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Rules guide · Enchantment

Thought LashHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Masters Edition II· September 22, 2008
Carte Magic Thought Lash

Thought Lash is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay this enchantment's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Complete guide

Thought Lash is a high-risk, high-reward enchantment from Magic's earlier days that offers incredible protection at a steep cost. By using your library as a shield, you can prevent damage indefinitely, but failing to maintain the upkeep results in a complete loss of your deck.

Understanding Cumulative Upkeep

Thought Lash features Cumulative Upkeep, which means its cost grows every turn. During your upkeep, you put an age counter on Thought Lash and must exile one card from the top of your library for every age counter currently on it. If you have three counters, you must exile three cards; if you cannot or choose not to, the enchantment is sacrificed and its second ability triggers.

The Price of Failure

The most dangerous aspect of Thought Lash is its triggered ability. When you decline to pay the cumulative upkeep, you don't just lose the enchantment; you also exile all remaining cards in your library. This typically leaves you with zero cards left to draw, putting you on a one-turn clock to win the game before you lose by drawing from an empty library.

Preventing Damage

As long as Thought Lash is on the battlefield, you can exile the top card of your library at any time to prevent the next 1 damage that would be dealt to you this turn. You can activate this multiple times to shield yourself from larger sources of damage. However, per official rulings, if your library is already empty, you cannot activate this ability because you cannot pay the cost of exiling a card.

Interaction examples

Drawn Dry with Rhystic Study

If you have Rhystic Study on the battlefield alongside Thought Lash, be careful. While Thought Lash protects your life total, Rhystic Study encourages you to draw cards when opponents cast spells. If you use Thought Lash's ability too aggressively to prevent damage, you may find your library empty. If Rhystic Study then forces a draw (or you choose to draw) with no cards left, you lose the game immediately.

A Multi-Layered Defense

Combining Thought Lash with Propaganda creates a formidable 'pillow fort' strategy. Propaganda forces your opponent to pay mana to attack you, reducing the total number of creatures that can reach combat. Any creatures that do manage to attack and aren't blocked can have their damage mitigated by Thought Lash's activated ability, allowing you to preserve your library by only exiling cards for the small amount of damage that actually gets through.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Thought Lash

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If your library has no cards in it, you can’t activate the last ability.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you don’t pay Thought Lash’s cumulative upkeep, you’ll sacrifice Thought Lash as normal, then, when its triggered ability resolves, you’ll exile all cards in your library.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Thassa's Oracle
+Thought Lash
#1

Thassa's Oracle + Thought Lash

Win the game
  1. 1Activate Thought Lash by exiling the top card of your library, preventing the next one damage that would be dealt to you this turn.
  2. 2Repeat step 1 until there are no cards in your library.
  3. 3Cast Thassa's Oracle by paying {U}{U}.
  4. 4Thassa's Oracle enters the battlefield winning you the game.
Laboratory Maniac
+Thought Lash
#2

Laboratory Maniac + Thought Lash

Win the game
  1. 1Move to your turn.
  2. 2At the beginning of your upkeep, Thought Lash triggers.
  3. 3Choose not to pay for the Thoughtlash trigger, sacrificing Thought Lash.
  4. 4Thought Lash triggers, exiling your library.
  5. 5Move to your draw step, winning the game.
Jace, Wielder of Mysteries
+Thought Lash
#3

Jace, Wielder of Mysteries + Thought Lash

Win the game
  1. 1Activate Thought Lash by exiling the top card of your library, preventing the next one damage that would be dealt to you this turn.
  2. 2Repeat until there are zero cards remaining in your library.
  3. 3Activate Jace's first loyalty ability by putting a loyalty counter on him, milling target player for two and winning you the game.
Nexus of Fate
+Thought Lash
#4

Nexus of Fate + Thought Lash

Exile your libraryInfinite turnsLock
  1. 1At the beginning of your upkeep, Thought Lash's cumulative upkeep ability triggers; decline to pay the cost and sacrifice Thought Lash.
  2. 2Thought Lash's second ability triggers, causing you to exile all cards from your library.
  3. 3Cast Nexus of Fate by paying {5}{U}{U}, taking an extra turn after this one and shuffling Nexus of Fate into your empty library.
  4. 4Draw Nexus of Fate on your next draw step.
  5. 5Repeat from step 3 each turn.
Fblthp, Impossibly Lost
+Thought Lash
#5

Fblthp, Impossibly Lost + Thought Lash

Exile your libraryWin the game
  1. 1Activate Thought Lash a number of times by exiling all the cards in your library.
  2. 2Deal combat damage to an opponent using any creature. Fblthp triggers, causing you to win the game.
Beacon of Immortality
+Bolas's Citadel
+Thought Lash
#6

Beacon of Immortality + Bolas's Citadel + Thought Lash

Exile your libraryInfinite lifegainInfinite lifegain triggersInfinite magecraft triggers
  1. 1Activate Thought Lash by exiling the top card of your library.
  2. 2Repeat step 1 until you either exile your library or have Beacon of Immortality on top of your library.
  3. 3Resolve all Thought Lash abilities.
  4. 4Cast Beacon of Immortality either from your hand by paying {5}{W} or from the top of your library by paying 6 life, doubling your life total and shuffling it into your library.
  5. 5If Beacon of Immortality is not on top of your library, repeat from step 1. Otherwise, repeat step 4.
Beacon of Immortality
+Thought Lash
+Gwenom, Remorseless
#7

Beacon of Immortality + Thought Lash + Gwenom, Remorseless

Infinite lifegain triggersInfinite lifegainInfinite storm countInfinite magecraft triggers
  1. 1Activate Thought Lash by exiling the top card of your library.
  2. 2Repeat step 1 until you either exile your library or have Beacon of Immortality on top of your library.
  3. 3Resolve all Thought Lash abilities.
  4. 4Cast Beacon of Immortality either from your hand by paying {5}{W} or from the top of your library by paying 6 life, doubling your life total and shuffling it into your library.
  5. 5If Beacon of Immortality is not on top of your library, repeat from step 1. Otherwise, repeat step 4.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredh
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