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Rules guide · Legendary Enchantment

Sanctum of Shattered HeightsHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Core Set 2021· July 3, 2020
Carte Magic Sanctum of Shattered Heights

Sanctum of Shattered Heights is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.

Complete guide

Sanctum of Shattered Heights is a powerful red legendary enchantment that turns your extra cards into precise removal. As part of the Shrine cycle, its potential grows exponentially for every other Shrine you have on the battlefield. Whether you are discarding extra lands or redundant Shrines, this card ensures your board control scales with your devotion to the Shrine subtype.

Shrine Scaling and Costs

The core mechanic of Sanctum of Shattered Heights is its activated ability. To use it, you must pay one generic mana and discard either a land card or a card with the Shrine subtype. Upon resolution, it deals damage to a target creature or planeswalker equal to the number of Shrines you currently control. Crucially, the ability counts itself, meaning it will always deal at least one damage if it is still on the battlefield when the ability resolves.

Step-by-Step Resolution

First, you announce the ability and choose a legal target: a creature or a planeswalker. Second, you pay the costs by spending one mana and discarding a land or Shrine card. Third, once the ability resolves, the game checks how many permanents you control with the Shrine subtype. Finally, that total amount of damage is dealt to the chosen target. If you control three Shrines, it deals three damage, regardless of how many you had when you first activated it.

Common Pitfalls

A common mistake is assuming that any card with 'Shrine' in its name counts toward the damage total. Only cards with the enchantment subtype 'Shrine' are counted; land cards like Jungle Shrine or artifacts like Luxa River Shrine do not increase the damage. Additionally, if Sanctum of Shattered Heights is destroyed in response to its ability, it will not count itself toward the damage total upon resolution, as the count happens at that specific moment.

Strategic Timing

This card is best utilized in dedicated Shrine decks or 'Lands Matter' archetypes where you have a high volume of discard fodder. It is particularly effective for picking off utility creatures or threatening planeswalkers. Because it is a repeatable activated ability, you can use it multiple times in a single turn as long as you have the mana and the cards to discard, making it a flexible tool for clearing the way for your strategy.

Interaction examples

Basic Removal Power

If you control only Sanctum of Shattered Heights, you can pay one mana and discard a land card to deal 1 damage to a creature. Because the card is a Shrine itself, the count of Shrines you control is 1.

Graveyard Synergy

With Underworld Breach on the field, you can discard a Shrine card to activate the Sanctum's ability. Later, you can use the Escape mechanic granted by Underworld Breach to cast that same Shrine card from your graveyard, allowing you to cycle your resources efficiently while keeping the Shrine count high.

Indirect Interaction

While Sanctum of Shattered Heights deals damage to creatures and planeswalkers by discarding cards, Impact Tremors focuses on creatures entering the battlefield. These two cards operate on different axes; the Sanctum acts as your targeted removal to protect your life total while you wait to play creatures that trigger Impact Tremors for global damage.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sanctum of Shattered Heights

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.

    No other card is named in this ruling.

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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