Zopandrel, Hunger Dominus is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn., Sacrifice two other creatures: Put an indestructible counter on Zopandrel. (
can be paid with either
or 2 life.)
Complete guide
Zopandrel, Hunger Dominus is a massive Phyrexian Horror that serves as a powerful force multiplier for your army. By doubling the stats of every creature you control at the start of every combat, it ensures that even small threats become lethal. Furthermore, its ability to protect itself with an indestructible counter makes it a resilient centerpiece for any green deck.
Doubling Your Might
Zopandrel's primary ability triggers at the beginning of each combat, including your opponents' turns. When this ability resolves, it checks the current power and toughness of each creature you control and gives them a bonus equal to those values. For example, a 4/4 creature gets +4/+4 to become an 8/8. This effect lasts until the end of the turn and stacks with any existing counters or equipment bonuses already on the board.
Resolving the Trigger Step by Step
First, the 'beginning of combat' step starts, and Zopandrel's ability is put on the stack. Second, players may respond with spells or abilities. Third, as the ability resolves, it calculates the necessary bonus for each creature based on its power and toughness at that exact moment. If a creature has negative power, doubling it results in a further reduction; for instance, a -2/2 creature would get -2/+2, resulting in a -4/4 creature.
Achieving Indestructibility
Zopandrel can protect itself by gaining an indestructible counter. To activate this, you must pay two Phyrexian Green mana (which can be paid with four life, two green mana, or a mix) and sacrifice two other creatures. Note that you cannot sacrifice Zopandrel to its own ability as the cost specifies 'other' creatures. Once the counter is placed, it remains on Zopandrel permanently, even across different turns.
Strategic Timing
Because Zopandrel triggers at the beginning of every combat, it provides a significant defensive advantage. Your creatures will be doubled during your opponents' turns as well, making it incredibly difficult for them to attack into your board. If you plan to play creatures with Haste or enter-the-battlefield buffs, ensure they are on the battlefield before the combat phase begins so they benefit from the doubling effect.
Interaction examples
If you control five creatures and cast Craterhoof Behemoth, your creatures get +5/+5 and trample. When you move to combat, Zopandrel's trigger will check their new, boosted stats. A creature that was originally 2/2 is now 7/7 thanks to the Behemoth; Zopandrel will then give it an additional +7/+7, resulting in a massive 14/14 trampling attacker.
With Avenger of Zendikar and several Plant tokens on the field, Zopandrel becomes a finisher. If your Plants have grown to 3/4 due to Landfall triggers, Zopandrel's combat trigger will give each Plant +3/+4, turning your wall of tokens into a swarm of 6/8 attackers every single turn.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Zopandrel, Hunger Dominus
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. Similarly, a creature whose toughness is doubled gets +0/+X, where X is its toughness as the effect begins to apply.
No other card is named in this ruling.
- #2· Wizards of the Coast
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given Bear Cub, a 2/2 creature, -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you somehow control more than one Zopandrel, each one applies independently. For example, if you somehow control two copies of Zopandrel, a 2/2 Bear Cub becomes a 4/4 creature when the first ability resolves and then becomes an 8/8 creature when the second one resolves.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Agatha's Soul Cauldron + Myojin of Blooming Dawn + Zopandrel, Hunger Dominus + Impassioned Orator
- 1Activate Zopandrel using Myojin of Blooming Dawn's ability by removing an indestructible counter from it, creating a 1/1 Spirit creature token for each permanent you control.
- 2When the Spirits enter the battlefield, Impassioned Orator triggers that many times, causing you to gain that much life.
- 3Activate Zopandrel by paying 4 life and sacrificing two Spirits, putting an indestructible counter on it.
- 4Repeat.
- 5If you control at least two additional permanents as the combo starts, this combo nets infinite lifegain and creature tokens.
Agatha's Soul Cauldron + Myojin of Blooming Dawn + Zopandrel, Hunger Dominus + Social Climber
- 1Activate Zopandrel using Myojin of Blooming Dawn's ability by removing an indestructible counter from it, creating a 1/1 Spirit creature token for each permanent you control.
- 2When the Spirits enter the battlefield, Social Climber triggers that many times, causing you to gain that much life.
