Fell Stinger is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target player draws two cards and loses 2 life.
How it works : Fell Stinger
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Sefris of the Hidden Ways + Radiant Solar + Sun Titan + Fell Stinger
Near-infinite card draw for any number of playersNear-infinite death triggersNear-infinite draw triggers for any number of playersNear-infinite creature ETB
- 1Cast Sun Titan by paying
.
- 2When Sun Titan enters the battlefield, it, Radiant Solar and Phantasmal Image trigger.
- 3Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- 4When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Phantasmal Image trigger.
- 5Resolve the Fell Stinger trigger, causing you to sacrifice it.
- 6Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- 7Resolve the Phantasmal Image trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- 8Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
#2
Sefris of the Hidden Ways + Radiant Solar + Sun Titan + Fell Stinger
Near-infinite card draw for any number of playersNear-infinite death triggersNear-infinite draw triggers for any number of playersNear-infinite creature ETB
- 1Cast Sun Titan by paying
.
- 2When Sun Titan enters the battlefield, it, Radiant Solar and Glasspool Mimic trigger.
- 3Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- 4When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Glasspool Mimic trigger.
- 5Resolve the Fell Stinger trigger, causing you to sacrifice it.
- 6Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- 7Resolve the Glasspool Mimic trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- 8Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
#3
Sefris of the Hidden Ways + Radiant Solar + Sun Titan + Fell Stinger
Near-infinite card draw for any number of playersNear-infinite death triggersNear-infinite draw triggers for any number of playersNear-infinite creature ETB
- 1Cast Sun Titan by paying
.
- 2When Sun Titan enters the battlefield, it, Radiant Solar and Spark Double trigger.
- 3Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- 4When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Spark Double trigger.
- 5Resolve the Fell Stinger trigger, causing you to sacrifice it.
- 6Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- 7Resolve the Spark Double trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- 8Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
#4
Sefris of the Hidden Ways + Sakashima of a Thousand Faces + Radiant Solar + Sun Titan
Near-infinite card draw for any number of playersNear-infinite death triggersNear-infinite draw triggers for any number of playersNear-infinite creature ETB
- 1Cast Sun Titan by paying
.
- 2When Sun Titan enters the battlefield, it, Radiant Solar and Sakashima of a Thousand Faces trigger.
- 3Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- 4When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Sakashima of a Thousand Faces trigger.
- 5Resolve the Fell Stinger trigger, causing you to sacrifice it.
- 6Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- 7Resolve the Sakashima of a Thousand Faces trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- 8Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
#5
Sefris of the Hidden Ways + Radiant Solar + Sun Titan + Fell Stinger
Near-infinite card draw for any number of playersNear-infinite death triggersNear-infinite draw triggers for any number of playersNear-infinite creature ETB
- 1Cast Sun Titan by paying
.
- 2When Sun Titan enters the battlefield, it, Radiant Solar and Mirror Image trigger.
- 3Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- 4When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Mirror Image trigger.
- 5Resolve the Fell Stinger trigger, causing you to sacrifice it.
- 6Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- 7Resolve the Mirror Image trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- 8Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
#6
Sefris of the Hidden Ways + Radiant Solar + Sun Titan + Fell Stinger
Near-infinite card draw for any number of playersNear-infinite death triggersNear-infinite draw triggers for any number of playersNear-infinite creature ETB
- 1Cast Sun Titan by paying
.
- 2When Sun Titan enters the battlefield, it, Radiant Solar and Vizier of Many Faces trigger.
- 3Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- 4When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Vizier of Many Faces trigger.
- 5Resolve the Fell Stinger trigger, causing you to sacrifice it.
- 6Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- 7Resolve the Vizier of Many Faces trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- 8Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
#7
Sefris of the Hidden Ways + Radiant Solar + Sun Titan + Fell Stinger
Near-infinite card draw for any number of playersNear-infinite death triggersNear-infinite draw triggers for any number of playersNear-infinite creature ETB
- 1Cast Sun Titan by paying
.
- 2When Sun Titan enters the battlefield, it, Radiant Solar and Stunt Double trigger.
- 3Resolve the Sun Titan trigger, returning Fell Stinger from your graveyard to the battlefield.
- 4When Fell Stinger enters the battlefield, its exploit ability, Radiant Solar and Stunt Double trigger.
- 5Resolve the Fell Stinger trigger, causing you to sacrifice it.
- 6Fell Stinger's second ability triggers, causing target player to draw 2 cards and lose 2 life.
- 7Resolve the Stunt Double trigger from step 4, causing you to venture into the "Trapped Entry" room of Tomb of Annihilation, causing each player to lose 1 life.
- 8Resolve the Radiant Solar trigger from step 4, causing you to venture into the "Veils of Fear" room, causing each player to discard a card or lose 2 life.
#8
Rooftop Storm + Enduring Renewal + Fell Stinger
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
- 1Cast Fell Stinger by paying
.
- 2When Fell Stinger enters the battlefield, it triggers, causing you to sacrifice it.
- 3When Fell Stinger dies, Enduring Renewal triggers, returning it to your hand from your graveyard.
- 4Repeat.
03
Legal formats
historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Fell Stinger
No archived Top 8 deck with this card yet.










