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Demon's DiscipleHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Commander Masters· August 4, 2023
Carte Magic Demon's Disciple

Demon's Disciple is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this creature enters, each player sacrifices a creature or planeswalker of their choice.

Complete guide

Demon's Disciple is a versatile black creature that brings a devastating group sacrifice effect to the table. For just three mana, this Human Cleric forces every player to give up a valuable resource, making it a staple for control and sacrifice-based strategies. Whether you are clearing the way for an attack or triggering your own death benefits, this card provides consistent utility.

What it Does

When Demon's Disciple enters the battlefield, its triggered ability goes on the stack. This ability forces every player—including you—to sacrifice either a creature or a planeswalker. Because the choice is made upon resolution, it bypasses keywords like Hexproof and Protection, making it an excellent tool for removing problematic permanents that are difficult to target directly.

How it Resolves Step by Step

First, the player whose turn it is (the active player) chooses a creature or planeswalker they control. Then, in turn order, each other player makes their choice while knowing what the previous players have selected. Once everyone has chosen, all selected permanents are sacrificed simultaneously. If a player controls no creatures or planeswalkers, they simply do nothing.

Common Mistakes

A common misconception is that the player casting Demon's Disciple must choose a target. Since the ability says 'chooses' and not 'targets,' players do not select what to sacrifice until the ability actually resolves. Additionally, remember that Demon's Disciple is already on the battlefield when the ability triggers, meaning you can choose to sacrifice the Disciple itself to its own effect if you have no other permanents to spare.

When to Play It

This card shines in the early to mid-game to disrupt opponents who rely on a single powerful creature or planeswalker. It is also highly effective in decks that benefit from their own creatures dying. Because it is a Human and a Cleric, it fits perfectly into tribal synergies or 'aristocrat' decks that want to loop creatures in and out of the graveyard.

Interaction examples

Double the Sacrifice

If you have Roaming Throne on the battlefield and chose 'Human' or 'Cleric' as it entered, Demon's Disciple will trigger twice when it enters the battlefield. This forces each player to sacrifice two creatures or planeswalkers in total (one for each resolution of the trigger).

Extracting Extra Value

When you have Solemn Simulacrum on the battlefield and play Demon's Disciple, you can choose to sacrifice the Simulacrum. This allows you to resolve the Disciple's sacrifice requirement while simultaneously triggering the Simulacrum's death ability to draw a card, turning a mandatory sacrifice into a tactical advantage.

Self-Sacrifice Strategy

If your opponent controls a single powerful creature and you control no other permanents, you can play Demon's Disciple and choose to sacrifice it to its own ability. This results in your opponent losing their creature while you simply spent mana to trigger a forced sacrifice, effectively using the Disciple as a sorcery-speed removal spell.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Demon's Disciple

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    As the triggered ability resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then all the chosen creatures and/or planeswalkers are sacrificed at the same time.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Demon's Disciple can be the creature sacrificed for its own ability.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Burakos, Party Leader
+Haunted One
+Relic of Legends
+Demon's Disciple
#1

Burakos, Party Leader + Haunted One + Relic of Legends + Demon's Disciple

Each opponent sacrifices all creatures they controlEach opponent sacrifices all planeswalkers they controlInfinite death triggersInfinite creature ETB
  1. 1Cast Demon's Disciple by paying {2}{B}.
  2. 2When Demon's Disciple enters the battlefield, it triggers.
  3. 3Holding priority, activate Relic of Legends' second ability by tapping Burakos, adding {B}.
  4. 4Burakos triggers, giving it and all creatures you control that share a creature type with it +2/+0 and undying until end of turn.
  5. 5Resolve the Demon's Disciple trigger from step 2, causing you to sacrifice Burakos, and each opponent to sacrifice a creature or planeswalker.
  6. 6When Burakos dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it.
  7. 7Activate Retribution of the Ancients by paying {B} and removing the +1/+1 counter from Burakos, giving Demon's Disciple -1/-1 until end of turn.
  8. 8Demon's Disciple dies as a state-based action due to having 0 toughness, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter from it.
03

Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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