← MTG Rules

Rules guide · Instant

Savage SummoningHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Magic 2014· July 19, 2013
Carte Magic Savage Summoning

Savage Summoning is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.

How it works : Savage Summoning

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You don’t choose a creature card when Savage Summoning resolves. Rather, it applies to the next creature card you cast that turn, even if you cast it at a time when you normally could cast a creature and even if you cast it from a zone other than your hand.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you cast multiple Savage Summonings in succession, they’ll apply to the next creature spell you cast. That creature will enter the battlefield with that many additional +1/+1 counters on it.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Spells that would counter Savage Summoning or the relevant creature spell can still be cast. They won’t counter the spell, but any additional effects they have will happen.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Dormant Sliver
+Wingmantle Chaplain
+Maskwood Nexus
+Savage Summoning
#1

Dormant Sliver + Wingmantle Chaplain + Maskwood Nexus + Savage Summoning

Infinite card drawInfinite creature tokensInfinite creature ETBWin the game
  1. 1Cast Wingmantle Chaplain by paying {3}{W}.
  2. 2Wingmantle Chaplain's ETB ability and Dormant Sliver each trigger.
  3. 3Resolve Dormant Sliver's trigger, drawing a card.
  4. 4Resolve Wingmantle Chaplain's trigger, creating a 1/1 Sliver token with defender for each creature with defender you control.
  5. 5Wingmantle Chaplain's last ability and Dormant Sliver each trigger once for each token created; put them on the stack in any order.
  6. 6Resolve a Dormant Sliver trigger, drawing a card.
  7. 7Resolve a Wingmantle Chaplain trigger, creating a 1/1 Sliver token with defender.
  8. 8Repeat steps 5 through 7 until there are no cards in your library.
Dormant Sliver
+Wingmantle Chaplain
+Hivestone
+Savage Summoning
#2

Dormant Sliver + Wingmantle Chaplain + Hivestone + Savage Summoning

Infinite card drawInfinite creature tokensInfinite creature ETBWin the game
  1. 1Cast Wingmantle Chaplain by paying {3}{W}.
  2. 2Wingmantle Chaplain's ETB ability and Dormant Sliver each trigger.
  3. 3Resolve Dormant Sliver's trigger, drawing a card.
  4. 4Resolve Wingmantle Chaplain's trigger, creating a 1/1 Sliver token with defender for each creature with defender you control.
  5. 5Wingmantle Chaplain's last ability and Dormant Sliver each trigger once for each token created; put them on the stack in any order.
  6. 6Resolve a Dormant Sliver trigger, drawing a card.
  7. 7Resolve a Wingmantle Chaplain trigger, creating a 1/1 Sliver token with defender.
  8. 8Repeat steps 5 through 7 until there are no cards in your library.
03

Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerdueltlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Savage Summoning

No archived Top 8 deck with this card yet.

Explore the meta
Official source