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Rules guide · Enchantment

Power ArtifactHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Masters Edition IV· January 10, 2011
Carte Magic Power Artifact

Power Artifact is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant artifact Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

How it works : Power Artifact

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Can't reduce Snow mana costs.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Only affects the generic mana part of activation costs. Colored parts of mana costs are not affected.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Can be placed on artifacts with no or zero activation costs, but this has no effect on them. It does not increase the cost to one.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Power Artifact
+Basalt Monolith
#1

Power Artifact + Basalt Monolith

Infinite colorless mana
  1. 1Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.
  2. 2Activate Basalt Monolith's last ability by paying {1}, untapping it.
  3. 3Repeat.
Power Artifact
+Grim Monolith
#2

Power Artifact + Grim Monolith

Infinite colorless mana
  1. 1Activate Grim Monolith's first ability by tapping it, adding {C}{C}{C}.
  2. 2Activate Grim Monolith's last ability by paying {2}, untapping it.
  3. 3Repeat.
Urza, Lord High Artificer
+Pili-Pala
+Power Artifact
#3

Urza, Lord High Artificer + Pili-Pala + Power Artifact

Cast all spells in your libraryInfinite colored manaExile your library
  1. 1Activate Urza's first ability by tapping Pili-Pala, adding {U}.
  2. 2Activate Pili-Pala by paying {1} and untapping it, adding one mana of any color.
  3. 3Repeat.
  4. 4Once you have infinite mana, you may use it to activate Urza's ability.
Filigree Sages
+Gilded Lotus
+Power Artifact
#4

Filigree Sages + Gilded Lotus + Power Artifact

Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
  1. 1Activate Gilded Lotus by tapping it, adding {U}{U}{U}.
  2. 2Activate Filigree Sages by paying {U} due to Power Artifact, untapping Gilded Lotus.
  3. 3Repeat.
Steelswarm Operator
+Filigree Sages
+Power Artifact
#5

Steelswarm Operator + Filigree Sages + Power Artifact

Infinite mana artifacts you control can produceInfinite untap of artifacts you controlInfinite blue mana that can only be spent to activate abilities of artifactsInfinite blue mana that can only be spent to cast artifact spells
  1. 1Activate Steelswarm Operator's second ability by tapping it, adding {U}{U} that can only be spent to activate abilities of artifacts.
  2. 2Activate Filigree Sages by paying {U}, untapping Steelswarm Operator.
  3. 3Repeat.
Sword of the Paruns
+Power Artifact
+Palladium Myr
#6

Sword of the Paruns + Power Artifact + Palladium Myr

Infinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colorless mana
  1. 1Activate Palladium Myr by tapping it, adding {C}{C}.
  2. 2Activate Sword of the Paruns by paying {1}, untapping Palladium Myr.
  3. 3Repeat.
Gemstone Array
+Power Artifact
+Doubling Season
#7

Gemstone Array + Power Artifact + Doubling Season

Infinite charge counters on a permanentInfinite colored mana
  1. 1Activate Gemstone Array's first ability by paying {1}, putting two charge counters on it.
  2. 2Activate Gemstone Array's second ability by removing a charge counter from it, adding {1}.
  3. 3Repeat.
Dino DNA
+Power Artifact
+Peregrine Drake
#8

Dino DNA + Power Artifact + Peregrine Drake

Infinite copies of cards exiled with Dino DNAInfinite creature tokensInfinite creature ETBInfinite mana lands you control can produce
  1. 1Activate up to five lands by tapping them, adding at least {4}.
  2. 2Activate Dino DNA by paying {4}, creating a token copy of Peregrine Drake that is a 6/6 Dinosaur.
  3. 3When the Peregrine Drake token enters the battlefield, it triggers, untapping up to five lands.
  4. 4Repeat.
  5. 5If the up to five lands can tap to produce at least {5}, this combo nets infinite mana.
03

Legal formats

legacyvintagecommanderoathbreakerduelpredhtlr
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