Orcish Oriflamme is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Attacking creatures you control get +1/+0.
Complete guide
Orcish Oriflamme is a classic Red enchantment that provides a simple yet effective boost to your offensive line. By increasing the power of every creature you send into the fray, it turns a swarm of small threats into a deadly army.
A Constant War Cry
Orcish Oriflamme creates a static ability that modifies the power of your attacking creatures. Unlike triggered abilities that go on the stack, this effect is always active as long as the enchantment is on the battlefield and a creature is in the state of 'attacking.' As soon as a creature is declared as an attacker, it gains +1/+0 immediately.
The Timing of the Bonus
The bonus applies from the moment you declare attackers during the Declare Attackers step until the end of the Combat phase. It's important to note that a creature is only considered an 'attacking creature' from the time it is declared as an attacker (or put onto the battlefield attacking) until the combat phase ends or it is removed from combat. Once you move to the Second Main Phase, your creatures return to their original power.
Strategic Deployment
Because this is an enchantment, it provides a persistent threat that forces your opponent to re-evaluate their blocks every single turn. It works best in aggressive decks that utilize many small creatures, as the +1/+0 bonus effectively multiplies across your entire board state, potentially adding massive amounts of total damage for just four mana.
Interaction examples
If you control both enchantments and attack with three Goblins, both effects will apply. Orcish Oriflamme provides a flat +1/+0 static bonus to each. Shared Animosity will trigger for each Goblin; when those triggers resolve, each Goblin gets an additional +2/+0 (one for each other attacking Goblin). Your Goblins will effectively attack as 4/1 creatures.
Orcish Oriflamme does not care how many times you attack in a turn. If you use Aggravated Assault to create an additional combat phase, the static bonus from Orcish Oriflamme will apply to your creatures again during that second combat. This allows you to exert continuous pressure with enhanced power across multiple combat steps.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Orcish Oriflamme
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
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Meta decks with Orcish Oriflamme
No archived Top 8 deck with this card yet.



Shared Animosity
Aggravated Assault