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Rules guide · Artifact

Hematite TalismanHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Ice Age· June 3, 1995
Carte Magic Hematite Talisman

Hematite Talisman is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.

Complete guide

Hematite Talisman is a classic utility artifact that turns every red spell cast into a potential untap trigger. By leveraging its ability to reset permanents, you can generate explosive turns and maintain pressure on the board. Whether you are untapping lands for extra mana or creatures for defense, this talisman offers significant tactical flexibility.

What It Does

Hematite Talisman features a triggered ability that watches for any player casting a red spell. When this trigger resolves, you have the option to pay {3}. If you choose to pay this cost, you may untap any target permanent on the battlefield, including lands, creatures, or even the talisman itself.

Resolving the Trigger Step by Step

First, a player must cast a red spell; this places the talisman's ability on the stack above that spell. Second, you choose a target permanent to be untapped when the ability is put on the stack. Third, as the ability resolves, you decide whether or not to pay {3}. If you pay, the targeted permanent becomes untapped before the original red spell even finishes resolving.

Common Mistakes

A frequent error is forgetting that you must choose the target permanent when the ability is first put on the stack, not when you decide to pay the mana. Additionally, remember that the trigger applies to spells cast by any player, not just you. However, you cannot pay the {3} multiple times for a single spell to untap multiple permanents; it is a one-time choice per trigger.

When to Play It

This card shines in decks with high mana production or heavy red spell counts. It is best used when you have permanents with powerful tap abilities that you want to use multiple times in a single turn. It also serves as a political tool in multiplayer games, as you can untap an opponent's permanent in exchange for favors.

Interaction examples

Boosting Your Mana Pool

With both artifacts on the battlefield, you can tap Sol Ring to add {C}{C}. If you then cast a red spell, Hematite Talisman triggers. You can use the {C}{C} from Sol Ring plus one additional mana to pay the {3} cost, allowing you to untap Sol Ring. This effectively lets you reuse your mana rocks repeatedly during a single turn.

Fixing Colors Repeatedly

If you need a specific color of mana to cast multiple spells, you can tap Arcane Signet for mana, then cast a cheap red spell. When Hematite Talisman triggers, pay {3} to untap the Arcane Signet. This allows the Signet to be tapped again immediately for more mana, helping you chain together several spells in one main phase.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Hematite Talisman

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Alena, Kessig Trapper
+Hematite Talisman
+Seething Anger
#1

Alena, Kessig Trapper + Hematite Talisman + Seething Anger

Infinitely powerful creatures you control until end of turnInfinite magecraft triggersInfinite red manaInfinite storm count
  1. 1Cast Seething Anger with buyback by paying {3}{R}, giving any creature with a power of at least one that entered the battlefield under your control this turn +3/+0 until end of turn, and returning Seething Anger to your hand.
  2. 2Activate Alena by tapping it, adding at least {R}{R}{R}{R}.
  3. 3Activate Hermatite Taisman by paying {3}, untapping Alena.
  4. 4Activate Alena by tapping it, adding at least {R}{R}{R}{R}.
  5. 5Cast Seething Anger with buyback by paying {3}{R}, giving any creature with a power of at least four that entered the battlefield under your control this turn +3/+0 until end of turn, and returning Seething Anger to your hand.
  6. 6Activate Hermatite Taisman by paying {3}, untapping Alena.
  7. 7Activate Alena by tapping it, adding at least seven {R}.
  8. 8Repeat from step 5.
Crown of Flames
+Chromatic Orrery
+Hematite Talisman
#2

Crown of Flames + Chromatic Orrery + Hematite Talisman

Infinite storm count
  1. 1Activate Chromatic Orrery by tapping it, adding {C}{C}{C}{C}{C}.
  2. 2Cast Crown of Flames enchanting a creature.
  3. 3Pay for Talisman to untap Chromatic Orrery.
  4. 4Return Crown of Flames to hand using its ability.
Horned Kavu
+Chromatic Orrery
+Hematite Talisman
#3

Horned Kavu + Chromatic Orrery + Hematite Talisman

Infinite creature ETBInfinite creature LTBInfinite storm count
  1. 1Activate Chromatic Orrery by tapping it, adding {C}{C}{C}{C}{C}.
  2. 2Cast Horned Kavu.
  3. 3Pay for Talisman to untap Chromatic Orrery.
  4. 4Return Horned Kavu to hand using its ability.
Kiki-Jiki, Mirror Breaker
+Blazing Firesinger // Seething Song
+Hematite Talisman
+Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
#4

