Éomer, Marshal of Rohan is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Haste Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
Complete guide
Éomer, Marshal of Rohan is a powerful legendary Human Knight that turns the death of your heroes into a rallying cry for a second assault. By granting an additional combat phase when your legendary attackers fall, he ensures that even in defeat, your army finds the strength to strike again.
A Rallying Death
Éomer, Marshal of Rohan has a triggered ability that watches for the death of your other legendary attacking creatures. For this to trigger, the creature must be legendary, it must be under your control, and it must currently be an 'attacking creature.' This usually happens when a legendary creature is destroyed by blockers or combat tricks during the combat phase. Even if Éomer dies at the same time as the other legendary attackers, his ability will still see them dying and trigger accordingly.
How the Phase Resolves
When the ability resolves, you first untap all creatures you control, including those that were already tapped or didn't attack. Then, an additional combat phase is created. It is important to note that this ability does not grant an additional main phase. Once the current combat phase ends, you will proceed immediately to the beginning of combat step of the new phase. Because the ability triggers only once each turn, you cannot chain multiple deaths to create infinite combat loops.
Common Mistakes
A frequent point of confusion is the timing of the extra phase. Since there is no main phase between the two combats, you cannot cast sorcery-speed spells or creatures (unless they have flash) to prepare for the second attack. Additionally, the ability only triggers for other legendary creatures; if Éomer is the only legendary creature attacking and he dies, the ability will not trigger.
When to Play Éomer
Éomer is best utilized in decks with a high density of legendary creatures where you expect high-stakes combat. He effectively punishes opponents for blocking and killing your legends, forcing them to choose between letting damage through or facing a second wave of untapped attackers.
Interaction examples
If you attack with both Éomer and Solemn Simulacrum, and Solemn Simulacrum is destroyed in combat, Éomer's ability will not trigger. Solemn Simulacrum is not a legendary creature, so its death does not meet the specific requirements of the Marshal of Rohan.
If Roaming Throne enters the battlefield with 'Human' chosen as its type, its static ability will affect Éomer. If another legendary attacking creature you control dies, Éomer's ability will trigger. However, since the ability specifically states it 'triggers only once each turn,' the Roaming Throne's effect cannot force it to trigger a second time.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Éomer, Marshal of Rohan
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Éomer, Marshal of Rohan and one or more other attacking legendary creatures you control die at the same time (probably due to combat damage), Éomer, Marshal of Rohan's last ability will trigger.
No other card is named in this ruling.
- #2· Wizards of the Coast
Notably, Éomer, Marshal of Rohan's triggered ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Éomer, Marshal of Rohan + Blade of Selves
- 1Declare Éomer as an attacker.
- 2Éomer's myriad ability triggers, creating at least two token copies of it tapped and attacking each other opponent.
- 3Put all Éomer tokens into your graveyard due to the legend rule.
- 4When the Éomer token(s) die, each Éomer token triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- 5Repeat each combat phase.
Duke Ulder Ravengard + Éomer, Marshal of Rohan
- 1At the beginning of combat, Duke Ulder Ravengard triggers, giving Éomer an additional instance of myriad until end of turn.
- 2Declare Éomer as an attacker.
- 3Each instance of Éomer's myriad ability triggers, creating at least two token copies of it tapped and attacking each other opponent.
- 4Put all Éomer tokens into your graveyard due to the legend rule.
- 5When the Éomer token(s) die, each Éomer triggers, untapping all creatures you control and causing you to get at least two additional combat phases after this one.
- 6Repeat from step 2 each combat phase.
- 7Once you have an arbitrarily high number of combat phases, you may have Duke Ulder Ravengard give myriad to any other creatures you control.
Éomer, Marshal of Rohan + Legion Loyalty
- 1Declare Éomer as an attacker.
- 2Éomer's myriad ability triggers, creating at least two token copies of it tapped and attacking each other opponent.
- 3Put all Éomer tokens into your graveyard due to the legend rule.
- 4When the Éomer token(s) die, each Éomer token triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- 5Repeat each combat phase.
Mardu Siegebreaker + Éomer, Marshal of Rohan
- 1Declare Mardu Siegebreaker as an attacker, triggering its second ability, creating at least two token copies of Éomer that is tapped and attacking.
- 2Put all but one Éomer token into your graveyard due to the legend rule.
- 3When the Éomer token(s) die, you will get at least one Éomer trigger, causing you to untap all creatures you control and to get an additional combat phase after this one.
- 4Repeat each combat phase.
Altaïr Ibn-La'Ahad + Éomer, Marshal of Rohan + Isshin, Two Heavens as One + Roshan, Hidden Magister
- 1Declare Altaïr as an attacker, triggering its ability twice.
- 2Resolve a Altaïr trigger, exiling Éomer from your graveyard with a memory counter on it and creating a tapped and attacking copy of Éomer.
- 3Resolve the other Altaïr trigger, creating a tapped and attacking copy of Éomer.
- 4Put either Éomer token into your graveyard due to the legend rule, triggering the other Éomer token, causing you to untap all creatures you control and to get an additional combat phase after this one.
- 5At the end of your combat phase, Altaïr triggers, causing you to exile the Éomer token.
- 6Repeat each combat phase.
Satya, Aetherflux Genius + Éomer, Marshal of Rohan + Exalted Sunborn
- 1Declare Satya as an attacker, triggering its ability, causing you to create two token copies of Éomer and causing you to get
.
- 2Put both Éomer tokens into your graveyard due to the legend rule.
- 3Both Éomer tokens trigger, causing you to untap all creatures you control and to get two additional combat phases after this one.
- 4Repeat each combat phase.
Altaïr Ibn-La'Ahad + Éomer, Marshal of Rohan + Roshan, Hidden Magister + Windcrag Siege
- 1Declare Altaïr as an attacker, triggering its ability twice.
- 2Resolve a Altaïr trigger, exiling Éomer from your graveyard with a memory counter on it and creating a tapped and attacking copy of Éomer.
- 3Resolve the other Altaïr trigger, creating a tapped and attacking copy of Éomer.
- 4Put either Éomer token into your graveyard due to the legend rule, triggering the other Éomer token, causing you to untap all creatures you control and to get an additional combat phase after this one.
- 5At the end of your combat phase, Altaïr triggers, causing you to exile the Éomer token.
- 6Repeat each combat phase.
Satya, Aetherflux Genius + Éomer, Marshal of Rohan + Mondrak, Glory Dominus
- 1Declare Satya as an attacker, triggering its ability, causing you to create two token copies of Éomer and causing you to get
.
- 2Put both Éomer tokens into your graveyard due to the legend rule.
- 3Both Éomer tokens trigger, causing you to untap all creatures you control and to get two additional combat phases after this one.
- 4Repeat each combat phase.
Legal formats
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