Spider-Punk is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Other Spiders you control have riot. Spells and abilities can't be countered. Damage can't be prevented.
How it works : Spider-Punk
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
While Spider-Punk is on the battlefield, spells and abilities can still be the target of another spell or ability that would normally counter them, but they won't be countered as that spell or ability resolves.
No other card is named in this ruling.
- #2· Wizards of the Coast
Riot is a replacement effect. Players can't respond to your choice of a +1/+1 counter or haste.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you choose for a creature with riot to gain haste, it gains haste indefinitely. It doesn't lose it as the turn ends or if another player gains control of it.
No other card is named in this ruling.
- #4· Wizards of the Coast
If a creature entering the battlefield has riot but can't have +1/+1 counters put on it, it gains haste.
No other card is named in this ruling.
Legal formats
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Meta decks with Spider-Punk
No archived Top 8 deck with this card yet.




