Quilled Greatwurm is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
Complete guide
Quilled Greatwurm is a massive powerhouse that turns every successful attack into a permanent growth opportunity for your army. This creature not only rewards aggression but can also claw its way back from the graveyard by repurposing the very counters it helped create. Whether you are stomping over blockers or building a wide board, this Wurm ensures your creatures get bigger with every hit.
Unpacking the Combat Growth
The primary ability of Quilled Greatwurm triggers whenever a creature you control deals combat damage to a player or a planeswalker during your turn. It counts the total damage dealt and places that many +1/+1 counters on the attacking creature. Crucially, the creature must survive the combat encounter to receive these counters; if it trades with a blocker or is destroyed by a spell before the trigger resolves, no counters are placed.
Rising from the Grave
The final ability allows you to cast Quilled Greatwurm from your graveyard. To do this, you must pay its mana cost of 4GG and also perform an additional cost: removing six counters from among creatures you control. These six counters can be taken from a single creature or spread across several. Note that you still follow normal timing rules, meaning you can only cast it during your main phase when the stack is empty.
Strategic Deployment
Because this Wurm triggers on any combat damage, creatures with Trample or Evasion are its best friends. Even if a creature is blocked, any excess damage that spills over to the player will result in +1/+1 counters. This creates a snowball effect where your board state becomes mathematically impossible for opponents to block effectively over multiple turns.
Interaction examples
After you play Avenger of Zendikar and generate several Plant tokens, you play a land to put a +1/+1 counter on each. When you attack with those Plants while Quilled Greatwurm is on the battlefield, every Plant that deals damage will double its power by gaining counters equal to the damage dealt. If you later lose the Wurm to a board wipe, you can easily remove six of those new counters from your surviving Plants to cast the Wurm again from your graveyard.
You attack with a 2/2 creature, and your opponent blocks with their own 2/2. Both creatures deal 2 damage to each other and are destroyed. Because the creature did not survive the combat phase, the Quilled Greatwurm's trigger has no creature to put counters on, and the ability fails to provide a benefit.
While Seedborn Muse untaps your permanents every turn, remember that Quilled Greatwurm's growth ability only triggers during *your* turn. Even if you find a way to attack on an opponent's turn, the Wurm will not grant +1/+1 counters. However, Seedborn Muse ensures you always have the mana available to cast the Wurm from your graveyard the moment your main phase begins.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Quilled Greatwurm
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You must follow all normal timing rules when casting Quilled Greatwurm from your graveyard with the permission granted by its last ability.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Quilled Greatwurm + Sage of Hours
- 1Deal combat damage using Sage of Hours.
- 2Quilled Greatwurm triggers, putting that many +1/+1 counters on Sage of Hours.
- 3Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- 4Repeat each turn.
Quilled Greatwurm + Crystalline Crawler + Aggravated Assault
- 1Deal combat damage using Crystalline Crawler.
- 2Quilled Greatwurm triggers, putting that many +1/+1 counters on Crystalline Crawler.
- 3Move to your postcombat main phase.
- 4Activate Crystalline Crawler's first ability five times by removing five +1/+1 counters from it, adding
.
- 5Activate Aggravated Assault by paying
, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
- 6Repeat.
Quilled Greatwurm + Crystalline Crawler + Hellkite Charger
- 1Declare Crystalline Crawler and Hellkite Charger as attackers.
- 2Hellkite Charger triggers, causing you to pay
to untap all attacking creatures and to get an additional combat phase after this one.
- 3Deal combat damage using Crystalline Crawler.
- 4Quilled Greatwurm triggers, putting that many +1/+1 counters on Crystalline Crawler.
- 5Move to your next combat phase, and declare Crystalline Crawler and Hellkite Charger as attackers.
- 6Hellkite Charger triggers, holding priority, activate Crystalline Crawler's first ability seven times by removing five +1/+1 counters from it, adding
.
- 7Resolve the Hellkite Charger trigger, causing you to pay
to untap all attacking creatures and to get an additional combat phase after this one.
- 8Repeat from step 3.
Quilled Greatwurm + Crystalline Crawler + Najeela, the Blade-Blossom
- 1Declare Crystalline Crawler as an attacker, along with any number of Warrior(s) if desired.
- 2If you declared one or more Warrior(s) as attackers, Najeela triggers, creating that many 1/1 Warrior creature tokens that are tapped and attacking.
- 3Deal combat damage using Crystalline Crawler.
- 4Quilled Greatwurm triggers, putting that many +1/+1 counters on Crystalline Crawler.
- 5Activate Crystalline Crawler's first ability five times by removing five +1/+1 counters from it, adding
.
- 6Activate Najeela by paying
, untapping all attacking creatures, giving them trample, lifelink and haste, and gaining an additional combat phase after this one.
- 7Repeat each combat phase.
Legal formats
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Meta decks with Quilled Greatwurm
No archived Top 8 deck with this card yet.



Avenger of Zendikar
Seedborn Muse



