is countered (for example, by Stifle), the card remains in the graveyard and the mana remains spent.

Strategic Timing

Since the token-making ability creates a creature with vigilance, it is often best to activate it during your opponent's end step. This allows you to keep your mana open for reactive plays while ensuring your new Knight is ready to attack on your following turn without tapping, keeping it available for defense.

Interaction examples

Building your Army

If you have Chivalric Alliance on the battlefield and two cards in hand, you can pay four mana and discard both cards to create two Knight tokens. On your next turn, you can attack with both Knight tokens to trigger Chivalric Alliance and draw a card, effectively replacing one of the resources you spent.

Pushing Through Taxes

If your opponent controls Ghostly Prison, you must pay two mana for each creature you wish to attack with. If you pay four mana to attack with two creatures, Chivalric Alliance sees that two creatures were successfully declared as attackers and will still grant you a card draw.

Managing Tapped Entry

If an opponent controls Authority of the Consuls, any Knight tokens you create with Chivalric Alliance will enter the battlefield tapped. Even though the tokens have vigilance, the static ability of Authority of the Consuls overrides the keyword as they enter, preventing them from being used as blockers immediately.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Chivalric Alliance

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Chivalric Alliance
+Ashnod's Altar
+Kindred Discovery
#1

Chivalric Alliance + Ashnod's Altar + Kindred Discovery

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite death triggers
  1. 1Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  2. 2When the Knight enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  3. 3Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  4. 4Repeat.
Marneus Calgar
+Chivalric Alliance
+Ashnod's Altar
#2

Marneus Calgar + Chivalric Alliance + Ashnod's Altar

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  2. 2When the Knight enters the battlefield, Marneus triggers, causing you to draw a card.
  3. 3Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  4. 4Repeat.
Chivalric Alliance
+Ashnod's Altar
+Liliana, Dreadhorde General
#3

Chivalric Alliance + Ashnod's Altar + Liliana, Dreadhorde General

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  2. 2Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  3. 3When the Knight dies, Liliana triggers, causing you to draw a card.
  4. 4Repeat.
Chivalric Alliance
+Ashnod's Altar
+Species Specialist
#4

Chivalric Alliance + Ashnod's Altar + Species Specialist

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite death triggers
  1. 1Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  2. 2Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  3. 3When the Knight dies, Species Specialist triggers, causing you to draw a card.
  4. 4Repeat.
Chivalric Alliance
+Ashnod's Altar
+Weatherlight Compleated
#5

Chivalric Alliance + Ashnod's Altar + Weatherlight Compleated

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite death triggers
  1. 1Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  2. 2Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  3. 3When the Knight dies, Weatherlight Compleated triggers, putting a phyresis counter on it and causing you to draw a card.
  4. 4Repeat.
Chivalric Alliance
+Ashnod's Altar
+Rite of Harmony
#6

Chivalric Alliance + Ashnod's Altar + Rite of Harmony

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite death triggers
  1. 1Cast Rite of Harmony by paying {G}{W}.
  2. 2Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  3. 3When the Knight enters the battlefield, Rite of Harmony triggers, causing you to draw a card.
  4. 4Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  5. 5Repeat from step 2.
Chivalric Alliance
+Ashnod's Altar
+Fecundity
#7

Chivalric Alliance + Ashnod's Altar + Fecundity

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite death triggers
  1. 1Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  2. 2Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  3. 3When the Knight dies, Fecundity triggers, causing you to draw a card.
  4. 4Repeat.
Chivalric Alliance
+Ashnod's Altar
+Moldervine Reclamation
#8

Chivalric Alliance + Ashnod's Altar + Moldervine Reclamation

Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite death triggers
  1. 1Activate Chivalric Alliance by paying {2} and discarding a card, creating a 2/2 Knight creature token.
  2. 2Activate Ashnod's Altar by sacrificing the Knight, adding {C}{C}.
  3. 3When the Knight dies, Moldervine Reclamation triggers, causing you to gain 1 life and draw a card.
  4. 4Repeat.

Related cards and tokens

03

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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