← MTG Rules

Rules guide · Instant

DarkblastHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Ravnica: City of Guilds· October 7, 2005
Carte Magic Darkblast

Darkblast is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

How it works : Darkblast

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Dredge can replace any card draw, not only the one during your draw step.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    One card draw can't be replaced by multiple dredge abilities.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You can't attempt to use a dredge ability if you don't have enough cards in your library.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Bone Miser
+Darkblast
+Skirge Familiar
#1

Bone Miser + Darkblast + Skirge Familiar

Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
  1. 1Activate Skirge Familiar by discarding Darkblast, adding {B}.
  2. 2Bone Miser's third ability triggers, causing you to mill three cards and return Darkblast from your graveyard to your hand.
  3. 3Repeat.
Chains of Mephistopheles
+Bone Miser
+Darkblast
#2

Chains of Mephistopheles + Bone Miser + Darkblast

Infinite self-mill
  1. 1Attempt to draw a card. The draw will be replaced by Chains of Mephistopheles, causing you to instead discard Darkblast. Then, you will mill three cards and return Darkblast from your graveyard to your hand due to Darkblast's dredge ability.
  2. 2Bone Miser's third ability triggers, attempting to have you draw a card. The draw will be replaced by Chains of Mephistopheles, causing you to instead discard Darkblast. Then, you will mill three cards and return Darkblast from your graveyard to your hand due to Darkblast's dredge ability.
  3. 3Repeat step 2.
Benthic Biomancer
+The Wise Mothman
+Darkblast
#3

Benthic Biomancer + The Wise Mothman + Darkblast

Infinite self-mill
  1. 1Attempt to draw card, instead choosing to mill 3 cards and return Darkblast from your graveyard to your hand.
  2. 2If you milled a nonland card, The Wise Mothman triggers, putting a +1/+1 counter on Benthic Biomancer.
  3. 3Benthic Biomancer triggers, causing you to draw a card and discard Darkblast.
  4. 4Repeat.
03

Legal formats

modernlegacyvintagecommanderoathbreakerduelpredhtlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Darkblast

No archived Top 8 deck with this card yet.

Explore the meta
Official source