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Rules guide · Legendary Creature

Éowyn, ShieldmaidenHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Tales of Middle-earth Commander· June 23, 2023
Carte Magic Éowyn, Shieldmaiden

Éowyn, Shieldmaiden is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

Complete guide

Éowyn, Shieldmaiden is a powerful commander and centerpiece for Human-tribal decks, rewarding you for a steady flow of reinforcements. By rallying her allies to the field before the fight begins, she creates an army of tokens and keeps your hand full.

The Trigger Condition

The ability of Éowyn, Shieldmaiden features an 'intervening if' clause. This means the ability checks if another Human entered the battlefield under your control earlier in the turn at the exact moment your beginning of combat step starts. If no other Human entered, the ability does not trigger at all, and you cannot gain its benefits during that combat phase.

Building the Army

When the ability resolves, it first creates two 2/2 red Human Knight creature tokens with trample and haste. These tokens are Humans, which is critical for the second part of the ability. After the tokens are placed on the battlefield, the game checks how many Humans you control. If that total count is six or more, you draw a card.

Timing and Strategy

Since the check happens at the beginning of combat, you must cast your Human spells or create Human tokens during your precombat main phase. Playing a Human after combat has started will not retroactively trigger Éowyn's ability for that turn. Ensure your board state is ready before moving to the combat phase to maximize your card draw.

Interaction examples

Reinforcements and Recognition

Step 1: In your first main phase, you play a spell that creates a Human Knight token. Step 2: You move to your beginning of combat step. Éowyn, Shieldmaiden sees that a Human entered this turn and triggers. Step 3: The ability resolves, creating two more Human Knight tokens. Step 4: The game checks if you have six Humans; if you do, you draw a card.

Doubling the Shieldmaiden's Resolve

Step 1: You cast Roaming Throne, choosing 'Human' as it enters. Step 2: During the same turn, you move to combat. Step 3: Because a Human (the Throne) entered the battlefield, Éowyn's ability triggers. Step 4: Roaming Throne sees a Human's triggered ability and causes it to trigger an additional time. Step 5: You resolve the first trigger, getting two tokens and a card. Step 6: You resolve the second trigger, getting two more tokens and potentially another card.

The Wrong Type of Ally

Step 1: You cast Solemn Simulacrum in your main phase. Step 2: You move to combat. Step 3: Éowyn, Shieldmaiden checks if a Human entered the battlefield. Because Solemn Simulacrum is a Golem and not a Human, the condition is not met. Step 4: The ability does not trigger, even if you already control six other Humans from previous turns.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Éowyn, Shieldmaiden

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If another Human didn't enter the battlefield before your beginning of combat step, Éowyn, Shieldmaiden's ability won't trigger. You won't draw a card even if you control six or more Humans.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Breath of Fury
+Éowyn, Shieldmaiden
#1

Breath of Fury + Éowyn, Shieldmaiden

Infinite card drawInfinite draw triggersNear-infinite combat damageNear-infinite combat phases
  1. 1At the beginning of your combat phase, Éowyn triggers, creating two creature tokens.
  2. 2Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  3. 3Repeat each combat phase.

Related cards and tokens

03

Legal formats

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Official source