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Paleontologist's Pick-Axe // Dinosaur HeaddressHow it works & interactions with other cards

By the ManaCount desk· 6 min read· The Lost Caverns of Ixalan Commander· November 17, 2023
Carte Magic Paleontologist's Pick-Axe // Dinosaur Headdress

Paleontologist's Pick-Axe // Dinosaur Headdress is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever equipped creature attacks, draw a card, then discard a card. Equip {1} Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) When this Equipment enters, attach it to target creature you control. As this Equipment becomes attached to a creature, choose an exiled creature card used to craft this Equipment. Equipped creature is a copy of the last chosen card. Equip {2}

How it works : Paleontologist's Pick-Axe // Dinosaur Headdress

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The equipped creature copies exactly what's printed on the exiled card and nothing else. It doesn't copy any information about the object the card was before it was put into exile.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If the chosen card has {X} in its mana cost, X is 0.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Each time Dinosaur Headdress becomes attached to a creature, you choose one of the exiled creature cards used to craft it. You may choose the same card you chose the last time you had to choose.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Medomai the Ageless
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Brass Squire
#1

Medomai the Ageless + Paleontologist's Pick-Axe // Dinosaur Headdress + Brass Squire

Infinite turnsLock
  1. 1Declare any other creature as an attacker.
  2. 2Holding priority, activate Brass Squire by tapping it, attaching Dinosaur Headdress to the attacking creature, and causing the creature to become a copy of Medomai the Ageless.
  3. 3Deal combat damage using the creature.
  4. 4The creature triggers, causing you to take an extra turn after this one.
  5. 5Move to your postcombat main phase.
  6. 6Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to Brass Squire.
  7. 7Repeat each turn.
Medomai the Ageless
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Armory Automaton
#2

Medomai the Ageless + Paleontologist's Pick-Axe // Dinosaur Headdress + Armory Automaton

Infinite turnsLock
  1. 1Declare Armory Automaton as an attacker.
  2. 2Armory Automaton triggers, causing you to attach Dinosaur Headdress to it, and causing Armory Automaton to become a copy of Medomai the Ageless.
  3. 3Deal combat damage using Armory Automaton.
  4. 4Armory Automaton triggers, causing you to take an extra turn after this one.
  5. 5Move to your postcombat main phase.
  6. 6Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to any other creature you control.
  7. 7Repeat each turn.
Medomai the Ageless
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Forge Anew
#3

Medomai the Ageless + Paleontologist's Pick-Axe // Dinosaur Headdress + Forge Anew

Infinite turnsLock
  1. 1Declare any creature as an attacker.
  2. 2Holding priority, activate Dinosaur Headdress' equip ability by paying {0} if it's the first equip ability you've activated this turn, or {2} otherwise, attaching it to the attacking creature, and causing the creature to become a copy of Medomai the Ageless.
  3. 3Deal combat damage using the creature.
  4. 4The creature triggers, causing you to take an extra turn after this one.
  5. 5Move to your postcombat main phase.
  6. 6Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to any other creature you control.
  7. 7Repeat each turn.
Medomai the Ageless
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Balan, Wandering Knight
#4

Medomai the Ageless + Paleontologist's Pick-Axe // Dinosaur Headdress + Balan, Wandering Knight

Infinite turnsLock
  1. 1Declare Balan as an attacker.
  2. 2Holding priority, activate Balan by paying {1}{W}, attaching Dinosaur Headdress to it and causing Balan to become a copy of Medomai the Ageless.
  3. 3Deal combat damage using Balan.
  4. 4Balan triggers, causing you to take an extra turn after this one.
  5. 5Move to your postcombat main phase.
  6. 6Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to any other creature you control.
  7. 7Repeat each turn.
Medomai the Ageless
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Auriok Windwalker
#5

Medomai the Ageless + Paleontologist's Pick-Axe // Dinosaur Headdress + Auriok Windwalker

Infinite turnsLock
  1. 1Declare any other creature as an attacker.
  2. 2Holding priority, activate Auriok Windwalker by tapping it, attaching Dinosaur Headdress to the attacking creature, and causing the creature to become a copy of Medomai the Ageless.
  3. 3Deal combat damage using the creature.
  4. 4The creature triggers, causing you to take an extra turn after this one.
  5. 5Move to your postcombat main phase.
  6. 6Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to Auriok Windwalker.
  7. 7Repeat each turn.
Medomai the Ageless
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Leonin Shikari
#6

Medomai the Ageless + Paleontologist's Pick-Axe // Dinosaur Headdress + Leonin Shikari

Infinite turnsLock
  1. 1Declare any creature as an attacker.
  2. 2Holding priority, activate Dinosaur Headdress' equip ability by paying {2}, attaching it to the attacking creature, and causing the creature to become a copy of Medomai the Ageless.
  3. 3Deal combat damage using the creature.
  4. 4The creature triggers, causing you to take an extra turn after this one.
  5. 5Move to your postcombat main phase.
  6. 6Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to any other creature you control.
  7. 7Repeat each turn.
Cavalier of Night
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Priest of Gix
+Carrion Feeder
#7

Cavalier of Night + Paleontologist's Pick-Axe // Dinosaur Headdress + Priest of Gix + Carrion Feeder

Infinite +1/+1 counters on a creatureInfinite black manaInfinite death triggersInfinite creature ETB
  1. 1Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to Priest of Gix and causing Priest of Gix to become a copy of Cavalier of Night.
  2. 2Activate Carrion Feeder by sacrificing Priest of Gix.
  3. 3When Priest of Gix dies, its second ability triggers, returning itself from your graveyard to the battlefield.
  4. 4When Priest of Gix enters the battlefield, it triggers, adding {B}{B}{B}.
  5. 5Resolve the Carrion Feeder ability, putting a +1/+1 counter on it.
  6. 6Repeat.
Cavalier of Night
+Paleontologist's Pick-Axe // Dinosaur Headdress
+Priest of Gix
+Ashnod's Altar
#8

Cavalier of Night + Paleontologist's Pick-Axe // Dinosaur Headdress + Priest of Gix + Ashnod's Altar

Infinite black manaInfinite colorless manaInfinite death triggersInfinite creature ETB
  1. 1Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to Priest of Gix and causing Priest of Gix to become a copy of Cavalier of Night.
  2. 2Activate Ashnod's Altar by sacrificing Priest of Gix, adding {C}{C}.
  3. 3When Priest of Gix dies, its second ability triggers, returning itself from your graveyard to the battlefield.
  4. 4When Priest of Gix enters the battlefield, it triggers, adding {B}{B}{B}.
  5. 5Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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