Blade of Selves is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip
Complete guide
Blade of Selves is a powerful equipment that grants the myriad keyword to any creature it touches. This artifact is a staple in multiplayer games, allowing you to multiply your board presence instantly during the declare attackers step.
Understanding Myriad
When the equipped creature is declared as an attacker, the myriad ability triggers. For every opponent you have other than the player you are currently attacking, you can create a token copy of that creature. These tokens enter the battlefield already tapped and attacking those other opponents or planeswalkers they control. Because they enter 'attacking,' they bypass costs to attack and do not trigger 'whenever a creature attacks' abilities.
The Resolution Process
The process begins when you declare the equipped creature as an attacker. First, myriad goes on the stack. Upon resolution, you determine how many opponents you have other than the defending player. You then create that many tokens, choosing for each one whether it attacks that opponent or a planeswalker they control. These tokens copy only the base characteristics of the creature—not the Blade of Selves itself, nor any counters or other buffs. At the end of the combat phase, all tokens created this way are exiled.
Common Pitfalls
One frequent mistake involves legendary creatures; if you equip Blade of Selves to a legendary creature, the 'Legend Rule' applies as soon as the tokens enter the battlefield. You will have to choose one to keep and put the others into the graveyard immediately. Another common error is expecting the tokens to trigger their own myriad abilities. Since the tokens enter the battlefield already attacking, they were never 'declared' as attackers, so their myriad abilities will not trigger.
When to Play It
Blade of Selves is most effective in games with three or more players where your creatures have powerful 'enters-the-battlefield' abilities. Even if the tokens are exiled at the end of combat, you still gain the benefit of their triggers. It is also an excellent tool for pressuring multiple opponents simultaneously when you only have one high-impact creature on board.
Interaction examples
While Blade of Selves cannot equip these artifacts directly, using Sol Ring to pay for the equip cost on a creature allows you to generate massive value. If you attack one opponent, myriad generates copies attacking your other opponents, triggering any 'enters-the-battlefield' effects those creatures might have multiple times in a single turn.
When the myriad ability resolves, you use a Copy token to represent the new creature. Remember that this token copies the base creature exactly as printed. If the original creature was a 2/2, the Copy token is a 2/2, even if the original was currently a 4/4 due to a temporary spell or the Blade of Selves' own stats.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Blade of Selves
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a creature has multiple instances of myriad, each triggers separately. You'll get two tokens per opponent other than the defending player.
No other card is named in this ruling.
- #2· Wizards of the Coast
If the tokens aren't creatures (perhaps because the equipped creature was an animated land), they'll enter the battlefield but they won't be attacking. You'll still exile those tokens at end of combat.
No other card is named in this ruling.
- #3· Wizards of the Coast
If the equipped creature is legendary, the tokens will all enter the battlefield. Then you'll choose one of them to remain on the battlefield. The others will be put into your graveyard. Any enters-the-battlefield or dies triggers of the tokens will work.
No other card is named in this ruling.
- #4· Wizards of the Coast
The term “defending player” in the myriad rules (or any other ability of an attacking creature) refers to the player the creature with myriad was attacking at the time it became an attacking creature this combat, or the controller of the planeswalker the creature was attacking at the time it became an attacking creature this combat.
No other card is named in this ruling.
- #5· Wizards of the Coast
If the defending player is your only opponent, no tokens are put onto the battlefield.
No other card is named in this ruling.
- #6· Wizards of the Coast
You choose whether each token is attacking the player or a planeswalker they control as the token is created.
No other card is named in this ruling.
- #7· Wizards of the Coast
Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won't trigger, including the myriad ability of the tokens. If there any costs to have a creature attack, those costs won't apply to the tokens.
No other card is named in this ruling.
- #8· Wizards of the Coast
The token creatures all enter the battlefield at the same time.
No other card is named in this ruling.
- #9· Wizards of the Coast
Each token copies exactly what was printed on the original creature and nothing else. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
Card named in this ruling
- #10· Wizards of the Coast
Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
No other card is named in this ruling.
- #11· Wizards of the Coast
If myriad creates more than one token for any given player (due to an effect such as the one Doubling Season creates), you may choose separately for each token whether it's attacking the player or a planeswalker they control.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Blightsteel Colossus + Blade of Selves
- 1Declare Blightsteel Colossus as an attacker.
