Gauntlet of Power is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Complete guide
Gauntlet of Power is a classic artifact that acts as a powerful anthem and mana doubler for mono-colored decks. By rewarding you for sticking to a specific color, it accelerates your resources while simultaneously strengthening your board. It is a staple for players looking to overwhelm their opponents with both size and scale.
Choosing Your Power
As Gauntlet of Power enters the battlefield, you choose one of the five colors of Magic. This is not a triggered ability, so it does not use the stack and cannot be responded to. Once a color is chosen, all creatures of that color—including your opponents' creatures—receive a +1/+1 static bonus. Furthermore, the Gauntlet watches for basic lands being tapped for mana of that specific color to provide an extra boost.
Doubling the Mana
The mana-doubling ability is a triggered mana ability. Whenever a basic land is tapped for mana of the chosen color, the Gauntlet adds one additional mana of that same color to that player's mana pool. Note that this only applies to basic lands; non-basic lands that provide that color will not trigger this ability. Because it is a mana ability, it doesn't use the stack and resolves immediately.
Fragility and Lethal Damage
A common mistake involves the timing of the +1/+1 bonus. If a creature has taken damage that is currently less than its toughness, but would be equal to or greater than its toughness without the Gauntlet's bonus, that creature will be destroyed if the Gauntlet leaves the battlefield. Damage remains marked on creatures until the end of the turn, so removing the Gauntlet can suddenly turn nonlethal damage into lethal damage.
Strategic Implementation
This card is best utilized in mono-colored strategies where your entire mana base consists primarily of basic lands. Since the effect is symmetrical, be cautious when playing against opponents using the same color. However, the sheer advantage of doubling your mana often outweighs the risk of buffing a few enemy creatures.
Interaction examples
First, you cast Solemn Simulacrum to search your library for a basic Mountain and put it onto the battlefield. Later, you cast Gauntlet of Power and choose Red. Now, when you tap that Mountain for Red mana, Gauntlet of Power triggers to add a second Red mana. While Solemn Simulacrum itself is colorless and does not receive the +1/+1 bonus, it helps ensure you have the basic lands needed to exploit the Gauntlet's mana doubling.
If you have Gauntlet of Power on the battlefield choosing Blue, you can tap your basic Islands for two mana each. This massive mana influx allows you to easily cast expensive spells like The One Ring. While The One Ring provides you protection from everything and card draw, it does not interact directly with the Gauntlet's color-based bonuses because it is a colorless artifact. The Gauntlet simply provides the raw mana required to pay for the Ring's costs and any subsequent spells you draw.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Gauntlet of Power
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Gauntlet of Power is somehow on the battlefield with no color chosen for its first ability, no creatures get +1/+1 and its last ability never triggers. It still won't affect colorless creatures or basic lands tapped for colorless mana.
No other card is named in this ruling.
- #2· Wizards of the Coast
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature of the chosen color may become lethal if Gauntlet of Power leaves the battlefield during that turn.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Palinchron + Gauntlet of Power
- 1Activate six basic Islands by tapping them, adding six
.
- 2Gauntlet of Power triggers six times, adding six
.
- 3Cast Palinchron by paying
.
- 4When Palinchron enters the battlefield, it triggers, untapping the six Islands and up to one additional land you control.
- 5Activate Palinchron by paying
, returning it to your hand from the battlefield.
- 6Repeat.
Uyo, Silent Prophet + Patron of the Moon + Amulet of Vigor + Gauntlet of Power
- 1Cast any instant or sorcery spell by paying its mana cost, or wait for an opponent to cast one.
- 2Holding priority, activate two basic Islands by tapping them, adding
.
- 3Gauntlet of Power triggers twice, adding
.
- 4Holding priority, activate Uyo by paying
and returning two basic Islands to your hand, copying the instant or sorcery.
- 5Resolve the copy of the instant or sorcery.
- 6Activate Patron of the Moon by paying
, putting two basic Islands from your hand onto the battlefield tapped.
- 7When the Islands enter the battlefield, Amulet of Vigor triggers twice, untapping them.
- 8Repeat from step 2.
Heidar, Rimewind Master + Parallax Tide + Retreat to Coralhelm + Gauntlet of Power
- 1Activate four Islands by tapping them, adding
.
- 2Gauntlet of Power triggers, adding
.
- 3Cast Parallax Tide by paying
.
- 4Activate Parallax Tide four times by removing four fade counters from it, exiling the four tapped Islands.
- 5Activate Heidar by paying
and tapping it, returning Parallax Tide from the battlefield to your hand.
- 6When Parallax Tide leaves the battlefield, it triggers, returning all cards exiled with it to the battlefield.
- 7When the Islands enter the battlefield, Retreat to Coralhelm triggers four times, untapping Heidar, and allowing you to untap up to three other creatures you control and/or scry 1 up to three times.
- 8Repeat from step 2.
Archelos, Lagoon Mystic + Uyo, Silent Prophet + Patron of the Moon + Gauntlet of Power
- 1Cast any instant or sorcery spell by paying its mana cost, or wait for an opponent to cast one.
- 2Holding priority, activate two basic Islands by tapping them, adding
.
- 3Gauntlet of Power triggers twice, adding
.
- 4Holding priority, activate Uyo by paying
and returning two basic Islands to your hand, copying the instant or sorcery.
- 5Resolve the copy of the instant or sorcery.
- 6Activate Patron of the Moon by paying
, putting two basic Islands from your hand onto the battlefield untapped due to Archelos.
- 7Repeat from step 2.
- 8Once you have infinite
, you may instead use any other lands you control to get infinite mana those lands produce.
Legal formats
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Meta decks with Gauntlet of Power
No archived Top 8 deck with this card yet.



Solemn Simulacrum
The One Ring






