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Rules guide · Sorcery

Rite of FlameHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Coldsnap· July 21, 2006
Carte Magic Rite of Flame

Rite of Flame is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Complete guide

Rite of Flame is a classic red ritual that accelerates your mana production based on your previous actions. It rewards players who can fill their graveyards with multiple copies, turning a single red mana into a massive burst of energy. Understanding how to maximize this graveyard synergy is key to fueling your move powerful spells early in the game.

How the Mana Scaling Works

When you cast Rite of Flame, it checks the graveyards of all players for other cards with the exact name 'Rite of Flame' as it resolves. You always start with two red mana ({R}{R}), and then you add an additional {R} for every copy found in a graveyard. Note that the spell you are currently resolving is on the stack, not in the graveyard yet, so it won't count itself toward the bonus.

Resolution Step by Step

First, you pay the mana cost of {R} and place the spell on the stack. Once it resolves, the game counts the number of cards named Rite of Flame in all graveyards. Suppose there is one copy already in your graveyard; you would add {R}{R} plus {R}, for a total of three red mana. This mana is added to your mana pool immediately, and the spell then finishes resolving and moves to the graveyard.

Timing and Tactical Decisions

Because this is a sorcery, you can usually only play it during your main phase when the stack is empty. To get the most out of Rite of Flame, you want to use discard outlets or previous castings to ensure at least one copy is in the graveyard before you cast the next one. This snowball effect can allow you to cast expensive spells much earlier than your opponent expects.

Common Misconceptions

A common mistake is forgetting that Rite of Flame considers ALL graveyards, not just your own. If your opponent has also cast a copy this game, your copy will see it and provide extra mana! Additionally, remember that if the spell is countered, it goes to the graveyard without resolving, meaning it won't add any mana, but it will count for any future copies of the spell you cast.

Interaction examples

Fueling the Rascals

When Salacinder and Soot, Rascals enters the battlefield, you can conjure a copy of Rite of Flame into your hand. Since the Rascals have Prowess, casting that Rite of Flame will trigger Prowess, giving them +1/+1. If you cast a second Rite of Flame later, the first one in the graveyard ensures the second one generates {R}{R}{R}, providing even more mana to cast additional Elemental spells.

Discarding for Value

You can use Faithless Looting to draw cards and discard a copy of Rite of Flame. Even though you didn't cast that copy, the Rite of Flame you cast from your hand later will see the discarded copy in the graveyard and generate three red mana instead of two.

The Overload Finish

If you have two copies of Rite of Flame in your graveyard and you cast a third, you will add four red mana ({R}{R} + {R} + {R}). You can then use this mana to help pay for the Overload cost of Vandalblast ({4}{R}), allowing you to destroy every artifact your opponents control for a very low total investment of lands.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Rite of Flame

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Saheeli, Sublime Artificer
+Underworld Breach
+Grinding Station
+Rite of Flame
#1

Saheeli, Sublime Artificer + Underworld Breach + Grinding Station + Rite of Flame

Infinite self-millNear-infinite death triggersNear-infinite creature ETBNear-infinite creature LTB
  1. 1Activate Grinding Station by tapping it and sacrificing another artifact, causing you to mill three cards.
  2. 2Cast Rite of Flame from your graveyard for its escape cost by paying {R} and exiling three other cards from your graveyard.
  3. 3Saheeli triggers, creating a 1/1 Servo artifact creature token.
  4. 4The Servo enters the battlefield, triggering Grinding Station, untapping Grinding Station.
  5. 5Resolve Rite of Flame, adding {R}{R}.
  6. 6Repeat.
Displacer Kitten
+Invasion of Arcavios // Invocation of the Founders
+Rite of Flame
#2

Displacer Kitten + Invasion of Arcavios // Invocation of the Founders + Rite of Flame

