Timetwister is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Complete guide
Timetwister is one of the legendary 'Power Nine' cards, known for its ability to completely reset the game's resources. By forcing all players to shuffle their hands and graveyards away, it serves as a powerful tool for blue mages to refill their hands and disrupt opponents.
What It Does
Timetwister is a 3-mana sorcery that forces every player to shuffle their current hand and their graveyard back into their library. Once the libraries are shuffled, every player draws a fresh hand of seven cards. This effectively restarts the card advantage race while removing any graveyard-based strategies currently in play.
How It Resolves
First, the spell is cast and placed on the stack. Upon resolution, all players simultaneously move their hands and graveyards into their libraries and shuffle. Only after the shuffle is complete does every player draw seven cards. Crucially, Timetwister itself is still on the stack during these steps; it only moves to the graveyard after the entire effect is finished, meaning it cannot shuffle itself back in.
Common Mistakes
The most frequent error involves the placement of Timetwister during resolution. Players often try to shuffle the card back into their deck as they resolve the effect. However, per the official rulings, the spell is not in the graveyard yet while the shuffle is happening. Additionally, remember that this effect is mandatory for all players, not just the caster.
When to Play It
Timetwister is best used when you have exhausted your hand or when your opponent has a significant card advantage or a well-stocked graveyard. Because it costs only three mana, you can often play out your fast mana or low-cost spells first, then use Timetwister to draw a full hand while your opponents lose the cards they were saving.
Interaction examples
If you cast Fabricate to find a powerful artifact, but realize you need a total reset instead, casting Timetwister afterward will shuffle that searched artifact and the Fabricate itself (which is now in the graveyard) back into your library before you draw your new hand of seven.
Suppose you cast Windfall and everyone discards their hands. If your graveyard is now full of resources you want back, casting Timetwister on a later turn will shuffle those discarded cards back into your library, ensuring you don't lose them permanently while keeping your hand size at a fresh seven.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Timetwister
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
This card won’t be put into your graveyard until after it’s finished resolving, which means it won’t be shuffled into your library as part of its own effect.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Immortal Coil + Fractured Identity + Timetwister
- 1Cast Fractured Identity by paying
, exiling Immortal Coil and causing each opponent to create a token copy of Immortal Coil.
- 2Cast Timetwister by paying
, shuffling all graveyards and hands into their owner's library, then causing each player to draw seven cards.
- 3Each opponent's Immortal Coil triggers, causing them to lose the game.
Legal formats
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Meta decks with Timetwister
No archived Top 8 deck with this card yet.



Fabricate
Windfall
