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Maze's EndHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Foundations· November 15, 2024
Carte Magic Maze's End

Maze's End is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

How it works : Maze's End

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    When the last ability of Maze's End resolves, you'll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don't put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Maze's End
+Reshape the Earth
#1

Maze's End + Reshape the Earth

Win the game
  1. 1Cast Reshape the Earth, searching your library for nine gates minus the number of gates already on the battlefield under your control and putting them onto the battlefield.
  2. 2Activate Maze's End, searching your library for a tenth gate and putting it onto the battlefield, winning you the game.
Maze's End
+Scapeshift
#2

Maze's End + Scapeshift

Win the game
  1. 1Cast Scapeshift, sacrificing 9 lands and searching your library for nine gates minus the number of gates already on the battlefield under your control and putting them onto the battlefield.
  2. 2Activate Maze's End, searching your library for a tenth gate and putting it onto the battlefield, winning you the game.
Cultivator Colossus
+Abundance
+Maze's End
+Amulet of Vigor
#3

Cultivator Colossus + Abundance + Maze's End + Amulet of Vigor

Arrange your library in any orderPut all lands from your hand and library onto the battlefieldWin the game
  1. 1Cast Cultivator Colossus by paying {4}{G}{G}{G}.
  2. 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
  3. 3Repeat this process, putting a land card from your hand onto the battlefield tapped.
  4. 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
  5. 5Maze's End and each of the Gates enter the battlefield, triggering Amulet of Vigor, untapping each of the Gates and Maze's End.
  6. 6Activate three of the Gates by tapping them, adding {3}.
  7. 7Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Cultivator Colossus
+Abundance
+Maze's End
+Archelos, Lagoon Mystic
#4

Cultivator Colossus + Abundance + Maze's End + Archelos, Lagoon Mystic

Arrange your library in any orderPut all lands from your hand and library onto the battlefieldWin the game
  1. 1Cast Cultivator Colossus by paying {4}{G}{G}{G}.
  2. 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield untapped due to Archelos, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
  3. 3Repeat this process, putting a land card from your hand onto the battlefield untapped due to Archelos.
  4. 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
  5. 5Activate three of the Gates by tapping them, adding {3}.
  6. 6Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Cultivator Colossus
+Abundance
+Maze's End
+Wilderness Reclamation
#5

Cultivator Colossus + Abundance + Maze's End + Wilderness Reclamation

Arrange your library in any orderPut all lands from your hand and library onto the battlefieldWin the game
  1. 1Cast Cultivator Colossus by paying {4}{G}{G}{G}.
  2. 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
  3. 3Repeat this process, putting a land card from your hand onto the battlefield tapped.
  4. 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
  5. 5Move to your end step.
  6. 6At the beginning of your end step, Wilderness Reclamation triggers, untapping all lands you control.
  7. 7Activate three of the Gates by tapping them, adding {3}.
  8. 8Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Cultivator Colossus
+Abundance
+Maze's End
+Bear Umbra
#6

Cultivator Colossus + Abundance + Maze's End + Bear Umbra

Arrange your library in any orderPut all lands from your hand and library onto the battlefieldWin the game
  1. 1Cast Cultivator Colossus by paying {4}{G}{G}{G}.
  2. 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
  3. 3Repeat this process, putting a land card from your hand onto the battlefield tapped.
  4. 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
  5. 5Move to your combat phase, and declare the creature with Bear Umbra attached as an attacker.
  6. 6The creature with Bear Umbra attached triggers, untapping all lands you control.
  7. 7Activate three of the Gates by tapping them, adding {3}.
  8. 8Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Rootpath Purifier
+Maze's End
+Boundless Realms
#7

Rootpath Purifier + Maze's End + Boundless Realms

Win the game
  1. 1Cast Boundless Realms by paying {6}{G}, causing you to search your library for a number of Gate cards equal to the number of lands you control, and put them onto the battlefield tapped.
  2. 2Activate Maze's End's second ability by paying {3}, tapping it and returning it from the battlefield to your hand, searching your library for a Gate, putting it onto the battlefield and causing you to win the game.
Rootpath Purifier
+Maze's End
+New Frontiers
#8

Rootpath Purifier + Maze's End + New Frontiers

Win the game
  1. 1Cast New Frontiers by paying {9}{G} minus {1} for each unique Gate you control.
  2. 2Resolve New Frontiers, causing you to search your library for that many Gate cards and put them onto the battlefield tapped, and allowing each opponent to do the same for basic lands.
  3. 3Activate Maze's End's second ability by paying {3}, tapping it and returning it from the battlefield to your hand, searching your library for a Gate, putting it onto the battlefield and causing you to win the game.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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