Infinite casts of a specific spellInfinite magecraft triggersInfinite storm count
  1. 1Cast Rite of Flame by paying {R}.
  2. 2Displacer Kitten triggers, blinking Invasion of Arcavios.
  3. 3When Invasion of Arcavios enters the battlefield, it triggers, searching your library or graveyard for another instant or sorcery with mana cost equal to {R} and putting it into your hand.
  4. 4Resolve Rite of Flame, adding {R}{R}.
  5. 5Cast the other instant or sorcery by paying {R}.
  6. 6Displacer Kitten triggers, blinking Invasion of Arcavios.
  7. 7When Invasion of Arcavios enters the battlefield, it triggers, returning Rite of Flame from your graveyard to your hand.
  8. 8Resolve the other instant or sorcery spell.
Invasion of Arcavios // Invocation of the Founders
+Displacer Kitten
+Desperate Ritual
+Rite of Flame
#3

Invasion of Arcavios // Invocation of the Founders + Displacer Kitten + Desperate Ritual + Rite of Flame

Infinite magecraft triggersInfinite red manaInfinite storm count
  1. 1Cast Desperate Ritual by paying {1}{R}.
  2. 2Displacer Kitten triggers, blinking Invasion of Arcavios.
  3. 3When Invasion of Arcavios enters the battlefield, it triggers, searching your library and/or graveyard for Rite of Flame and putting it into your hand.
  4. 4Resolve Desperate Ritual, adding {R}{R}{R}.
  5. 5Cast Rite of Flame by paying {R}.
  6. 6Displacer Kitten triggers, blinking Invasion of Arcavios.
  7. 7When Invasion of Arcavios enters the battlefield, it triggers, returning Desperate Ritual from your graveyard to your hand.
  8. 8Resolve Rite of Flame, adding {R}{R}.
Invasion of Arcavios // Invocation of the Founders
+Displacer Kitten
+Pyretic Ritual
+Rite of Flame
#4

Invasion of Arcavios // Invocation of the Founders + Displacer Kitten + Pyretic Ritual + Rite of Flame

Infinite magecraft triggersInfinite red manaInfinite storm count
  1. 1Cast Pyretic Ritual by paying {1}{R}.
  2. 2Displacer Kitten triggers, blinking Invasion of Arcavios.
  3. 3When Invasion of Arcavios enters the battlefield, it triggers, searching your library and/or graveyard for Rite of Flame and putting it into your hand.
  4. 4Resolve Pyretic Ritual, adding {R}{R}{R}.
  5. 5Cast Rite of Flame by paying {R}.
  6. 6Displacer Kitten triggers, blinking Invasion of Arcavios.
  7. 7When Invasion of Arcavios enters the battlefield, it triggers, returning Pyretic Ritual from your graveyard to your hand.
  8. 8Resolve Rite of Flame, adding {R}{R}.
Invasion of Arcavios // Invocation of the Founders
+Displacer Kitten
+Seething Song
+Rite of Flame
#5

Invasion of Arcavios // Invocation of the Founders + Displacer Kitten + Seething Song + Rite of Flame

Infinite magecraft triggersInfinite red manaInfinite storm count
  1. 1Cast Seething Song by paying {2}{R}.
  2. 2Displacer Kitten triggers, blinking Invasion of Arcavios.
  3. 3When Invasion of Arcavios enters the battlefield, it triggers, searching your library and/or graveyard for Rite of Flame and putting it into your hand.
  4. 4Resolve Seething Song, adding {R}{R}{R}{R}{R}.
  5. 5Cast Rite of Flame by paying {R}.
  6. 6Displacer Kitten triggers, blinking Invasion of Arcavios.
  7. 7When Invasion of Arcavios enters the battlefield, it triggers, returning Seething Song from your graveyard to your hand.
  8. 8Resolve Rite of Flame, adding {R}{R}.
03

Interactions with other cards

These cards' text mentions Rite of Flame.

Related cards and tokens

04

Legal formats

legacypaupervintagecommanderoathbreakerpaupercommanderduelpredhtlr
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