Pinnacle of Rage is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Pinnacle of Rage deals 3 damage to each of two targets.
Complete guide
Pinnacle of Rage is a powerful red sorcery that allows you to split your aggression across the battlefield. Costing six mana, it provides a direct way to remove two threats or finish off a low-health opponent while clearing a creature. Understanding its targeting requirements is key to maximizing its destructive potential.
What It Does
Pinnacle of Rage deals 3 damage to each of two targets. Unlike spells that say 'up to two targets,' this card requires exactly two distinct targets to be cast. These targets can be any combination of creatures, planeswalkers, or players, provided they are legal targets for a red spell.
Resolving the Spell
When you cast Pinnacle of Rage, you choose two targets. If one target becomes illegal before the spell resolves (for example, if a creature gains Hexproof), the spell will still resolve and deal 3 damage to the remaining legal target. However, if both targets become illegal, the spell is removed from the stack and does nothing.
Common Mistakes
The most frequent error is trying to cast this spell when only one target is available. You cannot target the same creature twice to deal 6 damage; the rules state you must choose two separate targets. If there is only one creature on the board and no players can be targeted, you simply cannot cast the spell.
When to Play It
This card is best used in the mid-to-late game when the board is cluttered with utility creatures or weakened blockers. Because it costs six mana, it is often a 'finisher' or a way to regain board control after your opponent has committed multiple small creatures to the field.
Interaction examples
If your opponents have at least six tapped lands, you can cast Mana Geyser to generate the required red mana. You then use that mana to cast Pinnacle of Rage, targeting two of their creatures to swing the game's momentum in your favor.
You target an opponent's 3/3 creature and the opponent themselves. Upon resolution, the creature is dealt 3 damage (likely dying) and the opponent loses 3 life. This demonstrates the card's flexibility in acting as both removal and direct burn.
After you cast Chandra's Ignition to weaken your opponent's entire board, you can use Pinnacle of Rage to pick off the two toughest survivors that were not destroyed by the initial blast.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Pinnacle of Rage
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You must choose two legal targets to cast Pinnacle of Rage.
No other card is named in this ruling.
Legal formats
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Meta decks with Pinnacle of Rage
No archived Top 8 deck with this card yet.



Mana Geyser
Chandra's Ignition