← MTG Rules

Rules guide · Creature

Wren's Run PackmasterHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Commander Anthology· June 9, 2017
Carte Magic Wren's Run Packmaster

Wren's Run Packmaster is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) {2}{G}: Create a 2/2 green Wolf creature token. Wolves you control have deathtouch.

Complete guide

Wren's Run Packmaster is a powerful Elf Warrior that turns your pack of Wolves into a deadly force. By utilizing the Champion keyword, it protects your other Elves while providing a recurring source of tokens that can dominate the board. Mastering this card requires understanding the timing of its triggered abilities and the lethal nature of its static bonus.

Championing the Pack

When Wren's Run Packmaster enters the battlefield, its Champion an Elf ability triggers. To keep the Packmaster on the field, you must exile another Elf you control. If you choose not to, or if you control no other Elves, you must sacrifice the Packmaster. This ability creates a safety net; if the Packmaster later leaves the battlefield, the exiled Elf returns immediately to your control.

Deathtouch and Tokens

For three mana, the Packmaster creates a 2/2 green Wolf creature token. More importantly, it grants all Wolves you control deathtouch. This isn't limited to the tokens it creates; any Wolf permanent under your control becomes a lethal threat. The deathtouch ability is checked at the time damage is dealt, ensuring that even a small Wolf can take down the largest of foes.

Common Mistakes

Players often forget that the Champion ability is mandatory; if the Packmaster is your only Elf, it must be sacrificed. Additionally, keep in mind that the Wolf tokens only have deathtouch while the Packmaster is on the battlefield. If the Packmaster is removed before damage is dealt in combat, your Wolves will lose deathtouch and may fail to destroy their blockers.

Tactical Timing

Use the Champion ability to shield high-value creatures from board wipes. Since the exiled creature returns when the Packmaster leaves, it effectively gives you a 'second life' for your best Elf. In the late game, the Packmaster serves as a mana sink, allowing you to build an army of deathtouching blockers at the end of your opponent's turn.

Interaction examples

Protecting the Witness

You play Wren's Run Packmaster while you control Eternal Witness. When the Packmaster enters, you choose to Champion the Eternal Witness, exiling it. If an opponent later destroys the Packmaster, the Eternal Witness returns to the battlefield immediately, triggering its own ability and allowing you to return a card from your graveyard to your hand.

The Lethal Golem

You have Wren's Run Packmaster and a Wolf token on the battlefield. You attack with the Wolf, and your opponent blocks with Solemn Simulacrum. Because the Packmaster grants your Wolf deathtouch, any amount of damage dealt to the Golem is considered lethal. The Solemn Simulacrum is destroyed during state-based actions, and your opponent may then draw a card.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Wren's Run Packmaster

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    A Wolf's deathtouch ability will apply if both Wren's Run Packmaster and that Wolf are on the battlefield at the time the Wolf deals damage. The creature dealt damage by the Wolf will be destroyed the next time state-based actions are checked, even if the Wolf or Wren's Run Packmaster leaves the battlefield.

    Card named in this ruling

  2. #2· Wizards of the Coast

    Wren's Run Packmaster gives deathtouch to all Wolf permanents you control, not just the tokens it creates.

    Card named in this ruling

02

Popular combos

Real combos played by the community, sorted by popularity.

Molten Echoes
+Wren's Run Packmaster
#1

Molten Echoes + Wren's Run Packmaster

Infinite creature LTBInfinite creature ETB
  1. 1Cast Wren's Run Packmaster by paying its mana cost.
  2. 2When Wren's Run Packmaster enters the battlefield, its champion ability and Molten Echoes triggers.
  3. 3Resolve the Molten Echoes trigger, creating a token copy of Wren's Run Packmaster with haste.
  4. 4When the Wren's Run Packmaster token enters the battlefiled, its champion ability triggers, exiling the nontoken Wren's Run Packmaster until the token Wren's Run Packmaster leaves the battlefield.
  5. 5Resolve the champion ability from step 2, exiling the token Wren's Run Packmaster.
  6. 6The token Wren's Run Packmaster leaves the battlefield, returning the nontoken Wren's Run Packmaster from exile to the battlefield.
  7. 7Repeat from step 2.
Jaheira, Friend of the Forest
+Peregrin Took
+Academy Manufactor
+Wren's Run Packmaster
#2

