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Rules guide · Land

Selesnya SanctuaryHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Ravnica: Clue Edition· February 23, 2024
Carte Magic Selesnya Sanctuary

Selesnya Sanctuary is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Complete guide

Selesnya Sanctuary is a classic 'bounce land' that provides excellent mana fixing and card advantage for Selesnya decks. By providing two colors of mana from a single slot, it ensures you hit your land drops even if you have to temporarily step back.

What It Does

Selesnya Sanctuary enters the battlefield tapped, meaning you cannot use it for mana the same turn it is played. Its most distinctive feature is its triggered ability: when it enters, you must return a land you control to your hand. In exchange for this tempo loss, the land taps for both Green and White mana simultaneously.

How It Resolves Step by Step

First, the land enters the battlefield in the tapped position; this is a replacement effect and does not use the stack. Second, its triggered ability goes on the stack. When that ability resolves, you choose a land you currently control—which can be Selesnya Sanctuary itself—and return it to its owner's hand. Finally, once it is untapped on a later turn, you can activate its mana ability to add {G}{W} to your mana pool.

Common Mistakes

The most common error is playing this as your first and only land. Because the ability says 'return a land you control' and does not exclude itself, if you control no other lands, you are forced to return Selesnya Sanctuary to your hand. Additionally, players often forget that the bounce effect is not a cost to play the card, but a triggered ability that can be responded to.

When to Play It

This card is best played when you already have a land on the battlefield that has an 'enters the battlefield' effect you wish to reuse, or when you simply need to ensure you have land to play on the following turn. It is a great way to 'fix' your mana if you are missing one of your primary colors.

Interaction examples

Maximizing Mana Efficiency

On turn one, you play Command Tower. On turn two, you tap Command Tower to add one mana to your pool. You then play Selesnya Sanctuary. Its trigger goes on the stack, and you choose to return the tapped Command Tower to your hand. You have successfully produced one mana this turn and set yourself up to have three mana available on turn three.

The Solo Land Trap

If you have no lands in play and play Selesnya Sanctuary as your land for the turn, its ability triggers immediately. Since it is the only land you control, you must select it as the target for the return effect. The land returns to your hand, leaving you with no lands on the battlefield and having used your land placement for the turn.

Varying Your Options

Suppose you control an Exotic Orchard. When you play Selesnya Sanctuary, you can choose to return Exotic Orchard to your hand if your opponent is no longer controlling lands that produce the colors you need. This allows you to 'reset' your hand while keeping the guaranteed {G}{W} production of the Sanctuary on the field for future turns.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Selesnya Sanctuary

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If this land enters the battlefield and you control no other lands, its ability will force you to return it to your hand.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Kodama of the East Tree
+Selesnya Sanctuary
+Scute Swarm
#1

Kodama of the East Tree + Selesnya Sanctuary + Scute Swarm

Infinite creature tokensInfinite landfall triggersInfinite creature ETB
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Scute Swarm, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Scute Swarm trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Scute Swarm trigger.
  8. 8Repeat from step 4.
Kodama of the East Tree
+Tireless Provisioner
+Selesnya Sanctuary
#2

Kodama of the East Tree + Tireless Provisioner + Selesnya Sanctuary

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Tireless Provisioner, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Tireless Provisioner trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Tireless Provisioner trigger.
  8. 8Repeat from step 4.
Kodama of the East Tree
+Selesnya Sanctuary
+Felidar Retreat
#3

Kodama of the East Tree + Selesnya Sanctuary + Felidar Retreat

Infinite creature tokensInfinite creature ETBInfinite landfall triggers
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Felidar Retreat, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Felidar Retreat trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Felidar Retreat trigger.
  8. 8Repeat from step 4.
Kodama of the East Tree
+Selesnya Sanctuary
+Rampaging Baloths
#4

Kodama of the East Tree + Selesnya Sanctuary + Rampaging Baloths

Infinite creature tokensInfinite creature ETBInfinite landfall triggers
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Rampaging Baloths, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Rampaging Baloths trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Rampaging Baloths trigger.
  8. 8Repeat from step 4.
Kodama of the East Tree
+Selesnya Sanctuary
+Omnath, Locus of Rage
#5

Kodama of the East Tree + Selesnya Sanctuary + Omnath, Locus of Rage

Infinite creature tokensInfinite creature ETBInfinite landfall triggers
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Omnath, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Omnath trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Omnath trigger.
  8. 8Repeat from step 4.
Kodama of the East Tree
+Selesnya Sanctuary
+Field of the Dead
#6

Kodama of the East Tree + Selesnya Sanctuary + Field of the Dead

Infinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Field of the Dead, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Field of the Dead trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Field of the Dead trigger.
  8. 8Repeat from step 4.
Kodama of the East Tree
+Selesnya Sanctuary
+Springheart Nantuko
#7

Kodama of the East Tree + Selesnya Sanctuary + Springheart Nantuko

Infinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Springheart Nantuko, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Springheart Nantuko trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Springheart Nantuko trigger.
  8. 8Repeat from step 4.
Kodama of the East Tree
+Emeria Angel
+Selesnya Sanctuary
#8

Kodama of the East Tree + Emeria Angel + Selesnya Sanctuary

Infinite creature ETBInfinite landfall triggersInfinite creature tokens
  1. 1Play Selesnya Sanctuary.
  2. 2When Selesnya Sanctuary enters the battlefield, it, Emeria Angel, and Kodama of the East Tree trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
  4. 4Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
  5. 5Resolve the Emeria Angel trigger, creating a token.
  6. 6When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
  7. 7When Selesnya Sanctuary enters the battlefield, it and Emeria Angel trigger.
  8. 8Repeat from step 4.
03

Legal formats

modernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredhtlr
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