- 3Activate Zopandrel by paying 4 life and sacrificing two Spirits, putting an indestructible counter on it.
- 4Repeat.
- 5If you control at least two additional permanents as the combo starts, this combo nets infinite lifegain and creature tokens.
Agatha's Soul Cauldron + Myojin of Blooming Dawn + Zopandrel, Hunger Dominus + Soul's Attendant
- 1Activate Zopandrel using Myojin of Blooming Dawn's ability by removing an indestructible counter from it, creating a 1/1 Spirit creature token for each permanent you control.
- 2When the Spirits enter the battlefield, Soul's Attendant triggers that many times, causing you to gain that much life.
- 3Activate Zopandrel by paying 4 life and sacrificing two Spirits, putting an indestructible counter on it.
- 4Repeat.
- 5If you control at least two additional permanents as the combo starts, this combo nets infinite lifegain and creature tokens.
Agatha's Soul Cauldron + Myojin of Blooming Dawn + Zopandrel, Hunger Dominus + Prosperous Innkeeper
- 1Activate Zopandrel using Myojin of Blooming Dawn's ability by removing an indestructible counter from it, creating a 1/1 Spirit creature token for each permanent you control.
- 2When the Spirits enter the battlefield, Prosperous Innkeeper's second ability triggers that many times, causing you to gain that much life.
- 3Activate Zopandrel by paying 4 life and sacrificing two Spirits, putting an indestructible counter on it.
- 4Repeat.
- 5If you control at least two additional permanents as the combo starts, this combo nets infinite lifegain and creature tokens.
Agatha's Soul Cauldron + Myojin of Blooming Dawn + Zopandrel, Hunger Dominus + Ajani's Welcome
- 1Activate Zopandrel using Myojin of Blooming Dawn's ability by removing an indestructible counter from it, creating a 1/1 Spirit creature token for each permanent you control.
- 2When the Spirits enter the battlefield, Ajani's Welcome triggers that many times, causing you to gain that much life.
- 3Activate Zopandrel by paying 4 life and sacrificing two Spirits, putting an indestructible counter on it.
- 4Repeat.
- 5If you control at least two additional permanents as the combo starts, this combo nets infinite lifegain and creature tokens.
Agatha's Soul Cauldron + Myojin of Blooming Dawn + Zopandrel, Hunger Dominus + Soul Warden
- 1Activate Zopandrel using Myojin of Blooming Dawn's ability by removing an indestructible counter from it, creating a 1/1 Spirit creature token for each permanent you control.
- 2When the Spirits enter the battlefield, Soul Warden triggers that many times, causing you to gain that much life.
- 3Activate Zopandrel by paying 4 life and sacrificing two Spirits, putting an indestructible counter on it.
- 4Repeat.
- 5If you control at least two additional permanents as the combo starts, this combo nets infinite lifegain and creature tokens.
Agatha's Soul Cauldron + Myojin of Blooming Dawn + Zopandrel, Hunger Dominus + Phyrexian Altar
- 1Activate Zopandrel using Myojin of Blooming Dawn's ability by removing an indestructible counter from it, creating a 1/1 Spirit creature token for each permanent you control.
- 2Activate Phyrexian Altar twice by sacrificing two Spirits, adding
.
- 3Activate Zopandrel by paying
and sacrificing two Spirits, putting an indestructible counter on it.
- 4Repeat.
- 5If you control at least two additional permanents as the combo starts, this combo nets infinite creature tokens and colored mana.
Myojin of Blooming Dawn + Resourceful Defense + Phyrexian Altar + Zopandrel, Hunger Dominus
- 1Activate Myojin by removing an indestructible counter from it, causing you to create a 1/1 Spirit creature token for each permanent you control.
- 2Activate Phyrexian Altar eight times by sacrificing eight Spirits, adding
.
- 3Activate Zopandrel by paying
and sacrificing two Spirits, putting an indestructible counter on it.
- 4Activate Resourceful Defense by paying
, moving an indestructible counter from Zopandrel onto Myojin.
- 5Repeat.
Legal formats
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Meta decks with Zopandrel, Hunger Dominus
No archived Top 8 deck with this card yet.



Craterhoof Behemoth
Avenger of Zendikar








