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Rules guide · Creature

Captain of the MistsHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Duel Decks: Blessed vs. Cursed· February 26, 2016
Carte Magic Captain of the Mists

Captain of the Mists is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever another Human you control enters, untap this creature. {1}{U}, {T}: You may tap or untap target permanent.

Complete guide

Captain of the Mists is a versatile blue Wizard that offers incredible utility through its ability to manipulate the state of permanents on the battlefield. By capitalizing on the arrival of other Humans, this captain can repeatedly refresh its own abilities to dictate the flow of combat and resource management. Whether you need to freeze an opponent's blocker or reuse a powerful activated ability, this card is a cornerstone for Human-based strategies.

Mastering the Mists

Captain of the Mists has two distinct abilities. The first is a triggered ability that untaps it whenever another Human enters the battlefield under your control. The second is an activated ability costing one blue and one generic mana plus the tap symbol, allowing you to choose a target permanent and either tap it or untap it. Because the untap trigger is mandatory, you can use the activated ability in response to the trigger to maximize your actions.

Resolution Step-by-Step

When a Human enters the battlefield, the Captain's first ability triggers and goes on the stack. Before it resolves, you have priority to activate the Captain's second ability by tapping it. Once that activated ability resolves and taps or untaps your target, the triggered ability then resolves, untapping the Captain. This sequence allows you to effectively use the Captain's ability twice in a single turn cycle for every Human that enters.

Strategic Timing

You should typically hold the Captain's activated ability until the latest possible moment. During an opponent's turn, you can wait until the Declare Attackers step to tap down their largest threat. On your own turn, you can use it to untap one of your lands or a powerful utility creature, essentially acting as a ritual or a double-activation enabler.

Common Pitfalls

Remember that the Captain only triggers when another Human enters the battlefield; it does not trigger when the Captain itself enters. Additionally, the second ability can target any 'permanent,' which includes lands, artifacts, and enchantments, not just creatures. Make sure you have the mana available to pay the activation cost, as the untap trigger is free, but the utility effect is not.

Interaction examples

The Throned Commander

If you cast Roaming Throne and choose 'Human' as it enters, it becomes a Human. This triggers Captain of the Mists. Because Roaming Throne is a Human, its replacement effect causes the Captain's untap ability to trigger an additional time. You can tap the Captain in response to the first trigger, let it untap, tap it again in response to the second trigger, and let it untap once more.

Resource Management

When Solemn Simulacrum enters, it is a Golem, not a Human. Therefore, Captain of the Mists will not trigger to untap. However, you can still use the Captain's activated ability to untap the land that Solemn Simulacrum put onto the battlefield tapped, allowing you to use that mana immediately during your post-combat main phase.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Captain of the Mists

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Captain of the Mists
+Splinter Twin
#1

Captain of the Mists + Splinter Twin

Infinite creature tokens with hasteInfinite creature ETB
  1. 1Activate Splinter twins ability, creating a copy of Captain.
  2. 2Captain then triggers untapping.
  3. 3Repeat.
Horn of Gondor
+Captain of the Mists
+Phyrexian Altar
#2

Horn of Gondor + Captain of the Mists + Phyrexian Altar

Infinite untap of permanents you controlInfinite colored manaInfinite creature tokensInfinite death triggers
  1. 1Activate Horn of Gondor by paying {3} and tapping it, creating at least five 1/1 Human Soldier creature tokens.
  2. 2When the Human Soldiers enter the battlefield, Captain of the Mists triggers that many times, untapping itself.
  3. 3Activate Phyrexian Altar five times by sacrificing five Human Soldiers, adding {4}{U}.
  4. 4Activate Captain of the Mists by paying {1}{U} and tapping it, untapping Horn of Gondor.
  5. 5Repeat.
  6. 6If you control six or more Humans as the combo begins, this combo nets infintie creature tokens, colored mana, and untap of permanents you control.
Magosi, the Waterveil
+Rings of Brighthearth
+Captain of the Mists
#3

Magosi, the Waterveil + Rings of Brighthearth + Captain of the Mists

Infinite turnsLock
  1. 1Activate Magosi's second activated ability by tapping it and paying {U}.
  2. 2Rings of Brighthearth triggers; choose not to pay for it.
  3. 3Resolve the Magosi ability, putting an eon counter on Magosi and skipping your next turn.
  4. 4Activate Captain of the Mists and pay {1}{U}, by tapping it targeting Magosi.
  5. 5Rings of Brighthearth triggers; choose not to pay for it.
  6. 6Activate Magosi's third activated ability by tapping it, removing an eon counter from it, and returning it to your hand.
  7. 7Rings of Brighthearth triggers; pay {2} and copy the Magosi ability.
  8. 8Resolve both copies of the ability, cancelling out your skipped turn and taking an extra turn after this one.
Elemental Mastery
+Captain of the Mists
+Maskwood Nexus
#4

Elemental Mastery + Captain of the Mists + Maskwood Nexus

Infinite creature tokens with hasteInfinite creature ETB
  1. 1Activate Captain of the Mists by tapping it, creating at least two 1/1 Elemental creature tokens with haste.
  2. 2When the Elementals enter the battlefield as Humans due to Maskwood Nexus, Captain of the Mists triggers, untapping itself.
  3. 3Repeat.
Arcane Adaptation
+Captain of the Mists
+Presence of Gond
#5

Arcane Adaptation + Captain of the Mists + Presence of Gond

Infinite creature ETBInfinite creature tokens
  1. 1Tap Captain of the Mists to activate Presence of Gond, creating a human elf token.
  2. 2On ETB, the token triggers Captain of the Mists, untapping it.
Elemental Mastery
+Captain of the Mists
+Arcane Adaptation
#6

Elemental Mastery + Captain of the Mists + Arcane Adaptation

Infinite creature tokens with hasteInfinite creature ETB
  1. 1Activate Captain of the Mists by tapping it, creating at least two 1/1 Elemental creature tokens with haste.
  2. 2When the Elementals enter the battlefield as Humans due to Arcane Adaptation, Captain of the Mists triggers, untapping itself.
  3. 3Repeat.
Captain of the Mists
+Presence of Gond
+Maskwood Nexus
#7

Captain of the Mists + Presence of Gond + Maskwood Nexus

Infinite creature tokensInfinite creature ETB
  1. 1Tap Captain of the Mists, to create a 1/1 Elf Warrior token.
  2. 2Captain of the Mists triggers, untapping.
  3. 3Repeat.
Agatha's Soul Cauldron
+Kiki-Jiki, Mirror Breaker
+Captain of the Mists
#8

Agatha's Soul Cauldron + Kiki-Jiki, Mirror Breaker + Captain of the Mists

Infinite copies of a selection of creatures you control with hasteInfinite creature tokens with hasteInfinite death triggersInfinite creature ETB
  1. 1Activate Captain of the Mists using Kiki-Jiki's ability by tapping it, creating a token copy of itself with haste.
  2. 2When the Captain of the Mists token enters the battlefield, each other Captain of the Mists you cotnrol triggers, untapping themselves.
  3. 3Repeat.
  4. 4You may also target any nonlegendary Human you control.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerdueltlr
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