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Rules guide · Artifact

Demon's HornHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Duel Decks Anthology: Divine vs. Demonic· December 5, 2014
Carte Magic Demon's Horn

Demon's Horn is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever a player casts a black spell, you may gain 1 life.

How it works : Demon's Horn

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The ability triggers whenever any player, not just you, casts a black spell.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a player casts a black spell, Demon’s Horn’s ability triggers and is put on the stack on top of that spell. Demon’s Horn’s ability will resolve (causing you to gain 1 life) before the spell does.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Acererak the Archlich
+Carnival of Souls
+Urza's Incubator
+Demon's Horn
#1

Acererak the Archlich + Carnival of Souls + Urza's Incubator + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Cast Acererak either from your hand or from the command zone by paying {B} plus commander tax, if applicable.
  2. 2Demon's Horn triggers, causing you to gain life.
  3. 3When Acererak enters, its first ability and Carnival of Souls trigger.
  4. 4Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. 5Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. 6Repeat.
Acererak the Archlich
+Carnival of Souls
+Semblance Anvil
+Demon's Horn
#2

Acererak the Archlich + Carnival of Souls + Semblance Anvil + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Cast Acererak either from your hand or from the command zone by paying {B} plus commander tax, if applicable.
  2. 2Demon's Horn triggers, causing you to gain life.
  3. 3When Acererak enters, its first ability and Carnival of Souls trigger.
  4. 4Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. 5Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. 6Repeat.
Acererak the Archlich
+Carnival of Souls
+Planar Gate
+Demon's Horn
#3

Acererak the Archlich + Carnival of Souls + Planar Gate + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Cast Acererak either from your hand or from the command zone by paying {B} plus commander tax, if applicable.
  2. 2Demon's Horn triggers, causing you to gain life.
  3. 3When Acererak enters, its first ability and Carnival of Souls trigger.
  4. 4Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. 5Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. 6Repeat.
Acererak the Archlich
+Carnival of Souls
+Rowan, Scion of War
+Demon's Horn
#4

Acererak the Archlich + Carnival of Souls + Rowan, Scion of War + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Activate Rowan by tapping it.
  2. 2Cast Acererak by paying {B}.
  3. 3Demon's Horn triggers, causing you to gain life.
  4. 4When Acererak enters, its first ability and Carnival of Souls trigger.
  5. 5Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  6. 6Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  7. 7Repeat from step 2.
Acererak the Archlich
+Carnival of Souls
+Centaur Omenreader
+Demon's Horn
#5

Acererak the Archlich + Carnival of Souls + Centaur Omenreader + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Cast Acererak by paying {B}.
  2. 2Demon's Horn triggers, causing you to gain life.
  3. 3When Acererak enters, its first ability and Carnival of Souls trigger.
  4. 4Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. 5Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. 6Repeat.
Acererak the Archlich
+Carnival of Souls
+Temur Battlecrier
+Demon's Horn
#6

Acererak the Archlich + Carnival of Souls + Temur Battlecrier + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Cast Acererak by paying {B}.
  2. 2Demon's Horn triggers, causing you to gain life.
  3. 3When Acererak enters, its first ability and Carnival of Souls trigger.
  4. 4Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. 5Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. 6Repeat.
Acererak the Archlich
+Carnival of Souls
+Rakdos, Lord of Riots
+Demon's Horn
#7

Acererak the Archlich + Carnival of Souls + Rakdos, Lord of Riots + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Cast Acererak by paying {B}.
  2. 2Demon's Horn triggers, causing you to gain life.
  3. 3When Acererak enters, its first ability and Carnival of Souls trigger.
  4. 4Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. 5Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. 6Repeat.
Acererak the Archlich
+Carnival of Souls
+Sami, Wildcat Captain
+Demon's Horn
#8

Acererak the Archlich + Carnival of Souls + Sami, Wildcat Captain + Demon's Horn

Near-infinite +1/+1 counters on creatures you controlInfinite card drawInfinite draw triggersNear-infinite creature ETB
  1. 1Cast Acererak by paying {B}.
  2. 2Demon's Horn triggers, causing you to gain life.
  3. 3When Acererak enters, its first ability and Carnival of Souls trigger.
  4. 4Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. 5Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. 6Repeat.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredhtlr
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Meta decks with Demon's Horn

No archived Top 8 deck with this card yet.

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Official source