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Rules guide · Creature

Feywild CaretakerHow it works & interactions with other cards

By the ManaCount desk· 8 min read· Commander Legends: Battle for Baldur's Gate· June 10, 2022
Carte Magic Feywild Caretaker

Feywild Caretaker is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

How it works : Feywild Caretaker

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The initiative is a designation a player can have. A player with the initiative designation is said to “have the initiative.” The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren’t in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can’t start Undercity.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    Similarly, when instructed to venture into Undercity, you can’t start a dungeon that isn’t Undercity.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    If you aren’t in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).

    No other card is named in this ruling.

  10. #10· Wizards of the Coast

    If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Radiant Solar
+Sefris of the Hidden Ways
+Hostage Taker
+Feywild Caretaker
#1

Radiant Solar + Sefris of the Hidden Ways + Hostage Taker + Feywild Caretaker

Near-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifeloss for all players
  1. 1Cast Hostage Taker by paying its mana cost.
  2. 2When Hostage Taker enters, it and Radiant Solar trigger.
  3. 3Resolve the Hostage Taker trigger, exiling Feywild Caretaker until Hostage Taker leaves the battlefield.
  4. 4Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Hostage Taker.
  5. 5Hostage Taker leaves the battlefield, causing Feywild Caretaker to be returned to the battlefield from exile.
  6. 6When Feywild Caretaker enters, it and Radiant Solar trigger.
  7. 7Resolve the Feywild Caretaker trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. 8If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
Radiant Solar
+Sefris of the Hidden Ways
+Phantom Steed
+Feywild Caretaker
#2

Radiant Solar + Sefris of the Hidden Ways + Phantom Steed + Feywild Caretaker

Near-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifeloss for all players
  1. 1Cast Phantom Steed by paying its mana cost.
  2. 2When Phantom Steed enters, it and Radiant Solar trigger.
  3. 3Resolve the Phantom Steed trigger, exiling Feywild Caretaker until Phantom Steed leaves the battlefield.
  4. 4Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Phantom Steed.
  5. 5Phantom Steed leaves the battlefield, causing Feywild Caretaker to be returned to the battlefield from exile.
  6. 6When Feywild Caretaker enters, it and Radiant Solar trigger.
  7. 7Resolve the Feywild Caretaker trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. 8If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
Radiant Solar
+Sefris of the Hidden Ways
+Fiend Hunter
+Feywild Caretaker
#3

Radiant Solar + Sefris of the Hidden Ways + Fiend Hunter + Feywild Caretaker

Near-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifeloss for all players
  1. 1Cast Fiend Hunter by paying its mana cost.
  2. 2When Fiend Hunter enters, it and Radiant Solar trigger.
  3. 3Resolve the Fiend Hunter trigger, exiling Feywild Caretaker.
  4. 4Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Fiend Hunter.
  5. 5When Fiend Hunter dies, it triggers, returning Feywild Caretaker from exile to the battlefield.
  6. 6When Feywild Caretaker enters, it and Radiant Solar trigger.
  7. 7Resolve the Feywild Caretaker trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. 8If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
Radiant Solar
+Sefris of the Hidden Ways
+Feywild Caretaker
+Mardu Siegebreaker
#4

Radiant Solar + Sefris of the Hidden Ways + Feywild Caretaker + Mardu Siegebreaker

Near-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifeloss for all players
  1. 1Cast Mardu Siegebreaker by paying its mana cost.
  2. 2When Mardu Siegebreaker enters, it and Radiant Solar trigger.
  3. 3Resolve the Mardu Siegebreaker trigger, exiling Feywild Caretaker until Mardu Siegebreaker leaves the battlefield.
  4. 4Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Mardu Siegebreaker.
  5. 5Mardu Siegebreaker leaves the battlefield, causing Feywild Caretaker to be returned to the battlefield from exile.
  6. 6When Feywild Caretaker enters, it and Radiant Solar trigger.
  7. 7Resolve the Feywild Caretaker trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. 8If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
Radiant Solar
+Sefris of the Hidden Ways
+Werefox Bodyguard
+Feywild Caretaker
#5

