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Rules guide · Enchantment

Omenpath JourneyHow it works & interactions with other cards

By the ManaCount desk· 2 min read· The Big Score· April 19, 2024
Carte Magic Omenpath Journey

Omenpath Journey is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this enchantment enters, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with this enchantment and put it onto the battlefield tapped.

Complete guide

Omenpath Journey is a powerful green enchantment that sets up a long-term resource advantage by pulling specific lands directly from your library. By exiling a variety of utility lands or mana fixers upfront, you ensure a steady stream of progress during every one of your turns. It is a fantastic way to thin your deck and guarantee land drops without having to draw them.

Mapping the Journey

When Omenpath Journey enters the battlefield, you search your library for up to five land cards with different names and exile them. Because the ability specifies 'different names,' you cannot pick two copies of the same basic Forest; however, you could pick one Forest, one Mountain, and three other unique lands. You are not required to find all five; you may choose fewer if you prefer or if your library is running low.

Step-by-Step Resolution

The enchantment operates in two distinct phases. First, the 'enters' trigger resolves: you search, exile the chosen cards, and then shuffle your library. Second, at the beginning of each of your end steps, a triggered ability goes on the stack. When this resolves, you must choose one of the remaining exiled cards at random. That card is then put onto the battlefield tapped under your control. This process repeats every turn until all exiled cards have been placed onto the battlefield.

Common Pitfalls

It is important to remember that if Omenpath Journey leaves the battlefield, any cards remaining in exile stay there indefinitely. You won't be able to get them back with a new copy of the card because each instance of the enchantment is a new object. Additionally, for double-faced cards, the game only sees the name of the front face while the card is in your library, so you cannot exile two copies of the same double-faced land even if you intended to play their back sides.

Strategic Timing

Since the land enters tapped during your end step, you won't be able to use it for mana immediately on the turn it arrives. This makes Omenpath Journey a tool for mid-to-late game stability rather than explosive tempo. Aim to play this when you can afford the four-mana investment to secure your mana base for the following five turns.

Interaction examples

Securing the Mana Base

You cast Omenpath Journey and search for a Forest, a Mountain, a Command Tower, and two unique utility lands. On your end step, you randomly select one of those five cards. Even if you haven't played a land from your hand this turn, the selected card enters the battlefield tapped, effectively giving you an extra land drop every turn.

Enchantment Synergies

While Doubling Season is on the battlefield, you cast Omenpath Journey. Note that Doubling Season affects tokens and counters, not cards put into exile or lands put onto the battlefield by Omenpath Journey's effect. You will still only exile up to five cards and put one onto the battlefield each end step, as Omenpath Journey does not create tokens or place counters.

Triggers and Board Presence

With Garruk's Uprising in play, Omenpath Journey helps you thin your deck so you are more likely to draw high-power creatures. If Omenpath Journey brings a land onto the battlefield that later becomes a creature (like a creature land) with power 4 or greater, it would trigger the draw ability of Garruk's Uprising upon entering if it enters as a creature, though most lands enter as non-creature permanents.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Omenpath Journey

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You may search your library for only one land card and exile it, if you like.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    While in your library, a double-faced card has only the name of its front face. It’s not possible to reveal two of the same double-faced card this way.

    No other card is named in this ruling.

02

Legal formats

standardhistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlduel
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