- 2Blightsteel Colossus' myriad ability triggers, creating a token copy of itself attacking each other opponent.
- 3Deal combat damage with each Blightsteel Colossus, giving each opponent eleven poison counters.
- 4Each opponent loses the game due to having ten or more poison counters.
Éomer, Marshal of Rohan + Blade of Selves
- 1Declare Éomer as an attacker.
- 2Éomer's myriad ability triggers, creating at least two token copies of it tapped and attacking each other opponent.
- 3Put all Éomer tokens into your graveyard due to the legend rule.
- 4When the Éomer token(s) die, each Éomer token triggers, untapping all creatures you control and causing you to get an additional combat phase after this one.
- 5Repeat each combat phase.
Ratadrabik of Urborg + Mondrak, Glory Dominus + Blade of Selves
- 1Declare Mondrak as an attacker.
- 2Mondrak's myriad ability triggers, creating two token copies of Mondrak that are tapped and attacking each opponent.
- 3Put all Mondrak tokens into your graveyard due to the legend rule.
- 4When the Mondrak tokens die, Ratadrabik of Urborg triggers that many times.
- 5Resolve the first trigger, creating a number of nonlegendary token copies of Mondrak equal to 2^(the number of Mondraks you control) that are 2/2 Zombies.
- 6Repeat step 5 for each remaining trigger.
Ratadrabik of Urborg + Ojer Taq, Deepest Foundation // Temple of Civilization + Blade of Selves
- 1Declare Ojer Taq as an attacker.
- 2Ojer Taq's myriad ability triggers, creating three token copies of Ojer Taq that are tapped and attacking each opponent.
- 3Put all Ojer Taq tokens into your graveyard due to the legend rule.
- 4When the Ojer Taq tokens die, Ratadrabik of Urborg triggers that many times.
- 5Resolve the first trigger, creating a number of nonlegendary token copies of Ojer Taq equal to 3^(the number of Ojer Taqs you control) that are 2/2 Zombies.
- 6Repeat step 5 for each remaining trigger.
Hellkite Tyrant + Mycosynth Lattice + Blade of Selves
- 1Declare Hellkite Tyrant as an attacker.
- 2Hellkite Tyrant's myriad ability triggers, creating a token copy of it attacking each other opponent.
- 3Deal combat damage with each Hellkite Tyrant.
- 4Each Hellkite Tyrant's ability triggers, causing you to gain control of all permanents your opponent control, as they are all artifacts due to Mycosynth Lattice.
- 5At the beginning of your next upkeep, Hellkite Tyrant triggers, causing you to win the game.
Gisela, Blade of Goldnight + Blade of Selves + Mirror Box
- 1Attack with Gisela.
- 2Gisela's myriad ability triggers, creating a copy of itself for each other opponent that is tapped and attacking that opponent.
- 3Each Gisela deals at least forty-eight combat damage to each opponent.
Ganax, Astral Hunter + Aggravated Assault + Blade of Selves
- 1Declare Ganax as an attacker.
- 2Ganax's myriad ability triggers, creating at least two token copies of it tapped and attacking each other opponent.
- 3Put all Ganax tokens into your graveyard due to the legend rule.
- 4The Ganax tokens enter the battlefield, triggering each Ganax a number of times equal to the number of tokens created.
- 5Resolve all Ganax triggers, creating at least six Treasure tokens.
- 6Move to your postcombat main phase.
- 7Activate five Treasures by tapping and sacrificing them, adding
.
- 8Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
Frodo, Sauron's Bane + Blade of Selves + Mirror Box
- 1Activate Frodo's first ability by paying
, causing it to become a 2/3 Halfling Scout.
- 2Activate Frodo's second ability by paying
, causing it to become a 2/3 Halfling Rogue.
- 3Declare Frodo as an attacker.
- 4Frodo's myriad ability triggers, creating a token copy of Frodo attacking each other opponent.
- 5Repeat steps 1 and 2 for each Frodo token.
- 6Deal combat damage using the Frodos.
- 7The Frodos trigger, causing each opponent to lose the game.
Related cards and tokens
Legal formats
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Meta decks with Blade of Selves
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Sol Ring
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