Realm Razer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
When this creature enters, exile all lands. When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
How it works : Realm Razer
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Realm Razer leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile all lands forever.
No other card is named in this ruling.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Ashaya, Soul of the Wild + Realm Razer
Draw the gameInfinite blinkingInfinite creature ETBInfinite landfall triggers for all players
- 1Cast Realm Razer by paying
.
- 2When Realm Razer enters the battlefield, its first ability triggers.
- 3Holding priority, you may activate any number of lands you control by tapping them, adding at least
.
- 4Resolve the Realm Razer trigger, exiling all lands.
- 5When Realm Razer leaves the battlefield, its second ability triggers, returning all cards exiled with it from your graveyard to the battlefield.
- 6Repeat from step 2.
#2
Realm Razer + Mistmeadow Witch + Faeburrow Elder
Exile all lands opponents control during each of your turns
- 1On the end step prior to your turn, activate Faeburrow Elder by tapping it, adding at least
.
- 2Activate Mistmeadow Witch by paying
, exiling Realm Razer until the beginning of your end step.
- 3When Realm Razer leaves the battlefield, its second ability triggers, returning the exiled lands to the battlefield tapped under their owner's control.
- 4At the beginning of your end step, Mistmeadow Witch triggers, returning Realm Razer from exile to the battlefield.
- 5When Realm Razer enters the battlefield, its first ability triggers, exiling all lands.
- 6Repeat.
#3
Realm Razer + Mistmeadow Witch + Bloom Tender
Exile all lands opponents control during each of your turns
- 1On the end step prior to your turn, activate Bloom Tender by tapping it, adding at least
.
- 2Activate Mistmeadow Witch by paying
, exiling Realm Razer until the beginning of your end step.
- 3When Realm Razer leaves the battlefield, its second ability triggers, returning the exiled lands to the battlefield tapped under their owner's control.
- 4At the beginning of your end step, Mistmeadow Witch triggers, returning Realm Razer from exile to the battlefield.
- 5When Realm Razer enters the battlefield, its first ability triggers, exiling all lands.
- 6Repeat.
03
Legal formats
modernlegacyvintagepennycommanderoathbreakerduelpredh
Commentaires
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Meta decks with Realm Razer
No archived Top 8 deck with this card yet.








