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Rules guide · Artifact

Storm CauldronHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Seventh Edition· April 11, 2001
Carte Magic Storm Cauldron

Storm Cauldron is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.

How it works : Storm Cauldron

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a land is tapped for mana and sacrificed all in one action, it goes to the graveyard before the Cauldron can return it to the player’s hand.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a land is tapped for mana, it is returned to its owner’s hand as a triggered ability.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Having multiples of these on the battlefield means you can play an additional land for each one.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Retreat to Coralhelm
+Storm Cauldron
+Walking Atlas
#1

Retreat to Coralhelm + Storm Cauldron + Walking Atlas

Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
  1. 1Activate Walking Atlas by tapping it, putting a land card from your hand onto the battlefield.
  2. 2When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Walking Atlas.
  3. 3Activate the land by tapping it, adding {1}.
  4. 4Storm Cauldron triggers, returning the land from your battlefield to your hand.
  5. 5Repeat.
Patron of the Moon
+Storm Cauldron
+Amulet of Vigor
#2

Patron of the Moon + Storm Cauldron + Amulet of Vigor

Infinite landfall triggersInfinite mana lands you control can produce
  1. 1Activate two lands by tapping them, adding at least {2}.
  2. 2Storm Cauldron triggers twice, returning both lands from the battlefield to your hand.
  3. 3Activate Patron of the Moon by paying {1}, putting both lands from your hand onto the battlefield tapped.
  4. 4When the lands enter, Amulet of Vigor triggers, untapping the lands.
  5. 5Repeat.
Patron of the Moon
+Storm Cauldron
+Tiller Engine
#3

Patron of the Moon + Storm Cauldron + Tiller Engine

Infinite landfall triggersInfinite mana lands you control can produce
  1. 1Activate two lands by tapping them, adding at least {2}.
  2. 2Storm Cauldron triggers twice, returning both lands from the battlefield to your hand.
  3. 3Activate Patron of the Moon by paying {1}, putting both lands from your hand onto the battlefield tapped.
  4. 4When the lands enter, Tiller Engine triggers, untapping the lands.
  5. 5Repeat.
Glacial Chasm
+Crucible of Worlds
+Storm Cauldron
#4

Glacial Chasm + Crucible of Worlds + Storm Cauldron

Prevent all damage that would be dealt to youLock
  1. 1Play Glacial Chasm either from your hand or from your graveyard.
  2. 2When Glacial Chasm enters the battlefield, its second ability triggers, causing you to sacrifice another land you control.
  3. 3Play any land from your graveyard.
  4. 4At the beginning of your next upkeep, Glacial Chasm's cumulative upkeep ability triggers, allowing you to choose not to pay the cost and sacrifice it instead.
  5. 5Repeat.
Kodama of the East Tree
+Storm Cauldron
+Scute Swarm
#5

Kodama of the East Tree + Storm Cauldron + Scute Swarm

Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
  1. 1Play any land that enters the battlefield untapped and can tap to produce {1}.
  2. 2When the land enters the battlefield, Kodama of the East Tree and each Scute Swarm you control trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.
  4. 4Resolve the first Scute Swarm trigger, creating either a 1/1 Insect creature token or a token copy of Scute Swarm.
  5. 5When the creature token enters the battlefield, Kodama of the East Tree triggers.
  6. 6Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.
  7. 7Storm Cauldron triggers, returning the land from the battlefield to your hand.
  8. 8Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.
Glacial Chasm
+Ramunap Excavator
+Storm Cauldron
#6

Glacial Chasm + Ramunap Excavator + Storm Cauldron

Prevent all damage that would be dealt to youLock
  1. 1Play Glacial Chasm either from your hand or from your graveyard.
  2. 2When Glacial Chasm enters the battlefield, its second ability triggers, causing you to sacrifice another land you control.
  3. 3Play any land from your graveyard.
  4. 4At the beginning of your next upkeep, Glacial Chasm's cumulative upkeep ability triggers, allowing you to choose not to pay the cost and sacrifice it instead.
  5. 5Repeat.
Retreat to Coralhelm
+Storm Cauldron
+PuPu UFO
#7

Retreat to Coralhelm + Storm Cauldron + PuPu UFO

Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
  1. 1Activate PuPu UFO by tapping it, putting a land card from your hand onto the battlefield.
  2. 2When the land enters the battlefield, Retreat to Coralhelm triggers, untapping PuPu UFO.
  3. 3Activate the land by tapping it, adding {1}.
  4. 4Storm Cauldron triggers, returning the land from your battlefield to your hand.
  5. 5Repeat.
Kodama of the East Tree
+Storm Cauldron
+Rampaging Baloths
#8

Kodama of the East Tree + Storm Cauldron + Rampaging Baloths

Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
  1. 1Play any land that enters the battlefield untapped and can tap to produce {1}.
  2. 2When the land enters the battlefield, Kodama of the East Tree and Rampaging Baloths trigger.
  3. 3Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.
  4. 4Resolve the Rampaging Baloths trigger, creating a 4/4 Beast creature token.
  5. 5When the creature token enters the battlefield, Kodama of the East Tree triggers.
  6. 6Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.
  7. 7Storm Cauldron triggers, returning the land from the battlefield to your hand.
  8. 8Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredh
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Meta decks with Storm Cauldron

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