Power Artifact is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant artifact Enchanted artifact's activated abilities costless to activate. This effect can't reduce the mana in that cost to less than one mana.
How it works : Power Artifact
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
No other card is named in this ruling.
- #2· Wizards of the Coast
Can't reduce Snow mana costs.
No other card is named in this ruling.
- #3· Wizards of the Coast
Only affects the generic mana part of activation costs. Colored parts of mana costs are not affected.
No other card is named in this ruling.
- #4· Wizards of the Coast
Can be placed on artifacts with no or zero activation costs, but this has no effect on them. It does not increase the cost to one.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Power Artifact + Basalt Monolith
- 1Activate Basalt Monolith's first ability by tapping it, adding
.
- 2Activate Basalt Monolith's last ability by paying
, untapping it.
- 3Repeat.
Power Artifact + Grim Monolith
- 1Activate Grim Monolith's first ability by tapping it, adding
.
- 2Activate Grim Monolith's last ability by paying
, untapping it.
- 3Repeat.
Urza, Lord High Artificer + Pili-Pala + Power Artifact
- 1Activate Urza's first ability by tapping Pili-Pala, adding
.
- 2Activate Pili-Pala by paying
and untapping it, adding one mana of any color.
- 3Repeat.
- 4Once you have infinite mana, you may use it to activate Urza's ability.
Filigree Sages + Gilded Lotus + Power Artifact
- 1Activate Gilded Lotus by tapping it, adding
.
- 2Activate Filigree Sages by paying
due to Power Artifact, untapping Gilded Lotus.
- 3Repeat.
Steelswarm Operator + Filigree Sages + Power Artifact
- 1Activate Steelswarm Operator's second ability by tapping it, adding
that can only be spent to activate abilities of artifacts.
- 2Activate Filigree Sages by paying
, untapping Steelswarm Operator.
- 3Repeat.
Sword of the Paruns + Power Artifact + Palladium Myr
- 1Activate Palladium Myr by tapping it, adding
.
- 2Activate Sword of the Paruns by paying
, untapping Palladium Myr.
- 3Repeat.
Gemstone Array + Power Artifact + Doubling Season
- 1Activate Gemstone Array's first ability by paying
, putting two charge counters on it.
- 2Activate Gemstone Array's second ability by removing a charge counter from it, adding
.
- 3Repeat.
Dino DNA + Power Artifact + Peregrine Drake
- 1Activate up to five lands by tapping them, adding at least
.
- 2Activate Dino DNA by paying
, creating a token copy of Peregrine Drake that is a 6/6 Dinosaur.
- 3When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands.
- 4Repeat.
- 5If the up to five lands can tap to produce at least
, this combo nets infinite mana.
Legal formats
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