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Rules guide · Legendary Artifact

Wand of OrcusHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Forgotten Realms Commander· July 23, 2021
Carte Magic Wand of Orcus

Wand of Orcus is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3}

Complete guide

The Wand of Orcus is a powerful legendary equipment that transforms any creature into a terrifying general for the undead. It not only grants your army deathtouch but also bolsters your ranks with fresh Zombie tokens every time your champion strikes home.

A Deadly Presence

Wand of Orcus has two distinct triggered abilities. The first triggers whenever the equipped creature is declared as an attacker or a blocker. When this happens, both the equipped creature and every Zombie you currently control gain deathtouch until the end of the turn. This ensures that even your smallest tokens can trade with the largest threats on the battlefield.

Raising the Horde

The second ability triggers when the equipped creature deals combat damage to a player. You create a number of 2/2 black Zombie creature tokens equal to the amount of damage dealt. Note that this only counts combat damage, so other forms of damage like 'ping' effects will not trigger the token creation.

Strategic Execution

To maximize the Wand, you must successfully connect with your opponent. If the equipped creature is blocked, you won't create tokens, though the deathtouch from the first ability will likely ensure the blocker is destroyed. Timing is key; the deathtouch is granted during the Declare Attackers or Declare Blockers step, well before combat damage is dealt.

Interaction examples

Accelerating the Undead

To get the Wand of Orcus online quickly, use Arcane Signet on turn two. This provides the necessary mana to cast the Wand on turn three and leaves you in a perfect position to equip it and attack by turn four.

Protection and Speed

By equipping a creature with Swiftfoot Boots first, you grant it haste. This allows you to immediately equip Wand of Orcus and attack the same turn the creature is played, triggering the deathtouch ability for your board and potentially creating Zombies before your opponent can find a removal spell.

Building the Army

If the equipped creature deals 3 combat damage to a player, the Wand triggers and you create three 2/2 Zombie tokens. On your next turn, when the equipped creature attacks again, the first ability will trigger, granting those new Zombie tokens deathtouch for the duration of that combat.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Wand of Orcus

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

Related cards and tokens

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Legal formats

historictimelessgladiatorlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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