Amoeboid Changeling is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Changeling (This card is every creature type.): Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Complete guide
Amoeboid Changeling is a versatile blue creature that embodies every creature type at once. Its ability to grant or strip creature identities makes it a unique tool for tribal strategies and disruptive plays alike.
What it does
Amoeboid Changeling features the Changeling keyword, meaning it is always every creature type, including Elf, Sliver, and even Brushwagg. It has two activated abilities that require tapping it: one to grant all creature types to another creature, and one to remove all creature types from another creature until the end of the turn.
How it resolves step by step
When you activate the first ability, you choose a target creature; upon resolution, that creature gains every possible creature type in Magic. When you activate the second ability, the targeted creature loses all its existing creature types, becoming 'typeless.' If a creature that has lost its types gains a new one later in the same turn via a different effect, it will have only that new creature type.
Common Mistakes
A common misconception is that losing creature types also causes a creature to lose its abilities or its status as a creature. Using the second ability on a creature does not stop it from being a creature, nor does it remove keywords like Flying or Ward. It simply removes the labels like 'Human' or 'Soldier' from the type line.
When to play it
This card is best used in decks that rely on specific creature types to function. You can use it to make a non-tribal creature benefit from tribal lords, or use it defensively to break an opponent's tribal synergies by stripping their creature of its necessary types.
Interaction examples
If you target Ornithopter of Paradise with Amoeboid Changeling's second ability, the Ornithopter loses the 'Thopter' creature type. It remains an Artifact Creature and keeps its Flying and mana-production abilities, but it no longer counts as a Thopter for any effects that check for that type.
By using the first ability on Foundry Inspector, you make it every creature type. While this doesn't change its own cost-reduction effect (which checks for the 'Artifact' type), it now qualifies for any tribal buffs on your battlefield, such as those that give +1/+1 to Slivers or Goblins.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Amoeboid Changeling
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a creature loses all creature types but then gains a new creature type later in the turn, it will be that new creature type.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Malcolm, Keen-Eyed Navigator + Amoeboid Changeling + Reckless Fireweaver
- 1Activate Amoeboid Changeling by tapping it, giving Reckless Fireweaver all creature types until end of turn.
- 2Cause an artifact to enter the battlefield under your control.
- 3Reckless Fireweaver triggers, dealing 1 damage to each opponent.
- 4Malcolm triggers, as Reckless Fireweaver is a Pirate due to Amoeboid Changeling, creating a Treasure token for each opponent dealt damage this way.
- 5When the Treasure(s) enter, Reckless Fireweaver triggers that many times.
- 6Resolve the first Reckless Fireweaver trigger, dealing 1 damage to each opponent.
- 7Repeat from step 4.
Malcolm, Keen-Eyed Navigator + Amoeboid Changeling + Ingenious Artillerist
- 1Activate Amoeboid Changeling by tapping it, giving Ingenious Artillerist all creature types until end of turn.
- 2Cause an artifact to enter the battlefield under your control.
- 3Ingenious Artillerist triggers, dealing 1 damage to each opponent.
- 4Malcolm triggers, as Ingenious Artillerist is a Pirate due to Amoeboid Changeling, creating a Treasure token for each opponent dealt damage this way.
- 5When the Treasure(s) enter, Ingenious Artillerist triggers that many times.
- 6Resolve the first Ingenious Artillerist trigger, dealing 1 damage to each opponent.
- 7Repeat from step 4.
Malcolm, Keen-Eyed Navigator + Amoeboid Changeling + Weftstalker Ardent
- 1Activate Amoeboid Changeling by tapping it, giving Weftstalker Ardent all creature types until end of turn.
- 2Cause an artifact to enter the battlefield under your control.
- 3Weftstalker Ardent triggers, dealing 1 damage to each opponent.
- 4Malcolm triggers, as Weftstalker Ardent is a Pirate due to Amoeboid Changeling, creating a Treasure token for each opponent dealt damage this way.
- 5When the Treasure(s) enter, Weftstalker Ardent triggers that many times.
- 6Resolve the first Weftstalker Ardent trigger, dealing 1 damage to each opponent.
- 7Repeat from step 4.
Shao Jun + Malcolm, Keen-Eyed Navigator + Amoeboid Changeling
- 1Activate Amoeboid Changeling by tapping it, causing Magmaw to gain all creature types until end of turn.
- 2Activate Shao Jun by tapping two artifacts, dealing 1 damage to each opponent.
- 3Malcolm triggers, creating a Treasure for each opponent dealt damage this way.
- 4Repeat.
Malcolm, Keen-Eyed Navigator + Havoc Jester + Amoeboid Changeling
- 1Activate Amoeboid Changeling's first ability by tapping it, causing Havoc Jester to gain all creature types until end of turn.
- 2Activate a Treasure token by tapping and sacrificing it, adding one mana of any color.
- 3Havoc Jester triggers, dealing 1 damage to any opponent.
- 4Malcolm triggers, creating a Treasure token.
- 5Repeat from step 2.
Malcolm, Keen-Eyed Navigator + Amoeboid Changeling + HYDRA Assault Robot
- 1Activate Amoeboid Changeling by tapping it, causing HYDRA Assault Robot to gain all creature types until end of turn
- 2Cause an artifact to enter the battlefield under your control.
- 3HYDRA Assault Robot triggers, dealing 1 damage to target opponent.
- 4Malcolm triggers, creating a Treasure token
- 5When the Treasure enters, HYDRA Assault Robot triggers, dealing 1 damage to target opponent.
- 6Repeat from step 4.
Spirit Mirror + Amoeboid Changeling + Faces of the Past
- 1Activate Amoeboid Changeling's first ability by tapping it, causing any creature an opponent controls to gain all creature types until end of turn.
- 2Activate Spirit Mirror by paying
, destroying the opponent's creature.
- 3When the creature dies, Faces of the Past triggers, untapping Amoeboid Changeling.
- 4Repeat.
Amoeboid Changeling + Spirit Mirror + Thornbite Staff
- 1Activate Amoeboid Changeling's first ability by tapping it, causing any creature an opponent controls to gain all creature types until end of turn.
- 2Activate Spirit Mirror by paying
, destroying the opponent's creature.
- 3The creature dies, triggering Amoeboid Changeling, untapping Amoeboid Changeling.
- 4Repeat.
- 5You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Legal formats
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Meta decks with Amoeboid Changeling
No archived Top 8 deck with this card yet.



Ornithopter of Paradise
Foundry Inspector








