Hydra Omnivore is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever this creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Complete guide
Hydra Omnivore is a powerhouse in multiplayer formats, designed to ensure no opponent feels left out of the destruction. This massive Hydra punishes the entire table whenever it successfully connects with a single player. Let's break down how to maximize its global reach and navigate its unique triggered ability.
Unpacking the Hydra's Strike
Hydra Omnivore features a triggered ability that triggers specifically when it deals combat damage to an opponent. Unlike most creatures that hit one person at a time, this Hydra replicates that damage across every other opponent you have. If you are in a four-player game and hit one player for 8 damage, the other two opponents will also take 8 damage each. This makes it a high-priority threat that demands an answer before it can swing.
Resolution Step-by-Step
First, Hydra Omnivore must deal combat damage to an opponent during the combat damage step. Once that damage is dealt, the triggered ability is placed on the stack. When the ability resolves, it checks how much damage was actually dealt to the original opponent. It then deals that exact amount of damage to every other opponent. Importantly, the secondary damage is not considered combat damage; it is effect-based damage dealt by the creature.
Common Pitfalls
A common mistake is assuming the secondary damage will trigger 'whenever a creature deals combat damage' abilities. Because the damage dealt to the 'other' opponents is not combat damage, it won't trigger Hydra Omnivore again, preventing an infinite loop. Additionally, if the combat damage is prevented or reduced to 0, the ability will not trigger because no combat damage was actually dealt.
Strategic Timing
Hydra Omnivore is best played when you have a clear path to the opponent with the weakest defenses. You do not need to attack the player with the most life; you only need to hit the player most likely to let the damage through. By targeting the vulnerable player, you effectively bypass the blockers of every other player at the table.
Interaction examples
Suppose Opponent A has cast Avenger of Zendikar and has a massive wall of Plant tokens, while Opponent B has no creatures. You attack Opponent B with Hydra Omnivore. When the Hydra deals 8 combat damage to Opponent B, its ability triggers. Even though Opponent A has a formidable defense, they will still take 8 damage directly from the Hydra's ability, as the ability does not care about their blockers.
With Seedborn Muse on the battlefield alongside Hydra Omnivore, you ensure your mana and Hydra remain ready for defense after your aggressive turn. If you use a spell to give your Hydra vigilance or an extra combat phase, Seedborn Muse ensures you have the resources to protect your Hydra between turns so it can continue triggering its global damage ability every time your combat phase rolls around.
In a standard game, you attack an opponent who has no blockers. Hydra Omnivore deals 8 combat damage. The trigger goes on the stack, and upon resolution, every other opponent in the game is dealt 8 damage simultaneously. This effectively triples the Hydra's damage output in a four-player game.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Hydra Omnivore
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The damage dealt by Hydra Omnivore as a result of its triggered ability is not combat damage (and doesn't cause the ability to trigger again).
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Hydra Omnivore + Triumph of the Hordes
- 1Cast Triumph of the Hordes by paying
, giving creatures you control +1/+1, trample and infect until end of turn.
- 2Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least nine poison counters.
- 3The opponent loses the game as a state-based action due to having ten or more poison counters.
- 4Hydra Omnivore triggers, causing each other opponent to get at least nine poison counters.
- 5Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
Hydra Omnivore + Grafted Exoskeleton
- 1Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least eight poison counters.
- 2The opponent loses the game as a state-based action due to having ten or more poison counters.
- 3Hydra Omnivore triggers, causing each other opponent to get at least eight poison counters.
- 4Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
Hydra Omnivore + Tainted Strike
- 1Cast Tainted Strike by paying
, giving Hydra Omnivore +1/+0 and infect until end of turn.
- 2Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least nine poison counters.
- 3The opponent loses the game as a state-based action due to having ten or more poison counters.
- 4Hydra Omnivore triggers, causing each other opponent to get at least nine poison counters.
- 5Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
Hydra Omnivore + Phyresis
- 1Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least eight poison counters.
- 2The opponent loses the game as a state-based action due to having ten or more poison counters.
- 3Hydra Omnivore triggers, causing each other opponent to get at least eight poison counters.
- 4Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
Hydra Omnivore + Corrupted Conscience
- 1Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least eight poison counters.
- 2The opponent loses the game as a state-based action due to having ten or more poison counters.
- 3Hydra Omnivore triggers, causing each other opponent to get at least eight poison counters.
- 4Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
Hydra Omnivore + Glistening Oil
- 1Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least eight poison counters.
- 2The opponent loses the game as a state-based action due to having ten or more poison counters.
- 3Hydra Omnivore triggers, causing each other opponent to get at least eight poison counters.
- 4Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
Legal formats
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Meta decks with Hydra Omnivore
No archived Top 8 deck with this card yet.



Avenger of Zendikar
Seedborn Muse




