Sling-Gang Lieutenant is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this creature enters, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Complete guide
Sling-Gang Lieutenant is a powerhouse in any Goblin-themed deck, acting as both an army-in-a-box and a lethal finisher. This four-mana creature provides immediate board presence and a free way to drain your opponents' life totals by sacrificing your loyal minions.
A Horde on Entry
When Sling-Gang Lieutenant enters the battlefield, its triggered ability goes on the stack. When it resolves, you create two 1/1 red Goblin creature tokens. This means you are effectively getting three bodies for the price of one card, providing instant fodder for the Lieutenant's second ability.
Step-by-Step Drainage
The activated ability 'Sacrifice a Goblin: Target player loses 1 life and you gain 1 life' can be used at any time you have priority, including the turn the Lieutenant is played. First, choose a target player. Second, pay the cost by sacrificing any Goblin you control. The ability then goes on the stack. Once it resolves, the life swing occurs. Because there is no mana cost or tap symbol required, you can activate this as many times as you have Goblins to sacrifice.
Common Pitfalls
A common mistake is thinking you can only sacrifice the tokens created by the Lieutenant. In reality, you can sacrifice any creature with the Goblin subtype, including the Sling-Gang Lieutenant itself! Also, remember that since the sacrifice is a cost, your opponent cannot kill the Goblin in response to stop the ability; once you announce the activation and sacrifice the creature, the ability is already on the stack.
Strategic Timing
The best time to use the Lieutenant's ability is often in response to an opponent's removal spell or during the combat phase. If an opponent tries to destroy one of your Goblins, you can sacrifice it in response to get value. Similarly, you can declare Goblins as blockers and then sacrifice them before damage is dealt to negate an attacker's impact while still draining life.
Interaction examples
If you have Roaming Throne on the battlefield with 'Goblin' chosen as the type, Sling-Gang Lieutenant's enters-the-battlefield ability triggers twice. You will create four Goblin creature tokens instead of two, giving you even more resources to fuel your life-drain engine.
With Sling-Gang Lieutenant and a Goblin token on the field, you have two Goblins ready. You can sacrifice the token to target an opponent, then sacrifice the Lieutenant itself to the same ability. This results in the opponent losing a total of 2 life and you gaining 2 life, which can often finish a game when your creatures can no longer attack safely.
If you control Solemn Simulacrum, you cannot sacrifice it to Sling-Gang Lieutenant's ability. This is because the Lieutenant specifically requires a creature with the 'Goblin' type as a cost. Since Solemn Simulacrum is a Golem, it does not qualify, demonstrating that your sacrifice engine is strictly limited by creature subtypes.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Sling-Gang Lieutenant
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You can sacrifice any Goblin you control to activate Sling-Gang Lieutenant’s activated ability, not just the ones its triggered ability creates. You can even sacrifice Sling-Gang Lieutenant itself.
Card named in this ruling
Popular combos
Real combos played by the community, sorted by popularity.
Putrid Goblin + Sling-Gang Lieutenant + Metallic Mimic
- 1Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin.
- 2When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Metallic Mimic.
- 3Resolve the Sling-Gang Lieutenant ability.
- 4Repeat.
Putrid Goblin + First Day of Class + Sling-Gang Lieutenant
- 1Cast First Day of Class by paying
, causing all creatures that enter the battlefield under your control this turn to get an additional +1/+1 counter put on it.
- 2Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin.
- 3Putrid Goblin's persist ability triggers, returning itself from your graveyard to the battlefield with a -1/-1 counter on it.
- 4Putrid Goblin enters the battlefield, triggering First Day of Class, putting a +1/+1 counter on Putrid Goblin.
- 5Resolve the Sling-Gang Lieutenant ability from step 2, causing an opponent to lose 1 life and you to gain 1 life.
- 6Repeat from step 2.
Putrid Goblin + Sling-Gang Lieutenant + Grumgully, the Generous
- 1Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin.
- 2When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Grumgully.
- 3Resolve the Sling-Gang Lieutenant ability.
- 4Repeat.
Putrid Goblin + Sling-Gang Lieutenant + Gev, Scaled Scorch
- 1Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin.
- 2When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Gev.
- 3Resolve the Sling-Gang Lieutenant ability.
- 4Repeat.
Krenko, Mob Boss + Sling-Gang Lieutenant + Thornbite Staff
- 1Activate Krenko by tapping it, creating a 1/1 Goblin creature token for each Goblin you control.
- 2Activate Sling-Gang Lieutenant by sacrificing a Goblin token.
- 3Krenko triggers, untapping itself.
- 4Resolve the Sling-Gang Lieutenant ability, causing target player to lose 1 life and you to gain 1 life.
- 5Repeat.
Kiki-Jiki, Mirror Breaker + Thornbite Staff + Sling-Gang Lieutenant
- 1Activate Kiki-Jiki by tapping it, creating a token copy of Sling-Gang Lieutenant with haste.
- 2Sling-Gang Lieutenant enters the battlefield, creating two 1/1 Goblin tokens.
- 3Activate Sling-Gang Lieutenant by sacrificing a Goblin.
- 4Kiki-JIki triggers, untapping itself.
- 5Resolve the Sling-Gang Lieutenant ability, causing target player to lose 1 life and you to gain 1 life.
- 6Repeat.
Putrid Goblin + Sling-Gang Lieutenant + Rhythm of the Wild
- 1Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin.
- 2When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Rhythm of the Wild.
- 3Resolve the Sling-Gang Lieutenant ability.
- 4Repeat.
Nim Deathmantle + Ashnod's Altar + Sling-Gang Lieutenant
- 1Activate Ashnod's Altar by sacrificing Sling-Gang Lieutenant, adding
.
- 2When Sling-Gang Lieutenant dies, Nim Deathmantle triggers, causing you to pay
to return Sling-Gang Lieutenant from your graveyard to the battlefield and attach Nim Deathmantle to it.
- 3When Sling-Gang Lieutenant enters, it triggers, creating two creature tokens.
- 4Activate Ashnod's Altar by sacrificing a creature token, adding
.
- 5Repeat.
Related cards and tokens
Legal formats
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Meta decks with Sling-Gang Lieutenant
No archived Top 8 deck with this card yet.



Roaming Throne
Goblin
Solemn Simulacrum









