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Rules guide · Creature

Dragonsguard EliteHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Strixhaven: School of Mages· April 23, 2021
Carte Magic Dragonsguard Elite

Dragonsguard Elite is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature. {4}{G}{G}: Double the number of +1/+1 counters on this creature.

Complete guide

Dragonsguard Elite is a powerful Human Druid that scales rapidly in any deck heavy on spells. By utilizing the Magecraft mechanic, this creature grows every time you interact with the stack, eventually becoming a massive threat through its activated ability.

Magecraft Explained

The Magecraft keyword is a triggered ability that goes on the stack whenever you cast or copy an instant or sorcery spell. For Dragonsguard Elite, this means receiving a +1/+1 counter. Note that if you use an effect that creates multiple copies of a spell, this ability triggers separately for each individual copy created.

Doubling Down

The second ability allows you to spend six mana to double the +1/+1 counters on Dragonsguard Elite. To double the counters, you count how many +1/+1 counters are currently on the creature and then place that many additional counters on it. This works even if the creature has zero counters, though doubling zero will result in zero.

Timing and Strategy

Because the Magecraft ability triggers upon casting, the counter is placed on Dragonsguard Elite before the spell that triggered it actually resolves. This is useful for protecting the creature from damage-based removal spells that might be played in response to your sorcery.

Common Pitfalls

A common mistake involves copying cards in zones other than the stack, such as the graveyard. Magecraft only triggers when a spell is cast or a spell on the stack is copied. If an effect merely copies a card in a graveyard without instructing you to cast that copy, the Elite will not receive a counter.

Interaction examples

Early Game Growth

On turn one, you play Llanowar Elves. On turn two, you use the mana from the Elf and a land to cast Dragonsguard Elite. By having the Elf early, you accelerate your mana to reach the six-mana doubling ability faster in later turns.

Mana Fix for the Finisher

If you are playing a multi-color deck, Birds of Paradise provides the specific green mana required for the {4}{G}{G} activated ability. Once you activate the ability, if Dragonsguard Elite had three +1/+1 counters, you add three more, bringing the total to six counters.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Dragonsguard Elite

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Each magecraft ability has a different effect, although they all have the same trigger condition, whenever you cast or copy an instant or sorcery spell.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    For example, if you control Archmage Emeritus and cast an instant or sorcery spell, Archmage Emeritus’s magecraft ability will trigger and you will draw a card.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If an effect creates a copy of an instant or sorcery spell, this will also cause the magecraft ability to trigger.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If an effect creates multiple copies of an instant or sorcery spell, magecraft abilities trigger once for each copy created by the effect.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies do not cause magecraft abilities to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause magecraft abilities to trigger.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Chain of Smog
+Dragonsguard Elite
#1

Chain of Smog + Dragonsguard Elite

Infinite +1/+1 counters on a creatureInfinite magecraft triggers
  1. 1Cast Chain of Smog by paying {1}{B}, targeting yourself.
  2. 2Dragonsguard Elite triggers, putting a +1/+1 counter on it.
  3. 3Resolve Chain of Smog, causing you to discard two cards and copy Chain of Smog, targeting yourself.
  4. 4Repeat from step 2.
Chain of Acid
+Dragonsguard Elite
#2

Chain of Acid + Dragonsguard Elite

Infinite +1/+1 counters on a creatureInfinite magecraft triggers
  1. 1Cast Chain of Acid by paying {3}{G}, targeting an indestructible noncreature permanent you control.
  2. 2Dragonsguard Elite triggers, putting a +1/+1 counter on it.
  3. 3Resolve Chain of Acid, destroying nothing and causing you to copy Chain of Acid, targeting an indestructible noncreature permanent you control.
  4. 4Repeat from step 2.
Ramos, Dragon Engine
+Dragonsguard Elite
+Blade of Shared Souls
+Mirror Box
#3

Ramos, Dragon Engine + Dragonsguard Elite + Blade of Shared Souls + Mirror Box

Infinite +1/+1 counters on certain creaturesInfinite colored mana
  1. 1Activate Dragonsguard Elite by paying {4}{G}{G}, doubling the number of +1/+1 counters on it.
  2. 2Activate Blade of Shared Souls's equip ability by paying {2}, attaching it to Dragonsguard Elite.
  3. 3Blade of Shared Souls triggers, making Dragonsguard Elite become a copy of Ramos for as long as the equipment is attached to it.
  4. 4Activate Dragonsguard Elite using Ramos's ability by removing five +1/+1 counters from it, adding {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}.
  5. 5Activate Blade of Shared Souls's equip ability by paying {2}, attaching it to any creature besides Dragonsguard Elite and ending the copy effect.
  6. 6Blade of Shared Souls triggers; decline to use its ability.
  7. 7Repeat.
  8. 8Once there are infinite +1/+1 counters on Dragonsguard Elite, you may repeat the loop from step 2 infinite times, adding infinite mana.
Mimeoplasm, Revered One
+Ramos, Dragon Engine
+Dragonsguard Elite
#4

Mimeoplasm, Revered One + Ramos, Dragon Engine + Dragonsguard Elite

Infinite +1/+1 counters on a creature
  1. 1Cast Mimeoplasm by paying {4}{B}{G}{U}
  2. 2As Mimeoplasm enters, exile Ramos, Dragonsguard Elite, and two additional creature cards from your graveyard, causing Mimeoplasm to enter with twelve +1/+1 counters on it.
  3. 3Activate Mimeoplasm by paying {2}, causing it to become a copy of Ramos with this ability.
  4. 4Activate Mimeoplasm using Ramos's ability by removing five +1/+1 counters from it, adding {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}.
  5. 5Activate Mimeoplasm by paying {2}, causing it to become a copy of Dragonsguard Elite with this ability.
  6. 6Activate Mimeoplasm using Dragonsguard Elite's ability by paying {4}{G}{G}, doubling the number of +1/+1 counters on it.
  7. 7Repeat from step 3.
Crystalline Crawler
+Necrotic Ooze
+Dragonsguard Elite
#5

Crystalline Crawler + Necrotic Ooze + Dragonsguard Elite

Infinite +1/+1 counters on a creatureInfinite colored mana
  1. 1Activate Necrotic Ooze using Dragonsguard Elite's ability by paying {4}{G}{G}, doubling the number of +1/+1 counters on Necrotic Ooze.
  2. 2Activate Necrotic Ooze six times using Crystalline Crawler's first ability by removing six +1/+1 counters from Necrotic Ooze, adding {4}{G}{G}.
  3. 3Repeat.
Necrotic Ooze
+Dragonsguard Elite
+Workhorse
+Chromatic Orrery
#6

Necrotic Ooze + Dragonsguard Elite + Workhorse + Chromatic Orrery

Infinite colored manaInfinite colorless manaInfinite +1/+1 counters on a creature
  1. 1Activate Necrotic Ooze, doubling the +1/+1 counters on it to 14 +1/+1 counters.
  2. 2Remove six +1/+1 counters from Necrotic Ooze to add {6}.
  3. 3Repeat.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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