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Rules guide · Legendary Creature

Clement, the WorrywortHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Bloomburrow· August 2, 2024
Carte Magic Clement, the Worrywort

Clement, the Worrywort is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Vigilance Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."

How it works : Clement, the Worrywort

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Clement, the Worrywort
+Intruder Alarm
+Stickytongue Sentinel
#1

Clement, the Worrywort + Intruder Alarm + Stickytongue Sentinel

Infinite creature LTBInfinite creature ETBInfinite storm countInfinite untap of creatures
  1. 1Activate any number of creatures you control by tapping them, adding at least enough mana to cast Stickytongue Sentinel.
  2. 2Cast Stickytongue Sentinel by paying its mana cost.
  3. 3When Stickytongue Sentinel enters the battlefield, it, Clement and Intruder Alarm trigger.
  4. 4Resolve the Clement trigger, returning nothing to your hand.
  5. 5Resolve the Stickytongue Sentinel trigger, returning the other creature with greater mana value from the battlefield to your hand.
  6. 6Resolve the Intruder Alarm trigger, untapping all creatures.
  7. 7Activate any number of creatures you control by tapping them, adding at least enough mana to cast the creature returned to your hand.
  8. 8Cast the creature by paying its mana cost.
Clement, the Worrywort
+Shrieking Drake
+Cloud of Faeries
+Simic Growth Chamber
#2

Clement, the Worrywort + Shrieking Drake + Cloud of Faeries + Simic Growth Chamber

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Simic Growth Chamber and the additional land by tapping them, adding at least {1}{U}{U}
  2. 2Cast Cloud of Faeries by paying {1}{U}
  3. 3When Cloud of Faeries enters the battlefield, it and Clement trigger
  4. 4Resolve the Clement trigger, choosing to return Shrieking Drake from the battlefield to your hand.
  5. 5Resolve the Cloud of Faeries trigger, untapping the two lands from step 1.
  6. 6Cast Shrieking Drake by paying {U}
  7. 7When Shrieking Drake enters the battlefield, it and Clement trigger
  8. 8Resolve the Shrieking Drake trigger, returning Cloud of Faeries from the battlefield to your hand
Clement, the Worrywort
+Intruder Alarm
+Quickling
#3

Clement, the Worrywort + Intruder Alarm + Quickling

Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana creatures you control can produce
  1. 1Activate any number of creatures you control by tapping them, adding at least {1}{G}{U}.
  2. 2Cast Quickling by paying {1}{U}.
  3. 3When Quickling enters the battlefield, it, Clement and Intruder Alarm trigger.
  4. 4Resolve the Intruder Alarm trigger, untapping all creatures.
  5. 5Holding priority, activate any number of creatures you control by tapping them, adding at least {1}{G}{U}.
  6. 6Resolve the Clement trigger, returning nothing to your hand.
  7. 7Resolve the Quickling trigger, returning Clement from the battlefield to your hand.
  8. 8Cast Clement by paying {1}{G}{U}.
Clement, the Worrywort
+Shrieking Drake
+Cloud of Faeries
+Coral Atoll
#4

Clement, the Worrywort + Shrieking Drake + Cloud of Faeries + Coral Atoll

Infinite creature ETBInfinite creature LTBInfinite storm count
  1. 1Activate Coral Atoll and the additional land by tapping them, adding at least {1}{U}{U}
  2. 2Cast Cloud of Faeries by paying {1}{U}
  3. 3When Cloud of Faeries enters the battlefield, it and Clement trigger
  4. 4Resolve the Clement trigger, choosing to return Shrieking Drake from the battlefield to your hand.
  5. 5Resolve the Cloud of Faeries trigger, untapping the two lands from step 1.
  6. 6Cast Shrieking Drake by paying {U}
  7. 7When Shrieking Drake enters the battlefield, it and Clement trigger
  8. 8Resolve the Shrieking Drake trigger, returning Cloud of Faeries from the battlefield to your hand
Clement, the Worrywort
+Shrieking Drake
+Cloud of Faeries
+Lotus Field
#5

Clement, the Worrywort + Shrieking Drake + Cloud of Faeries + Lotus Field

Infinite creature LTBInfinite creature ETBInfinite storm countInfinite colored mana
  1. 1Activate Lotus Field and the additional land by tapping them, adding at least {1}{U}{U}{U}
  2. 2Cast Cloud of Faeries by paying {1}{U}
  3. 3When Cloud of Faeries enters the battlefield, it and Clement trigger
  4. 4Resolve the Clement trigger, choosing to return Shrieking Drake from the battlefield to your hand.
  5. 5Resolve the Cloud of Faeries trigger, untapping the two lands from step 1.
  6. 6Cast Shrieking Drake by paying {U}
  7. 7When Shrieking Drake enters the battlefield, it and Clement trigger
  8. 8Resolve the Shrieking Drake trigger, returning Cloud of Faeries from the battlefield to your hand
Clement, the Worrywort
+Intruder Alarm
+Zephyr Sentinel
#6

Clement, the Worrywort + Intruder Alarm + Zephyr Sentinel

Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana creatures you control can produce
  1. 1Activate any number of creatures you control by tapping them, adding at least {1}{G}{U}.
  2. 2Cast Zephyr Sentinel by paying {1}{U}.
  3. 3When Zephyr Sentinel enters the battlefield, it, Clement and Intruder Alarm trigger.
  4. 4Resolve the Intruder Alarm trigger, untapping all creatures.
  5. 5Holding priority, activate any number of creatures you control by tapping them, adding at least {1}{G}{U}.
  6. 6Resolve the Clement trigger, returning nothing to your hand.
  7. 7Resolve the Zephyr Sentinel trigger, returning Clement from the battlefield to your hand.
  8. 8Cast Clement by paying {1}{G}{U}.
Clement, the Worrywort
+Shrieking Drake
+Cloud of Faeries
+Azorius Chancery
#7

Clement, the Worrywort + Shrieking Drake + Cloud of Faeries + Azorius Chancery

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Azorius Chancery and the additional land by tapping them, adding at least {1}{U}{U}
  2. 2Cast Cloud of Faeries by paying {1}{U}
  3. 3When Cloud of Faeries enters the battlefield, it and Clement trigger
  4. 4Resolve the Clement trigger, choosing to return Shrieking Drake from the battlefield to your hand.
  5. 5Resolve the Cloud of Faeries trigger, untapping the two lands from step 1.
  6. 6Cast Shrieking Drake by paying {U}
  7. 7When Shrieking Drake enters the battlefield, it and Clement trigger
  8. 8Resolve the Shrieking Drake trigger, returning Cloud of Faeries from the battlefield to your hand
Clement, the Worrywort
+Shrieking Drake
+Cloud of Faeries
+Nykthos, Shrine to Nyx
#8

Clement, the Worrywort + Shrieking Drake + Cloud of Faeries + Nykthos, Shrine to Nyx

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Nykthos, Shrine to Nyx's last ability by paying {2} and tapping it, adding at least {U}{U}{U}{U}.
  2. 2Activate any other land by tapping it, adding {1}.
  3. 3Cast Cloud of Faeries by paying {1}{U}
  4. 4When Cloud of Faeries enters the battlefield, it and Clement trigger
  5. 5Resolve the Clement trigger, choosing to return Shrieking Drake from the battlefield to your hand.
  6. 6Resolve the Cloud of Faeries trigger, untapping the land(s) from step 1 and 2.
  7. 7Cast Shrieking Drake by paying {U}
  8. 8When Shrieking Drake enters the battlefield, it and Clement trigger
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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