Farid, Enterprising Salvager is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap., Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card.
How it works : Farid, Enterprising Salvager
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
No other card is named in this ruling.
- #2· Wizards of the Coast
If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
No other card is named in this ruling.
- #3· Wizards of the Coast
Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
No other card is named in this ruling.
- #4· Wizards of the Coast
Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
No other card is named in this ruling.
- #5· Wizards of the Coast
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
No other card is named in this ruling.
- #6· Wizards of the Coast
The token's name is Scrap, and it has no abilities.
Card named in this ruling
Popular combos
Real combos played by the community, sorted by popularity.
Farid, Enterprising Salvager + Metalwork Colossus + Weapons Manufacturing + Krark-Clan Ironworks
- 1Cast Metalwork Colossus by paying at most
.
- 2When Metalwork Colossus enters, Weapons Manufacturing triggers, creating a Munitions token.
- 3Activate Krark-Clan Ironworks by sacrificing Metalwork Colossus.
- 4When Metalwork Colossus dies, Farid triggers, creating a Scrap token.
- 5Activate Metalwork Colossus by sacrificing the Scrap and Munitions tokens.
- 6The Munitions token triggers, dealing 2 damage to any target.
- 7Resolve the Metalwork Colossus ability, returning it from your graveyard to your hand.
- 8Repeat.
Farid, Enterprising Salvager + Metalwork Colossus + Slagstone Refinery + Krark-Clan Ironworks
- 1Activate Krark-Clan Ironworks by sacrificing Metalwork Colossus, adding
.
- 2When Metlwork Colossus dies, Slagstone Refinery and Farid trigger.
- 3Resolve the Slagstone Refinery trigger, creating a tapped Powerstone artifact token.
- 4Resolve the Farid trigger, creating a Scrap artifact token.
- 5Activate Metalwork Colossus by sacrificing the Powerstone token and the Scrap token, returning Metalwork Colossus from your graveyard to your hand.
- 6Cast Metalwork Colossus by paying at most
.
- 7Repeat.
Farid, Enterprising Salvager + Nim Deathmantle + Krark-Clan Ironworks
- 1Activate Krark-Clan Ironworks by sacrificing a nontoken artifact creature, adding
.
- 2When the creature dies, Farid and Nim Deathmantle triggers.
- 3Resolve the Farid trigger, creating a Scrap artifact token.
- 4Activate Krark-Clan Ironworks by sacrificing the Scrap, adding
.
- 5Resolve the Nim Deathmantle trigger from step 2, causing you to pay
to return the artifact creature from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- 6Repeat.
Farid, Enterprising Salvager + Metalwork Colossus + Weapons Manufacturing + Grinding Station
- 1Cast Metalwork Colossus by paying
.
- 2When Metalwork Colossus enters, Grinding Station and Weapons Manufacturing trigger.
- 3Resolve the Weapons Manufacturing trigger, creating a Munitions token.
- 4When the Munitions token enters, Grinding Station triggers. Resolve the Grinding Station triggers from this step and step 2, untapping it.
- 5Activate Grinding Station by tapping it and sacrificing Metalwork Colossus.
- 6When Metalwork Colossus dies, Farid triggers, creating a Scrap token.
- 7When the Scrap enters, Grinding Station triggers, untapping Grinding Station.
- 8Resolve the Grinding Station ability from step 5.
Farid, Enterprising Salvager + Metalwork Colossus + Weapons Manufacturing + Arcbound Ravager
- 1Cast Metalwork Colossus by paying
.
- 2When Metalwork Colossus enters, Weapons Manufacturing triggers, creating a Munitions token.
- 3Activate Arcbound Ravager by sacrificing Metalwork Colossus.
- 4When Metalwork Colossus dies, Farid triggers, creating a Scrap token.
- 5Resolve the Arcbound Ravager ability.
- 6Activate Metalwork Colossus by sacrificing the Scrap and Munitions tokens.
- 7The Munitions token triggers, dealing 2 damage to any target.
- 8Resolve the Metalwork Colossus ability, returning it from your graveyard to your hand.
Farid, Enterprising Salvager + Metalwork Colossus + Slagstone Refinery + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing Metalwork Colossus, adding
.
- 2When Metlwork Colossus dies, Slagstone Refinery and Farid trigger.
- 3Resolve the Slagstone Refinery trigger, creating a tapped Powerstone artifact token.
- 4Resolve the Farid trigger, creating a Scrap artifact token.
- 5Activate Metalwork Colossus by sacrificing the Powerstone token and the Scrap token, returning Metalwork Colossus from your graveyard to your hand.
- 6Cast Metalwork Colossus by paying at most
.
- 7Repeat.
Farid, Enterprising Salvager + Metalwork Colossus + Weapons Manufacturing + Atog
- 1Cast Metalwork Colossus by paying
.
- 2When Metalwork Colossus enters, Weapons Manufacturing triggers, creating a Munitions token.
- 3Activate Atog by sacrificing Metalwork Colossus.
- 4When Metalwork Colossus dies, Farid triggers, creating a Scrap token.
- 5Resolve the Atog ability.
- 6Activate Metalwork Colossus by sacrificing the Scrap and Munitions tokens.
- 7The Munitions token triggers, dealing 2 damage to any target.
- 8Resolve the Metalwork Colossus ability, returning it from your graveyard to your hand.
Farid, Enterprising Salvager + Metalwork Colossus + Weapons Manufacturing + Umbral Collar Zealot
- 1Cast Metalwork Colossus by paying
.
- 2When Metalwork Colossus enters, Weapons Manufacturing triggers, creating a Munitions token.
- 3Activate Umbral Collar Zealot by sacrificing Metalwork Colossus.
- 4When Metalwork Colossus dies, Farid triggers, creating a Scrap token.
- 5Resolve the Umbral Collar Zealot ability.
- 6Activate Metalwork Colossus by sacrificing the Scrap and Munitions tokens.
- 7The Munitions token triggers, dealing 2 damage to any target.
- 8Resolve the Metalwork Colossus ability, returning it from your graveyard to your hand.
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Meta decks with Farid, Enterprising Salvager
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