Tolarian Kraken is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever you draw a card, you may pay. When you do, you may tap or untap target creature.
Complete guide
Tolarian Kraken is a powerful sea monster that turns every card you draw into tactical battlefield control. By spending just one mana, you can manipulate the state of any creature on the table, making it a versatile tool for both offense and defense.
Understanding the Trigger
Tolarian Kraken features a 'reflexive triggered ability.' When you draw a card, the first part of the ability goes on the stack. You decide whether to pay {1} as that ability resolves. If you choose to pay, a second ability triggers immediately, allowing you to choose a target creature to tap or untap. Note that you can only pay {1} once per card drawn; you cannot pay multiple times to affect multiple creatures.
Drawing vs. Adding to Hand
This ability only triggers when you specifically 'draw' a card. If an effect tells you to 'put a card into your hand' or 'reveal the top card and put it into your hand' without using the word 'draw,' the Kraken will not trigger. Conversely, if you use an effect to draw multiple cards at once, the Kraken triggers separately for each individual card drawn, allowing you to pay {1} for each one.
Strategic Timing
Because this ability triggers on any draw, it is highly effective during an opponent's turn if you have instant-speed draw effects. You can use it to tap down an opponent's largest attacker after they move to combat but before attackers are declared, or untap your own blocker to surprise them. It can also be used to untap your own creatures that have powerful tap abilities.
Interaction examples
With both creatures on the battlefield, draw a card during your draw step. Two abilities trigger simultaneously. Psychosis Crawler causes each opponent to lose 1 life. Then, Tolarian Kraken's ability resolves; you pay {1} to tap an opponent's creature. Since Psychosis Crawler grows stronger with every card in your hand, you can use the Kraken to clear a path for the Crawler to attack for massive damage.
If you have Hullbreaker Horror and Tolarian Kraken on the field, casting a draw spell provides immense control. When you cast a spell like 'Opt', Hullbreaker Horror triggers to bounce a nonland permanent. After the spell resolves and you draw the card, Tolarian Kraken triggers. You pay {1} to untap your Hullbreaker Horror if it was tapped from attacking, or tap down a remaining threat your opponent controls.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Tolarian Kraken
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
While resolving Tolarian Kraken's ability, you can't pay more than
to tap or untap more than one creature.
No other card is named in this ruling.
- #2· Wizards of the Coast
If a spell or ability causes you to put a card into your hand without specifically using the word "draw," it's not a card drawn.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Alaundo the Seer + Tolarian Kraken + Teferi's Ageless Insight
- 1Activate the mana-producing creature by tapping it, adding at least
.
- 2Activate Alaundo by tapping it, drawing two cards and exiling a card from your hand, and removing a time counter from all other cards previously exiled with this ability.
- 3Tolarian Kraken triggers, causing you to pay
, untapping Alaundo and the mana-producing creature.
- 4Repeat.
Unctus, Grand Metatect + Tolarian Kraken
- 1If the mana-producing permanent is not blue, activate Unctus by paying
, causing the creature to become a blue artifact in addition to its other types until end of turn.
- 2Activate the creature by tapping it, adding at least
.
- 3The creature triggers, causing you to loot.
- 4Tolarian Kraken triggers, causing you to pay
to untap the mana-producing creature.
- 5Repeat from step 2.
Alaundo the Seer + Tolarian Kraken + Thought Reflection
- 1Activate the mana-producing creature by tapping it, adding at least
.
- 2Activate Alaundo by tapping it, drawing two cards and exiling a card from your hand, and removing a time counter from all other cards previously exiled with this ability.
- 3Tolarian Kraken triggers, causing you to pay
, untapping Alaundo and the mana-producing creature.
- 4Repeat.
Arcanis the Omnipotent + Tolarian Kraken + Palladium Myr
- 1Activate Palladium Myr by tapping it, adding
.
- 2Activate Arcanis's first ability by tapping it, causing you to draw three cards.
- 3Tolarian Kraken triggers three times. Resolve the first two triggers, causing you to pay
to untap Arcanis and Palladium Myr.
- 4Resolve the last Tolarian Kraken trigger, choosing not to pay.
- 5Repeat.
Selvala, Explorer Returned + Tolarian Kraken
- 1Activate Selvala by tapping it, causing each player to reveal the top card of their library, then causing you to add
and gain 1 life for each nonland card revealed this way, then causing each player to draw a card.
- 2Tolarian Kraken triggers, causing you to pay
to untap Selvala.
- 3Repeat.
- 4NOTE: If everyone would happen to reveal a land, Selvala makes no mana, and therefore you will need to supplement mana to pay for Tolarian Kraken's trigger if you have no mana in your mana pool.
Gran-Gran + Tolarian Kraken + Relic of Legends
- 1Activate Relic of Legends' second ability by tapping Gran-Gran, adding
- 2Gran-Gran triggers, causing you to loot.
- 3Tolarian Kraken triggers, causing you to pay
to untap Gran-Gran.
- 4Repeat.
Gran-Gran + Tolarian Kraken + Paradise Mantle
- 1Activate Gran-Gran by tapping it, adding
.
- 2Gran-Gran triggers, causing you to loot.
- 3Tolarian Kraken triggers, causing you to pay
to untap Gran-Gran.
- 4Repeat.
Arcanis the Omnipotent + Tolarian Kraken + Gyre Engineer
- 1Activate Gyre Engineer by tapping it, adding
.
- 2Activate Arcanis's first ability by tapping it, causing you to draw three cards.
- 3Tolarian Kraken triggers three times. Resolve the first two triggers, causing you to pay
to untap Arcanis and Gyre Engineer.
- 4Resolve the last Tolarian Kraken trigger, choosing not to pay.
- 5Repeat.
Legal formats
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Meta decks with Tolarian Kraken
No archived Top 8 deck with this card yet.



Psychosis Crawler
Hullbreaker Horror









