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Phyrexian SwarmlordHow it works & interactions with other cards

By the ManaCount desk· 2 min read· New Phyrexia· May 13, 2011
Carte Magic Phyrexian Swarmlord

Phyrexian Swarmlord is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.

Complete guide

Phyrexian Swarmlord is a powerhouse for poison-based strategies, turning your opponents' sickness into a literal army. This massive Insect Horror doesn't just spread infection on its own; it rewards you every turn for the progress you've already made toward victory.

The Growth of the Swarm

Phyrexian Swarmlord features two distinct parts: the Infect keyword and a triggered upkeep ability. Infect changes how it deals damage, placing -1/-1 counters on creatures and poison counters on players. Its second ability checks the total number of poison counters your opponents have at the start of your upkeep and creates that many 1/1 green Phyrexian Insect creature tokens, which also have infect.

Step-by-Step Resolution

The process begins at the start of your upkeep phase. First, the ability triggers and goes on the stack. Second, players have a chance to respond with spells or abilities. Third, as the ability resolves, it counts the current number of poison counters among all your opponents. Finally, you place that many Phyrexian Insect tokens onto the battlefield simultaneously.

Common Pitfalls

A common mistake is forgetting that the token count is determined only upon resolution of the ability, not when it triggers. If an opponent loses poison counters in response, you will get fewer insects. Additionally, remember that these tokens have infect themselves, creating a snowball effect where each generation of insects makes the next turn's swarm even larger.

Strategic Timing

Since this is an upkeep trigger, you want to protect the Swarmlord until your next turn to see the value. It is best played after you have already landed a few hits with other infect creatures, ensuring that the first trigger provides a significant board presence immediately.

Interaction examples

Generating the First Wave

If your opponent currently has three Poison Counter tokens and you begin your upkeep with Phyrexian Swarmlord on the battlefield, its ability resolves and checks the count. You create three 1/1 green Phyrexian Insect tokens. If those insects later deal damage to the player, they will add more poison counters, increasing the count for next turn.

Untapping for More

While Seedborn Muse allows you to untap your permanents on other players' turns, note that Phyrexian Swarmlord only triggers on *your* upkeep. Seedborn Muse helps by keeping your mana and blockers (including the new Insects) ready to defend the Swarmlord until your turn rolls around again.

Comparing Token Armies

Unlike Avenger of Zendikar, which creates a one-time burst of tokens based on your lands, Phyrexian Swarmlord creates tokens every single turn. While Avenger of Zendikar tokens grow with Landfall, the Phyrexian Insect tokens provide a different threat: they can win the game through ten poison counters regardless of the opponent's life total.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Phyrexian Swarmlord

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Phyrexian Swarmlord
+Time Sieve
+Encroaching Mycosynth
#1

Phyrexian Swarmlord + Time Sieve + Encroaching Mycosynth

Infinite turnsLock
  1. 1At the beginning of your upkeep, Phyrexian Swarmlord triggers, creating at least five 1/1 Phyrexian Insect creature tokens.
  2. 2Activate Time Sieve by tapping it and sacrificing five Phyrexian Infects, causing you to take an extra turn after this one.
  3. 3Repeat each turn.
Phyrexian Swarmlord
+Time Sieve
+Mycosynth Lattice
#2

Phyrexian Swarmlord + Time Sieve + Mycosynth Lattice

Infinite turnsLock
  1. 1At the beginning of your upkeep, Phyrexian Swarmlord triggers, creating at least five 1/1 Phyrexian Insect creature tokens.
  2. 2Activate Time Sieve by tapping it and sacrificing five Phyrexian Infects, causing you to take an extra turn after this one.
  3. 3Repeat each turn.
Phyrexian Swarmlord
+Time Sieve
+Biotransference
#3

Phyrexian Swarmlord + Time Sieve + Biotransference

Infinite turnsLock
  1. 1At the beginning of your upkeep, Phyrexian Swarmlord triggers, creating at least five 1/1 Phyrexian Insect creature tokens.
  2. 2Activate Time Sieve by tapping it and sacrificing five Phyrexian Infects, causing you to take an extra turn after this one.
  3. 3Repeat each turn.

Related cards and tokens

03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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