Lumengrid Drake is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Metalcraft — When this creature enters, if you control three or more artifacts, return target creature to its owner's hand.
How it works : Lumengrid Drake
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The triggered ability is mandatory. If you control three or more artifacts as Lumengrid Drake enters, you must target a creature. If there are no other creatures on the battlefield, you must target Lumengrid Drake itself. As the ability resolves, if you control three or more artifacts, you must return the targeted creature to its owner's hand.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Volo, Guide to Monsters + Food Chain + Lumengrid Drake
- 1Cast Lumengrid Drake by paying
.
- 2Volo triggers, creating a copy of the Lumengrid Drake spell.
- 3The Lumengrid Drake copy enters, triggering itself.
- 4Holding priority, activate Food Chain by exiling the Lumengrid Drake token, adding
that can only be spent on creature spells.
- 5Lumengrid Drake enters the battlefield, returning itself to your hand.
- 6Repeat.
Zacama, Primal Calamity + Panharmonicon + Lumengrid Drake
- 1Activate all mana-producing lands you control by tapping them.
- 2Cast Zacama either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 3When Zacama enters, its ability triggers twice through Panharmonicon.
- 4Resolve the first Zacama trigger, untapping all lands you control.
- 5Activate all mana-producing lands you control by tapping them.
- 6Resolve the second Zacama trigger, untapping all lands you control.
- 7Cast Lumengrid Drake by paying its mana cost.
- 8When Lumengrid Drake enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity + Elesh Norn, Mother of Machines + Lumengrid Drake
- 1Activate all mana-producing lands you control by tapping them.
- 2Cast Zacama either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 3When Zacama enters, its ability triggers twice through Elesh Norn.
- 4Resolve the first Zacama trigger, untapping all lands you control.
- 5Activate all mana-producing lands you control by tapping them.
- 6Resolve the second Zacama trigger, untapping all lands you control.
- 7Cast Lumengrid Drake by paying its mana cost.
- 8When Lumengrid Drake enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity + Lumengrid Drake + Starfield Vocalist
- 1Activate all mana-producing lands you control by tapping them.
- 2Cast Zacama either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 3When Zacama enters, its ability triggers twice through Starfield Vocalist.
- 4Resolve the first Zacama trigger, untapping all lands you control.
- 5Activate all mana-producing lands you control by tapping them.
- 6Resolve the second Zacama trigger, untapping all lands you control.
- 7Cast Lumengrid Drake by paying its mana cost.
- 8When Lumengrid Drake enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity + Virtue of Knowledge // Vantress Visions + Lumengrid Drake
- 1Activate all mana-producing lands you control by tapping them.
- 2Cast Zacama either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 3When Zacama enters, its ability triggers twice through Virtue of Knowledge.
- 4Resolve the first Zacama trigger, untapping all lands you control.
- 5Activate all mana-producing lands you control by tapping them.
- 6Resolve the second Zacama trigger, untapping all lands you control.
- 7Cast Lumengrid Drake by paying its mana cost.
- 8When Lumengrid Drake enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity + Yarok, the Desecrated + Lumengrid Drake
- 1Activate all mana-producing lands you control by tapping them.
- 2Cast Zacama either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 3When Zacama enters, its ability triggers twice through Yarok.
- 4Resolve the first Zacama trigger, untapping all lands you control.
- 5Activate all mana-producing lands you control by tapping them.
- 6Resolve the second Zacama trigger, untapping all lands you control.
- 7Cast Lumengrid Drake by paying its mana cost.
- 8When Lumengrid Drake enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Zacama, Primal Calamity + Lumengrid Drake + Mirror Room // Fractured Realm
- 1Activate all mana-producing lands you control by tapping them.
- 2Cast Zacama either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 3When Zacama enters, its ability triggers twice through Fractured Realm.
- 4Resolve the first Zacama trigger, untapping all lands you control.
- 5Activate all mana-producing lands you control by tapping them.
- 6Resolve the second Zacama trigger, untapping all lands you control.
- 7Cast Lumengrid Drake by paying its mana cost.
- 8When Lumengrid Drake enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
Legal formats
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Meta decks with Lumengrid Drake
No archived Top 8 deck with this card yet.











