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Sporeback TrollHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Dissension· May 5, 2006
Carte Magic Sporeback Troll

Sporeback Troll is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it.

Complete guide

Sporeback Troll is a versatile utility creature from the Simic Combine that excels at spreading growth and protecting your board. With its Graft 2 ability, it acts as a reservoir of strength for incoming allies while offering a powerful regenerative shield to any creature carrying a +1/+1 counter. Understanding how to manage these counters is the key to mastering this Mutant's defensive potential.

Understanding Graft 2

Sporeback Troll enters the battlefield with two +1/+1 counters. Whenever another creature enters the battlefield, Sporeback Troll's triggered ability goes on the stack. You choose whether to move one +1/+1 counter from the Troll to the new arrival. Note that the Graft ability triggers for any creature entering, including those played by opponents, though you will usually want to save your counters for your own team.

Mastering the Regeneration Shield

The activated ability '{1}{G}: Regenerate target creature with a +1/+1 counter on it' creates a 'regeneration shield.' This shield lasts for the duration of the current turn. If the target creature would be destroyed by lethal damage or an effect that says 'destroy,' the shield is used instead. The creature remains on the battlefield, becomes tapped, all damage is removed from it, and it is removed from combat. You must activate this ability before the creature is actually destroyed.

Common Mistakes

A common error is trying to regenerate a creature after it has already been put into the graveyard; you must react to the spell or combat damage by putting the shield up in advance. Another mistake is forgetting that Sporeback Troll can regenerate itself as long as it still has at least one +1/+1 counter remaining. If you move all counters off the Troll via Graft, it can no longer be the target of its own regeneration ability unless you find another way to place a counter back on it.

When to Play Sporeback Troll

Sporeback Troll is most effective in decks that rely on keeping specific utility creatures alive. Since it can protect any creature with a +1/+1 counter—not just those it grafted itself—it pairs perfectly with other cards that distribute counters. Use it to deter your opponent from using targeted removal, as they will have to spend extra resources to bypass your regeneration shields.

Interaction examples

Distributing Growth

You have Sporeback Troll on the battlefield with two counters. You cast Solemn Simulacrum. When the Golem enters, Sporeback Troll's Graft ability triggers. You choose to move one +1/+1 counter onto Solemn Simulacrum. Now, because the Golem has a counter, you can spend {1}{G} at any time to regenerate it, ensuring you can block with it repeatedly to draw cards later.

Protecting Key Witnesses

You cast Eternal Witness while Sporeback Troll is in play. As the Witness enters, you use Graft to move a +1/+1 counter onto her. Later that turn, your opponent casts a spell to destroy Eternal Witness. In response, you pay {1}{G} using the Troll's ability. The Witness gains a regeneration shield and survives the destruction effect, staying on the board to potentially be used for further strategies.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sporeback Troll

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Angelic Sell-Sword
+Sporeback Troll
#1

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Angelic Sell-Sword + Sporeback Troll

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite creature tokens
  1. 1Kill Sporeback Troll.
  2. 2When Sporeback Troll dies, its persist ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it due to its graft ability.
  3. 3When Sporeback Troll enters, Angelic Sell-Sword triggers, creating a creature token.
  4. 4When the creature token enters, Sporeback Troll triggers, moving a +1/+1 counter from it to the creature token. Sporeback Troll dies as a state-based action due to having 0 toughness.
  5. 5Repeat from step 2.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Genesis Chamber
+Sporeback Troll
#2

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Genesis Chamber + Sporeback Troll

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite creature tokens
  1. 1Kill Sporeback Troll.
  2. 2When Sporeback Troll dies, its persist ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it due to its graft ability.
  3. 3When Sporeback Troll enters, Genesis Chamber triggers, creating a creature token.
  4. 4When the creature token enters, Sporeback Troll triggers, moving a +1/+1 counter from it to the creature token. Sporeback Troll dies as a state-based action due to having 0 toughness.
  5. 5Repeat from step 2.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
+Blessed Sanctuary
+Sporeback Troll
#3

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blessed Sanctuary + Sporeback Troll

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite creature tokens
  1. 1Kill Sporeback Troll.
  2. 2When Sporeback Troll dies, its persist ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it due to its graft ability.
  3. 3When Sporeback Troll enters, Blessed Sanctuary triggers, creating a creature token.
  4. 4When the creature token enters, Sporeback Troll triggers, moving a +1/+1 counter from it to the creature token. Sporeback Troll dies as a state-based action due to having 0 toughness.
  5. 5Repeat from step 2.
03

Legal formats

modernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredh
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