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Deceiver of FormHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Oath of the Gatewatch· January 22, 2016
Carte Magic Deceiver of Form

Deceiver of Form is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

({C} represents colorless mana.) At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than this creature become copies of that card until end of turn. You may put that card on the bottom of your library.

How it works : Deceiver of Form

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You may put the card on the bottom of your library in any of the possible scenarios that could occur with this card. It doesn’t matter whether the card is a creature card or not. If it is a creature card, it doesn’t matter whether you chose to have the copy effect apply.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If applicable, creatures you control copy the printed values of the revealed creature card. They will retain any counters they had on them. Any Auras and/or Equipment that were attached with them will remain so.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Any noncopy effects that affected a creature you control, including ones that modified its power and/or toughness, will continue to apply.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a creature you control becomes a copy of the revealed creature card, it’s neither entering nor leaving the battlefield. Any enters-the-battlefield or leaves-the-battlefield abilities won’t trigger.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Deceiver of Form
+Biovisionary
+Worldly Tutor
#1

Deceiver of Form + Biovisionary + Worldly Tutor

Win the game
  1. 1Cast Worldly Tutor by paying {G}, causing you to search your library for Biovisionary, then shuffle your library and put Biovisionary on top of it.
  2. 2At the beginning of your combat phase, Deceiver of Form triggers, revealing Biovisionary from the top of your library and causing all other creatures you control to become copies of Biovisionary until end of turn.
  3. 3At the beginning of your end step, Deceiver of Form and each Biovisionary trigger.
  4. 4Resolve the first Biovisionary trigger, causing you to win the game.
Deceiver of Form
+Biovisionary
+Vampiric Tutor
#2

Deceiver of Form + Biovisionary + Vampiric Tutor

Win the game
  1. 1Cast Vampiric Tutor by paying {B}, causing you to search your library for Biovisionary, then shuffle your library, put Biovisionary on top of it, and lose 2 life.
  2. 2At the beginning of your combat phase, Deceiver of Form triggers, revealing Biovisionary from the top of your library and causing all other creatures you control to become copies of Biovisionary until end of turn.
  3. 3At the beginning of your end step, Deceiver of Form and each Biovisionary trigger.
  4. 4Resolve the first Biovisionary trigger, causing you to win the game.
Deceiver of Form
+Biovisionary
+Sylvan Tutor
#3

Deceiver of Form + Biovisionary + Sylvan Tutor

Win the game
  1. 1Cast Sylvan Tutor by paying {G}, causing you to search your library for Biovisionary, then shuffle your library and put Biovisionary on top of it.
  2. 2At the beginning of your combat phase, Deceiver of Form triggers, revealing Biovisionary from the top of your library and causing all other creatures you control to become copies of Biovisionary until end of turn.
  3. 3At the beginning of your end step, Deceiver of Form and each Biovisionary trigger.
  4. 4Resolve the first Biovisionary trigger, causing you to win the game.
Deceiver of Form
+Biovisionary
+Imperial Seal
#4

Deceiver of Form + Biovisionary + Imperial Seal

Win the game
  1. 1Cast Imperial Seal by paying {B}, causing you to search your library for Biovisionary, then shuffle your library, put Biovisionary on top of it, and lose 2 life.
  2. 2At the beginning of your combat phase, Deceiver of Form triggers, revealing Biovisionary from the top of your library and causing all other creatures you control to become copies of Biovisionary until end of turn.
  3. 3At the beginning of your end step, Deceiver of Form and each Biovisionary trigger.
  4. 4Resolve the first Biovisionary trigger, causing you to win the game.
Shadow of the Second Sun
+Deceiver of Form
+Mechanized Production
#5

Shadow of the Second Sun + Deceiver of Form + Mechanized Production

Win the game
  1. 1At the beginning of your combat phase, Deceiver of Form triggers, revealing the top card of your library and causing all other creatures you control to become a copy of that creature until end of turn.
  2. 2At the beginning of your postcombat main phase, Shadow of the Second Sun triggers, causing you to get an additional beginning phase after this one.
  3. 3At the beginning of the extra upkeep phase, Mechanized Production triggers, creating a token copy of the artifact it is attached to and causing you to win the game.
03

Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerduel
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