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Rules guide · Instant

InvulnerabilityHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Tempest· October 14, 1997
Carte Magic Invulnerability

Invulnerability is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage.

How it works : Invulnerability

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Avatar Aang // Aang, Master of Elements
+Invulnerability
#1

Avatar Aang // Aang, Master of Elements + Invulnerability

Infinite storm countInfinite magecraft triggers
  1. 1Cast Invulnerability with buyback by paying {0} due to Aang's cost reduction, returning Invulnerability to your hand.
  2. 2Repeat.
Samut, the Driving Force
+Storm-Kiln Artist
+Invulnerability
#2

Samut, the Driving Force + Storm-Kiln Artist + Invulnerability

Infinite artifact ETBInfinite artifact LTBInfinite storm countInfinite magecraft triggers
  1. 1Cast Invulnerability with buyback by paying {W}.
  2. 2Storm-Kiln Artist triggers, creating a Treasure token.
  3. 3Resolve Invulnerability.
  4. 4Activate the Treasure by tapping and sacrificing it, adding {W}.
  5. 5Repeat.
Chakram Retriever
+Will, Scion of Peace
+Invulnerability
#3

Chakram Retriever + Will, Scion of Peace + Invulnerability

Infinite magecraft triggersInfinite storm count
  1. 1Activate Will by tapping it, causing white and blue spells you cast this turn to cost at least {4} less.
  2. 2Activate a creature by tapping it, adding {W}.
  3. 3Cast Invulnerability with buyback by paying {W}.
  4. 4Chakram Retriever triggers, untapping the mana-producing creature.
  5. 5Resolve Invulnerability.
  6. 6Repeat from step 2.
The Thing
+Agatha's Soul Cauldron
+Sage of Hours
+Invulnerability
#4

The Thing + Agatha's Soul Cauldron + Sage of Hours + Invulnerability

Infinite turnsLock
  1. 1Cast Invulnerability with buyback by paying {4}{W}, returning it to your hand.
  2. 2At the beginning of your combat phase, The Thing's first ability triggers, putting four +1/+1 counters on it.
  3. 3Declare The Thing as an attacker. Its second ability triggers, causing you to pay {R}{G}{W}{U} to double the number of +1/+1 counters on it.
  4. 4Activate The Thing using Sage of Hours' ability by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
  5. 5Repeat each turn.
Shantotto, Tactician Magician
+Mind Over Matter
+Empowered Autogenerator
+Invulnerability
#5

Shantotto, Tactician Magician + Mind Over Matter + Empowered Autogenerator + Invulnerability

Infinite charge counters on a permanentInfinite colored manaInfinite self-discard triggersInfinite draw triggers
  1. 1Activate Empowered Autogenerator by tapping it, putting a charge counter on it and adding {W} for each charge counter on it.
  2. 2Cast Invulnerability with buyback by paying {4}{W}.
  3. 3Shantotto triggers, giving it +5/+0 until end of turn and causing you to draw a card.
  4. 4Resolve Invulnerability.
  5. 5Activate Mind Over Matter by discarding a card, untapping Empowered Autogenerator.
  6. 6Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Invulnerability

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