City of Shadows is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
, Exile a creature you control: Put a storage counter on this land.
: Add
for each storage counter on this land.
How it works : City of Shadows
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You can activate City of Shadows's second ability while it has no storage counters on it, though it won't add any mana in this case. You did not tap it for mana, though, in case any abilities (such as the ability of a Fertile Ground enchanting it) care about that.
No other card is named in this ruling.
- #2· Wizards of the Coast
The storage counters aren't removed when you activate the mana ability.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Derevi, Empyrial Tactician + Mycosynth Lattice + City of Shadows + Panharmonicon
- 1Activate Derevi's ability to put him onto the battlefield from the command zone.
- 2Target City of Shadows with both Derevi's enter the battlefield ability and the copy of that ability from Panharmonicon.
- 3When the copy of Derevi's trigger untaps City of Shadows, activate City of Shadows' first ability, exiling Derevi.
- 4Elect to put Derevi in the command zone.
- 5When Derevi's trigger untapping City of Shadows, activate City of Shadows' second ability to add mana.
- 6Repeat.
Legal formats
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Meta decks with City of Shadows
No archived Top 8 deck with this card yet.