Radiant Solar + Sefris of the Hidden Ways + Werefox Bodyguard + Feywild Caretaker

Near-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifeloss for all players
  1. 1Cast Werefox Bodyguard by paying its mana cost.
  2. 2When Werefox Bodyguard enters, it and Radiant Solar trigger.
  3. 3Resolve the Werefox Bodyguard trigger, exiling Feywild Caretaker until Werefox Bodyguard leaves the battlefield.
  4. 4Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Werefox Bodyguard.
  5. 5Werefox Bodyguard leaves the battlefield, causing Feywild Caretaker to be returned to the battlefield from exile.
  6. 6When Feywild Caretaker enters, it and Radiant Solar trigger.
  7. 7Resolve the Feywild Caretaker trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. 8If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
Radiant Solar
+Sefris of the Hidden Ways
+Feywild Caretaker
+All-Fates Stalker
#6

Radiant Solar + Sefris of the Hidden Ways + Feywild Caretaker + All-Fates Stalker

Near-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite lifeloss for all players
  1. 1Cast All-Fates Stalker by paying its mana cost.
  2. 2When All-Fates Stalker enters, it and Radiant Solar trigger.
  3. 3Resolve the All-Fates Stalker trigger, exiling Feywild Caretaker until All-Fates Stalker leaves the battlefield.
  4. 4Resolve the Radiant Solar trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice All-Fates Stalker.
  5. 5All-Fates Stalker leaves the battlefield, causing Feywild Caretaker to be returned to the battlefield from exile.
  6. 6When Feywild Caretaker enters, it and Radiant Solar trigger.
  7. 7Resolve the Feywild Caretaker trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
  8. 8If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
Preston, the Vanisher
+Delney, Streetwise Lookout
+Sefris of the Hidden Ways
+Ashnod's Altar
#7

Preston, the Vanisher + Delney, Streetwise Lookout + Sefris of the Hidden Ways + Ashnod's Altar

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Complete a dungeon.
  2. 2Sefris' second ability triggers twice due to Delney.
  3. 3Resolve the first trigger, returning up to one other creature from your graveyard to the battlefield.
  4. 4Resolve the second trigger, returning Feywild Caretaker from your graveyard onto the battlefield.
  5. 5When Feywild Caretaker enters, it triggers once and Preston triggers twice due to Delney.
  6. 6Holding priority, activate Ashnod's Altar by sacrificing Feywild Caretaker.
  7. 7Resolve a Preston trigger, creating a token copy of Feywild Caretaker that is a 0/1 Illusion.
  8. 8When the Feywild Caretaker token enters, it triggers twice due to Delney.
Preston, the Vanisher
+Delney, Streetwise Lookout
+Sefris of the Hidden Ways
+Bloodflow Connoisseur
#8

Preston, the Vanisher + Delney, Streetwise Lookout + Sefris of the Hidden Ways + Bloodflow Connoisseur

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Complete a dungeon.
  2. 2Sefris' second ability triggers twice due to Delney.
  3. 3Resolve the first trigger, returning up to one other creature from your graveyard to the battlefield.
  4. 4Resolve the second trigger, returning Feywild Caretaker from your graveyard onto the battlefield.
  5. 5When Feywild Caretaker enters, it triggers once and Preston triggers twice due to Delney.
  6. 6Holding priority, activate Bloodflow Connoisseur by sacrificing Feywild Caretaker.
  7. 7Resolve a Preston trigger, creating a token copy of Feywild Caretaker that is a 0/1 Illusion.
  8. 8When the Feywild Caretaker token enters, it triggers twice due to Delney.
03

Legal formats

legacyvintagecommanderoathbreakerduel
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