Kiki-Jiki, Mirror Breaker + Blazing Firesinger // Seething Song + Hematite Talisman + Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Infinite creature ETBInfinite creature LTBInfinite creature tokens with hasteInfinite death triggers
  1. 1Activate Kiki-Jiki by tapping it, copying Blazing Firesinger. It'll enter prepared due to its effect.
  2. 2Cast a copy of Seething Song by paying at most {1}{R} due to Heliod
  3. 3Hematite Talisman triggers, causing you to pay {3} to untap Kiki-Jiki.
  4. 4Resolve Seething Song, adding {R}{R}{R}{R}{R}.
  5. 5Repeat.
Kiki-Jiki, Mirror Breaker
+Blazing Firesinger // Seething Song
+Hematite Talisman
+Council of the Absolute
#5

Kiki-Jiki, Mirror Breaker + Blazing Firesinger // Seething Song + Hematite Talisman + Council of the Absolute

Infinite creature ETBInfinite creature LTBInfinite creature tokens with hasteInfinite death triggers
  1. 1Activate Kiki-Jiki by tapping it, copying Blazing Firesinger. It'll enter prepared due to its effect.
  2. 2Cast a copy of Seething Song by paying {R} due to Council of the Absolute.
  3. 3Hematite Talisman triggers, causing you to pay {3} to untap Kiki-Jiki.
  4. 4Resolve Seething Song, adding {R}{R}{R}{R}{R}.
  5. 5Repeat.
Kiki-Jiki, Mirror Breaker
+Blazing Firesinger // Seething Song
+Hematite Talisman
+Fire Lord Azula
#6

Kiki-Jiki, Mirror Breaker + Blazing Firesinger // Seething Song + Hematite Talisman + Fire Lord Azula

Infinite creature ETBInfinite creature LTBInfinite creature tokens with hasteInfinite death triggers
  1. 1Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
  2. 2Activate Kiki-Jiki by tapping it, copying Blazing Firesinger. It'll enter prepared due to its effect.
  3. 3Cast a copy of Seething Song by paying {2}{R}.
  4. 4Fire Lord Azula and Hematite Talisman trigger.
  5. 5Resolve the Fire Lord Azula trigger, copying Seething Song.
  6. 6Resolve the copy of Seething Song, adding {R}{R}{R}{R}{R}.
  7. 7Resolve the Hematite Talisman trigger, causing you to pay {3} to untap Kiki-Jiki.
  8. 8Resolve the original Seething Song, adding {R}{R}{R}{R}{R}.
Kiki-Jiki, Mirror Breaker
+Blazing Firesinger // Seething Song
+Hematite Talisman
+Storm-Kiln Artist
#7

Kiki-Jiki, Mirror Breaker + Blazing Firesinger // Seething Song + Hematite Talisman + Storm-Kiln Artist

Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTB
  1. 1Activate Kiki-Jiki by tapping it, copying Blazing Firesinger. It'll enter prepared due to its effect.
  2. 2Cast a copy of Seething Song by paying {2}{R}.
  3. 3Storm-Kiln Artist and Hematite Talisman trigger.
  4. 4Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
  5. 5Activate the Treasure by tapping and sacrificing it, adding {1}.
  6. 6Resolve the Hematite Talisman triggers, causing you to pay {3} to untap Kiki-Jiki.
  7. 7Resolve Seething Song, adding {R}{R}{R}{R}{R}.
  8. 8Repeat.
Kiki-Jiki, Mirror Breaker
+Blazing Firesinger // Seething Song
+Hematite Talisman
+Temur Battlecrier
#8

Kiki-Jiki, Mirror Breaker + Blazing Firesinger // Seething Song + Hematite Talisman + Temur Battlecrier

Infinite creature ETBInfinite creature LTBInfinite creature tokens with hasteInfinite death triggers
  1. 1Activate Kiki-Jiki by tapping it, copying Blazing Firesinger. It'll enter prepared due to its effect.
  2. 2Cast a copy of Seething Song by paying at most {1}{R} due to Temur Battlecrier.
  3. 3Hematite Talisman triggers, causing you to pay {3} to untap Kiki-Jiki.
  4. 4Resolve Seething Song, adding {R}{R}{R}{R}{R}.
  5. 5Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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