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Rules guide · Enchantment

Corrupted ConscienceHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Mirrodin Besieged· February 4, 2011
Carte Magic Corrupted Conscience

Corrupted Conscience is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

How it works : Corrupted Conscience

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Multiple instances of infect on the same creature are redundant.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Super State
+Corrupted Conscience
#1

Super State + Corrupted Conscience

Each opponent loses the game
  1. 1Deal combat damage using the creature that has Super State and Corrupted Conscience attached, causing the opponent it was attacking to get at least ten poison counters. The opponent loses the game as a state-based action due to having ten or more poison counters.
  2. 2Super State triggers, causing the creature to cause each opponent to get at least ten poison counters. The opponents lose the game as a state-based action due to having ten or more poison counters.
Windfall
+Corrupted Conscience
+Razorkin Needlehead
#2

Windfall + Corrupted Conscience + Razorkin Needlehead

Each opponent loses the game
  1. 1Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. 2Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. 3Each opponent loses the game due to having ten or more poison counters
Windfall
+Corrupted Conscience
+Nekusar, the Mindrazer
#3

Windfall + Corrupted Conscience + Nekusar, the Mindrazer

Each opponent loses the game
  1. 1Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. 2Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. 3Each opponent loses the game due to having ten or more poison counters
Kediss, Emberclaw Familiar
+Corrupted Conscience
#4

Kediss, Emberclaw Familiar + Corrupted Conscience

Each opponent loses the game
  1. 1Deal combat damage to an opponent using your commander, which will get at least ten poison counters due to its infect. This will cause the opponent to lose the game due to having ten or more poison counters.
  2. 2Kediss triggers, causing your commander to give each other opponent at least ten poison counters due to its infect. This will cause each opponent to lose the game due to having ten or more poison counters.
Windfall
+Corrupted Conscience
+Fate Unraveler
#5

Windfall + Corrupted Conscience + Fate Unraveler

Each opponent loses the game
  1. 1Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. 2Fate Unraveler triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. 3Each opponent loses the game due to having ten or more poison counters
Windfall
+Corrupted Conscience
+Kederekt Parasite
#6

Windfall + Corrupted Conscience + Kederekt Parasite

Each opponent loses the game
  1. 1Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. 2Kederekt Parasite triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. 3Each opponent loses the game due to having ten or more poison counters
Windfall
+Corrupted Conscience
+Orcish Bowmasters
#7

Windfall + Corrupted Conscience + Orcish Bowmasters

Each opponent loses the game
  1. 1Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way.
  2. 2Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew.
  3. 3Each opponent loses the game due to having ten or more poison counters
Hydra Omnivore
+Corrupted Conscience
#8

Hydra Omnivore + Corrupted Conscience

Each opponent loses the game
  1. 1Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least eight poison counters.
  2. 2The opponent loses the game as a state-based action due to having ten or more poison counters.
  3. 3Hydra Omnivore triggers, causing each other opponent to get at least eight poison counters.
  4. 4Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.

Related cards and tokens

03

Legal formats

modernlegacyvintagecommanderoathbreakerduelpredh
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Meta decks with Corrupted Conscience

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Official source