Landfill is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
Complete guide
Landfill is a unique red sorcery from Magic's past that literally brings physical dexterity to the battlefield. By dropping your own lands, you have the chance to physically crush your opponent's permanents, though your mana base will need a moment to recover afterward.
What Landfill Does
When you cast Landfill, you choose a specific land type, such as Mountain or Forest. You then exile all lands you control of that type and physically drop them, one by one, from at least a foot above the table. If a dropped card completely covers another permanent, that permanent is destroyed. Finally, all the lands you dropped return to the battlefield under your control, but they enter the battlefield tapped.
Resolution Step-by-Step
First, name a land type. Identify all lands you control with that type and move them to the exile zone. Second, hold the first exiled card at least twelve inches above the playing surface and let it go. Repeat this for each exiled land. Third, check the final resting position of the cards; any permanent (creature, artifact, etc.) that is entirely obscured by a dropped card is destroyed. Finally, place all the exiled land cards back onto the battlefield in the tapped position.
Common Mistakes
Players often forget that a permanent is only destroyed if it is completely covered by the land card. If any part of the target card is visible from a top-down perspective, it survives the Landfill. Additionally, remember that Landfill only affects permanents on the playing area; you cannot destroy cards in a player's hand or library. Because the lands return tapped, you won't be able to use them for mana immediately after the spell resolves unless you have a way to untap them.
Strategic Timing
Since Landfill returns your lands tapped, it is best played when you have already spent your mana for the turn or have alternative ways to generate resources. It serves as a chaotic board wipe that can bypass hexproof or shroud, as it does not target the permanents it destroys; it only relies on where the cards physically land.
Interaction examples
If you control five Mountains, you can cast Landfill choosing 'Mountain'. You get five individual drops to try and cover your opponent's most dangerous creatures. Even if you miss with the first four, the fifth card might land perfectly, destroying a crucial blocker.
After Landfill resolves, all your chosen lands return to the battlefield tapped. If your opponent also has many tapped lands, you could follow up on a later turn with Mana Geyser to capitalize on the tapped state of the board, though Landfill itself only taps your own lands.
You can use Landfill to physically remove small utility creatures or artifacts that might interfere with your strategy. Once the board is cleared of specific threats by the falling lands, you can safely cast Chandra's Ignition on a high-power creature to finish off your opponent's remaining forces and life total.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Landfill
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
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Meta decks with Landfill
No archived Top 8 deck with this card yet.



Mana Geyser
Chandra's Ignition