Cultivator Colossus is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Complete guide
Cultivator Colossus is a massive Plant Beast that can single-handedly reshape your battlefield and refill your hand. This creature rewards land-heavy decks by scaling its power with your mana base and offering a recursive ability to chain land drops together.
Scaling Power and Toughness
The Colossus has a characteristic-defining ability that sets its power and toughness equal to the number of lands you control. Because this is a static ability, it updates constantly; if you lose a land or gain one, its stats change immediately without using the stack.
Resolving the Trigger
When Cultivator Colossus enters, you begin a loop: you may put a land card from your hand onto the battlefield tapped. If you do, you draw a card. Crucially, the text says 'repeat this process,' meaning you can immediately put another land card (including the one you just drew) onto the battlefield and draw again. This continues until you either run out of land cards in your hand or choose to stop.
Common Mistakes
It is important to remember that all lands put onto the battlefield this way enter tapped. Additionally, if these lands have 'Landfall' abilities or other triggered effects, those triggers do not resolve while the Colossus's ability is still repeating. They are placed on the stack only after you have finished drawing and placing all your lands.
Strategic Timing
Since this creature requires seven mana, it is a late-game finisher. You should aim to play it when you have at least one or two lands in hand to ensure you get value from the draw trigger, potentially digging through your deck for other threats while growing the Colossus to lethal size.
Interaction examples
If you have Cultivator Colossus enter while you have three Forest cards in hand, you may put one Forest onto the battlefield tapped and draw a card. If the card you drew is also a land, you can continue the process. You can repeat this as long as you keep having land cards in your hand to play.
If you control Avenger of Zendikar and then play Cultivator Colossus, any lands you put onto the battlefield during the Colossus's trigger will cause the Avenger's Landfall ability to trigger multiple times. However, you finish the entire drawing and land-placing process first. Once the Colossus is done, all those Landfall triggers go on the stack at once, allowing you to put many +1/+1 counters on your Plants.
If you have six lands and Cultivator Colossus enters, its power is 7. If you then play Craterhoof Behemoth, the Behemoth's entry trigger will check how many creatures you control. If you control both, the Colossus gets +2/+2. Because the Colossus already has Trample, it becomes a massive threat that is very difficult for your opponent to block effectively.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Cultivator Colossus
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You repeat the process as part of Cultivator Colossus's triggered ability's resolution. If the land you put onto the battlefield caused any abilities to trigger, those abilities won't go on the stack until after the ability has finished resolving.
No other card is named in this ruling.
- #2· Wizards of the Coast
The process is repeated until you decline to put a land card onto the battlefield.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Cultivator Colossus + Abundance
- 1Cast Cultivator Colossus by paying
.
- 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- 3Repeat this process, putting a land card from your hand onto the battlefield tapped.
- 4Repeat from step 3.
Cultivator Colossus + Scouting Trek
- 1Cast Scouting Trek by paying
, searching your library for any number of basic land cards and putting them on top of your library.
- 2Cast Cultivator Colossus by paying
.
- 3When Cultivator Colossus enters the battlefield, it triggers, causing you to put a land card from your hand onto the battlefield, and then draw a card.
- 4The process in step 3 repeats until you are unable to put a land onto the battlefield.
Cultivator Colossus + Abundance + Maze's End + Amulet of Vigor
- 1Cast Cultivator Colossus by paying
.
- 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- 3Repeat this process, putting a land card from your hand onto the battlefield tapped.
- 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- 5Maze's End and each of the Gates enter the battlefield, triggering Amulet of Vigor, untapping each of the Gates and Maze's End.
- 6Activate three of the Gates by tapping them, adding
.
- 7Activate Maze's End's second ability by paying
, tapping it and returning Maze's End to your hand, causing you to win the game.
Cultivator Colossus + Abundance + Maze's End + Archelos, Lagoon Mystic
- 1Cast Cultivator Colossus by paying
.
- 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield untapped due to Archelos, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- 3Repeat this process, putting a land card from your hand onto the battlefield untapped due to Archelos.
- 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- 5Activate three of the Gates by tapping them, adding
.
- 6Activate Maze's End's second ability by paying
, tapping it and returning Maze's End to your hand, causing you to win the game.
Cultivator Colossus + Abundance + Maze's End + Wilderness Reclamation
- 1Cast Cultivator Colossus by paying
.
- 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- 3Repeat this process, putting a land card from your hand onto the battlefield tapped.
- 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- 5Move to your end step.
- 6At the beginning of your end step, Wilderness Reclamation triggers, untapping all lands you control.
- 7Activate three of the Gates by tapping them, adding
.
- 8Activate Maze's End's second ability by paying
, tapping it and returning Maze's End to your hand, causing you to win the game.
The Necrobloom + Cultivator Colossus + Lotus Vale
- 1Cast Cultivator Colossus by paying
.
- 2When Cultivator Colossus enters, it triggers, attempting to put Lotus Vale from your hand onto the battlefield. Choose to instead put Lotus Vale into your graveyard.
- 3Afterwards, continue resolving the Cultivator Colossus trigger, causing you to mill two cards and return Lotus Vale from your graveyard to your hand due to its dredge ability. Then, repeat the process, attempting to put Lotus Vale from your hand onto the battlefield. Choose to instead put Lotus Vale into your graveyard.
- 4Repeat step 3.
The Necrobloom + Cultivator Colossus + Lake of the Dead
- 1Cast Cultivator Colossus by paying
.
- 2When Cultivator Colossus enters, it triggers, attempting to put Lake of the Dead from your hand onto the battlefield. Choose to instead put Lake of the Dead into your graveyard.
- 3Afterwards, continue resolving the Cultivator Colossus trigger, causing you to mill two cards and return Lake of the Dead from your graveyard to your hand due to its dredge ability. Then, repeat the process, attempting to put Lake of the Dead from your hand onto the battlefield. Choose to instead put Lake of the Dead into your graveyard.
- 4Repeat step 3.
Cultivator Colossus + Abundance + Maze's End + Bear Umbra
- 1Cast Cultivator Colossus by paying
.
- 2Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- 3Repeat this process, putting a land card from your hand onto the battlefield tapped.
- 4Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- 5Move to your combat phase, and declare the creature with Bear Umbra attached as an attacker.
- 6The creature with Bear Umbra attached triggers, untapping all lands you control.
- 7Activate three of the Gates by tapping them, adding
.
- 8Activate Maze's End's second ability by paying
, tapping it and returning Maze's End to your hand, causing you to win the game.
Legal formats
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Meta decks with Cultivator Colossus
No archived Top 8 deck with this card yet.



Avenger of Zendikar
Craterhoof Behemoth