Jaheira, Friend of the Forest + Peregrin Took + Academy Manufactor + Wren's Run Packmaster

Infinite artifact ETBInfinite artifact tokensInfinite creature tokensInfinite creature ETB
  1. 1Activate Wren's Run Packmaster by paying {2}{G}, creating a 2/2 Wolf creature token as well as a Food, a Clue and a Treasure artifact token.
  2. 2Activate the Food, Clue and Treasure by tapping them, adding {G}{G}{G}.
  3. 3Repeat.
Agatha of the Vile Cauldron
+Phyrexian Altar
+Wren's Run Packmaster
#3

Agatha of the Vile Cauldron + Phyrexian Altar + Wren's Run Packmaster

Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
  1. 1Activate Wren's Run Packmaster by paying {G} due to Agatha of the Vile Cauldron, creating a 2/2 Wolf creature token.
  2. 2Activate Phyrexian Altar by sacrificing the Wolf, adding {G}.
  3. 3Repeat.
Sunstrike Legionnaire
+Cryptolith Rite
+Wren's Run Packmaster
+Zirda, the Dawnwaker
#4

Sunstrike Legionnaire + Cryptolith Rite + Wren's Run Packmaster + Zirda, the Dawnwaker

Infinite creature tokensInfinite creature ETB
  1. 1Tap Sunstrike Legionnaire to add {G}.
  2. 2Pay {G} to create a 2/2 Wolf token.
  3. 3Sunstrike Legionnaire triggers, untapping.
  4. 4Repeat.
Sunstrike Legionnaire
+Paradise Mantle
+Wren's Run Packmaster
+Zirda, the Dawnwaker
#5

Sunstrike Legionnaire + Paradise Mantle + Wren's Run Packmaster + Zirda, the Dawnwaker

Infinite creature tokensInfinite creature ETB
  1. 1Tap Sunstrike Legionnaire to add {G}.
  2. 2Pay {G} to create a 2/2 Wolf token.
  3. 3Sunstrike Legionnaire triggers, untapping.
  4. 4Repeat.
Sunstrike Legionnaire
+Cryptolith Rite
+Wren's Run Packmaster
+Biomancer's Familiar
#6

Sunstrike Legionnaire + Cryptolith Rite + Wren's Run Packmaster + Biomancer's Familiar

Infinite creature tokensInfinite creature ETB
  1. 1Tap Sunstrike Legionnaire to add {G}.
  2. 2Pay {G} to create a 2/2 Wolf token.
  3. 3Sunstrike Legionnaire triggers, untapping.
  4. 4Repeat.
Sunstrike Legionnaire
+Cryptolith Rite
+Wren's Run Packmaster
+Training Grounds
#7

Sunstrike Legionnaire + Cryptolith Rite + Wren's Run Packmaster + Training Grounds

Infinite creature tokensInfinite creature ETB
  1. 1Tap Sunstrike Legionnaire to add {G}.
  2. 2Pay {G} to create a 2/2 Wolf token.
  3. 3Sunstrike Legionnaire triggers, untapping.
  4. 4Repeat.
Sunstrike Legionnaire
+Paradise Mantle
+Wren's Run Packmaster
+Training Grounds
#8

Sunstrike Legionnaire + Paradise Mantle + Wren's Run Packmaster + Training Grounds

Infinite creature tokensInfinite creature ETB
  1. 1Tap Sunstrike Legionnaire to add {G}.
  2. 2Pay {G} to create a 2/2 Wolf token.
  3. 3Sunstrike Legionnaire triggers, untapping.
  4. 4Repeat.

Related cards and tokens

03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Wren's Run Packmaster

No archived Top 8 deck with this card yet.

Explore the meta
Official source