The Book of Exalted Deeds is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.,
, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
How it works : The Book of Exalted Deeds
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
Card named in this ruling
- #2· Wizards of the Coast
The Angel won't lose the ability it gains if it stops being an Angel after the ability resolves.
Card named in this ruling
Popular combos
Real combos played by the community, sorted by popularity.
Transcendence + The Book of Exalted Deeds
- 1Activate The Book of Exalted Deeds by paying
, tapping and exiling it, putting an enlightened counter on an Angel you control.
- 2Cast Transcendence by paying
.
- 3Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to the Angel with the enlightened counter on it.
- 4Step 3 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Nine Lives + Fractured Identity + Austere Command + The Book of Exalted Deeds
- 1Activate The Book of Exalted Deeds by paying
, tapping and exiling it, putting an enlightened counter on an Angel you control.
- 2Cast Fractured Identity by paying
, exiling Nine Lives and causing each opponent to create a token copy of it.
- 3Nine Lives leaves the battlefield, however you cannot lose the game due to The Book of Exalted Deeds.
- 4Cast Austere Command by paying its mana cost, destroying all enchantments.
- 5When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Nine Lives + Fractured Identity + Cleansing Nova + The Book of Exalted Deeds
- 1Activate The Book of Exalted Deeds by paying
, tapping and exiling it, putting an enlightened counter on an Angel you control.
- 2Cast Fractured Identity by paying
, exiling Nine Lives and causing each opponent to create a token copy of it.
- 3Nine Lives leaves the battlefield, however you cannot lose the game due to The Book of Exalted Deeds.
- 4Cast Cleansing Nova by paying its mana cost, destroying all enchantments.
- 5When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Nine Lives + Fractured Identity + The Book of Exalted Deeds + Merciless Eviction
- 1Activate The Book of Exalted Deeds by paying
, tapping and exiling it, putting an enlightened counter on an Angel you control.
- 2Cast Fractured Identity by paying
, exiling Nine Lives and causing each opponent to create a token copy of it.
- 3Nine Lives leaves the battlefield, however you cannot lose the game due to the Angel with the enlightened counter on it.
- 4Cast Merciless Eviction by paying its mana cost, exiling all enchantments.
- 5When each opponent's Nine Lives leaves the battlefield, they each trigger, causing each opponent to lose the game.
Vilis, Broker of Blood + Niv-Mizzet, Parun + The Book of Exalted Deeds
- 1Activate Book of Exalted Deeds by paying
, tapping it, and exiling it, giving an Angel you control an ability that prevents you from losing the game this turn.
- 2Draw a card.
- 3Niv-Mizzet triggers, dealing 1 damage to you.
- 4Vilis triggers, causing you to draw a card.
- 5Repeat from step 3 until your library is empty.
Vilis, Broker of Blood + Niv-Mizzet, the Firemind + The Book of Exalted Deeds
- 1Activate Book of Exalted Deeds by paying
, tapping it, and exiling it, giving an Angel you control an ability that prevents you from losing the game this turn.
- 2Draw a card.
- 3Niv-Mizzet triggers, dealing 1 damage to you.
- 4Vilis triggers, causing you to draw a card.
- 5Repeat from step 3 until your library is empty.
Frenetic Efreet + Karplusan Minotaur + The Book of Exalted Deeds
- 1Activate The Book of Exalted Deeds by paying
, tapping and exiling it.
- 2Activate Frenetic Efreet an arbitrarily large number of times by paying
.
- 3Resolve a Frenetic Efreet ability, causing you to flip a coin.
- 4Karplusan Minotaur triggers. If you won the flip, it deals 1 damage to any target you choose. If you lost the flip, it deals 1 damage to a target of an opponent's choosing. You cannot lose the game due to this damage due to The Book of Exalted Deeds, and Karplusan Minotaur cannot be destroyed due to its indestructibility or protection.
- 5Repeat from step 3.
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Meta decks with The Book of Exalted Deeds
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