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Misty RainforestHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Modern Horizons 2· June 18, 2021
Carte Magic Misty Rainforest

Misty Rainforest is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Complete guide

Misty Rainforest is one of the iconic 'fetch lands' originally from Zendikar, providing unparalleled mana fixing for decks running Green or Blue. By trading a small amount of life and the land itself, you can pull exactly the resource you need directly from your library. This card is a staple in competitive formats because it ensures you hit your colors while thinning your deck.

How the Ability Works

Misty Rainforest has an activated ability that costs three parts to initiate: tapping the land, paying 1 life, and sacrificing the land itself. Because these are all part of the activation cost, the land is moved to the graveyard before the search effect even begins. Once the ability resolves, you search your library for a card with the Forest or Island subtype and put it onto the battlefield.

Step-by-Step Resolution

First, you announce the ability and pay the costs, placing Misty Rainforest in your graveyard. Second, the ability is put onto the stack, and players have a chance to respond. Third, if the ability resolves, you look through your entire library for a card that has the word 'Forest' or 'Island' on its type line. Finally, you put that card onto the battlefield and shuffle your library.

Common Mistakes

A frequent error is assuming you can only find Basic lands. In reality, Misty Rainforest can find any land with the Forest or Island subtype, including 'Triomes' or 'Shock Lands'. However, remember that the land you find enters the battlefield according to its own rules; if you fetch a land that says it enters tapped, it will still enter tapped. Also, you cannot use the mana from Misty Rainforest itself before sacrificing it, as it does not have a mana ability.

When to Play It

You should play Misty Rainforest whenever you need to fix your mana colors or if you want to trigger 'Landfall' abilities on an opponent's turn. It is also useful for shuffling your library if you have used an effect to look at the top card and didn't like what you saw. Timing the sacrifice for the end of your opponent's turn is a common strategy to keep your options open.

Interaction examples

Basic Mana Fixing

You play Misty Rainforest on turn one. You immediately tap it, pay 1 life, and sacrifice it to search your library for a Basic Island. The Island enters the battlefield untapped, allowing you to cast a one-mana Blue spell.

Comparing Utility Lands

While Command Tower provides mana immediately without life loss, Misty Rainforest is often preferred in opening hands because it removes a card from your deck, increasing the quality of your future draws. If you already have your colors, you might play Command Tower first to preserve your life total.

Responding to Opponents

If your opponent plays Exotic Orchard, they might be relying on your lands to produce specific colors. By sacrificing Misty Rainforest in response to a spell or at the end of a turn, you can change what lands you control, potentially limiting what mana their Exotic Orchard can produce on their next turn.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Misty Rainforest

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Tifa Lockhart
+Scale Up
+Misty Rainforest
#1

Tifa Lockhart + Scale Up + Misty Rainforest

Target opponent loses the game
  1. 1Cast Scale Up by paying {G}, targeting Tifa.
  2. 2Play Misty Rainforest.
  3. 3When Misty Rainforest enters, Tifa triggers, doubling its power until end of turn.
  4. 4Activate Misty Rainforest by paying 1 life, tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield.
  5. 5When the land enters, Tifa triggers, doubling its power until end of turn
  6. 6Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.
Kodama of the East Tree
+Ghost Town
+Tireless Provisioner
+Misty Rainforest
#2

Kodama of the East Tree + Ghost Town + Tireless Provisioner + Misty Rainforest

Infinite Food tokensInfinite Treasure tokensInfinite artifact ETBInfinite artifact LTB
  1. 1Fetch a land using Misty Rainforest.
  2. 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Tireless Provisioner from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Scute Swarm
+Misty Rainforest
#3

Kodama of the East Tree + Ghost Town + Scute Swarm + Misty Rainforest

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Misty Rainforest.
  2. 2When the fetched land enters, Scute Swarm and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Scute Swarm trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Scute Swarm from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Field of the Dead
+Misty Rainforest
#4

Kodama of the East Tree + Ghost Town + Field of the Dead + Misty Rainforest

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Misty Rainforest.
  2. 2When the fetched land enters, Field of the Dead and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Field of the Dead trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Field of the Dead from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Rampaging Baloths
+Misty Rainforest
#5

Kodama of the East Tree + Ghost Town + Rampaging Baloths + Misty Rainforest

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Misty Rainforest.
  2. 2When the fetched land enters, Rampaging Baloths and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Rampaging Baloths trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Rampaging Baloths from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Springheart Nantuko
+Misty Rainforest
#6

Kodama of the East Tree + Ghost Town + Springheart Nantuko + Misty Rainforest

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Misty Rainforest.
  2. 2When the fetched land enters, Springheart Nantuko and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Springheart Nantuko trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Springheart Nantuko from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Omnath, Locus of Rage
+Misty Rainforest
#7

Kodama of the East Tree + Ghost Town + Omnath, Locus of Rage + Misty Rainforest

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Misty Rainforest.
  2. 2When the fetched land enters, Omnath and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Omnath trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Omnath from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Tireless Tracker
+Misty Rainforest
#8

Kodama of the East Tree + Ghost Town + Tireless Tracker + Misty Rainforest

Infinite Clue tokensInfinite artifact tokensInfinite card drawInfinite colorless mana
  1. 1Fetch a land using Misty Rainforest.
  2. 2When the fetched land enters, Tireless Tracker and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Tireless Tracker trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Tireless Tracker from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
03

Legal formats

timelessgladiatormodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduelpredhtlr
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Meta decks with Misty Rainforest

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